<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de-AT">
	<id>https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AveryDobie8</id>
	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
	<link rel="self" type="application/atom+xml" href="https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AveryDobie8"/>
	<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Spezial:Beitr%C3%A4ge/AveryDobie8"/>
	<updated>2026-04-18T23:48:02Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Fable:_The_Journey_Kinect_Preview_At_E3_2011&amp;diff=64418</id>
		<title>Fable: The Journey Kinect Preview At E3 2011</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Fable:_The_Journey_Kinect_Preview_At_E3_2011&amp;diff=64418"/>
		<updated>2026-04-18T10:47:19Z</updated>

		<summary type="html">&lt;p&gt;AveryDobie8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;But what stood out more to this comic book fan was the poster featuring little more than the title &#039;Fables&#039; and a looming silhouette of a werewolf. So, it was assumed that Telltale would be focusing on the fairy tale graphic novel&#039;s Bigby (a.k.a.&#039;The Big Bad Wolf); given the studio&#039;s experience with the likes of Puzzle Agent , building an adventure game around the sheriff of Fabletown made se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Molyneux explained that the problem many gamers have been encountering with Kinect is its lack of tactile feedback. When a player swings a sword or shoots a gun via a gesture, they inevitably expect to receive some sort of response. But since Kinect puts you into the role of the controller, there is no tactile response, and thus the action feels f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Fable: The Journey was first demoed during the Microsoft press conference many gamers balked at the idea of playing the next title in a very adventure friendly title using Kinect. Amidst a ton of demos that were showcasing titles that were &amp;quot;on rails,&amp;quot; Fable: The Journey looked to be unfortunately following along the same tr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s hard to say that the Fable franchise was left on the best footing by 2012&#039;s Fable: The Journey . Released last October, punctuating the Peter Molyneux era at Lionhead Studios , the game&#039;s reception was mixed at best, with many reviews like ours highlighting some demonstrable Kinect-based gameplay flaws despite an intriguing storytelling prem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Molyneux&#039;s choice to exit Lionhead also means he&#039;ll be leaving his position as creative head of Microsoft Studios Europe. Microsoft issued a brief statement praising Molyneux but has yet to name a new creative head for their European studios (Rare and Lionhead, most notab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unless Telltale Games is preparing to announce and adaptation of Allen Ginsberg&#039;s life, we&#039;d bet that an update on Fables is imminent. The only question remains: just how much progress has the studio made, and how big an influence will The Walking Dead &#039;s success have? The developers are certainly not the type to twist other games to capitalize on another&#039;s success, but there&#039;s no reason the art style or advertising couldn&#039;t be tied into their most successful game e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet despite that success, there have still been no substantial announcements on what the studio has planned for Bill Willingham&#039;s comic series. If a cryptic tweet from Telltale&#039;s Twitter account is any indication, that may be about to cha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned, Molyneux makes it clear that, while he is leaving the studio, he&#039;ll continue to oversee the upcoming casual but hardcore-friendly Kinect title , Fable: The Journey (slated for release in 2012) as a creative consultant - even though he&#039;s moving on to start another studio, entitled 22 C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Welcome to the first day of Game Rant&#039;s E3 2010 coverage. The first big event of the show, Microsoft&#039;s press conference, is scheduled to begin at 10:30 AM Pacific Time. No doubt there will be a ton of information on the newly named Kinect . But what else? Will we see the rumored Xbox 360 Slim ? Any new news on Halo: Reach or Gears of War 3 ? And what surprises are in st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With a new engine delivering improved visuals, and a new way to execute combat and traversal, Fable: The Journey has the chance to make great headway for the Kinect hardware. Molyneux seems like he understands Kinect much better than other developers, and he promises to make a believer out of each and every naysa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Aside from clarifying the traversal mechanics for Fable: The Journey , Molyneux also went into a little more detail on the combat. Though the series has always been known for combining melee, ranged, and magic attacks into one seamless experience, The Journey will be completely magic-based for a very simple rea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By incorporating the idea of spell-weaving into the combat of [https://Fablechronicle.com/ fable updates|https://fablechronicle.com/]: The Journey , the player will not be taken out of the experience, but instead will fall deeper into the idea that they are creating and controlling a wide variety of spe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Journey evoked the past the franchise is sorely in need of honoring. The hiring of Needham could presage the concepts it uses to do so uniquely. Whether or not Fable 4 would find success with such a model, well, that&#039;s another matter entirely. But with Microsoft anxious to preview its exclusive launch line-up for the next-gen Xbox both at its May 21 press conference and, doubtless, E3 2013 , it might be long before we find &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To get a full sense of just how much time has passed without any update, we have to go all the way back to E3 2011, where the studio&#039;s Jurassic Park adaptation was on display. While dinosaurs were the main attraction, the developer did adorn their booth with a poster for their upcoming King&#039;s Quest reboot , although they weren&#039;t speaking on specifics (since that project doesn&#039;t seem to be progressing, we no know w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The comment is an odd one as thus far, Fable Legends looks like it has a very direct approach to online play allowing you to set up games with friends, while both Journey and Dark Souls had more passive systems that limited interaction with other players. They were powerful multiplayer experiences though, and if Fable Legends can figure out a way to incorporate some of their elements into the game, it could be a great compliment the co-op heavy gamep&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AveryDobie8</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Peter_Molyneux_Leaves_Lionhead_Studios_For_22_Cans&amp;diff=64409</id>
		<title>Peter Molyneux Leaves Lionhead Studios For 22 Cans</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Peter_Molyneux_Leaves_Lionhead_Studios_For_22_Cans&amp;diff=64409"/>
		<updated>2026-04-18T10:33:57Z</updated>

		<summary type="html">&lt;p&gt;AveryDobie8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;To celebrate the release, Lionhead Studios has today announced a special Launch Day content pack to be bundled alongside the game. These incentives, collected &amp;quot;inside a shiny, slip-on embossed case&amp;quot; include the following it&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Leading up to E3 2012, many of the big game announcements were unveiled early, from Star Wars 1313 to Gears of War: Judgment . Still, there were a few pleasant surprises during the five major press conferences -- Watch Dogs and Beyond: Two Souls to name just two -- in a year that focused heavily on software as the current console generation approaches the end of its life cy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Oftentimes, the other concern, when discussing ported games, is the controls. Lionhead claimed that this was their number one priority in building the PC version of the game. They completely reconfigured the control system for the PC - taking advantage of key things like the mouse wheel (which is used to switch between magic, guns, and swords, similar to how it is used in shooters to switch weapons). The game controls well, and even for a native Xbox player I found it easy to pick up and play. Of course, the game also supports gamepads, and using the 360 controller offered a equivalent experience to playing on the X&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Winter&#039;s still going on strong - for most of us, anyway - but the gaming release lull is slowly coming to an end! While most February releases are still geared towards the previous generation, there are a few next-gen games that should start the ball rolling for the PlayStation 4 and Xbox One. Let&#039;s take a look at what February has to of&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, the PC version does deliver some aesthetically pleasing differences from the Xbox 360 - most notably the graphics improvements, but it&#039;s still the same game. Even though it looks prettier, the same flaws remain. If you have a great PC, and you haven&#039;t already purchased [https://Fablechronicle.com/ Fable Cheats|Https://Fablechronicle.Com/] 3 , pick it up. The RPG elements may be minimal, and simplistic, but the game still manages to be an engrossing experience - because of all the things you can do in (and to) the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The nominations were decided by all 9 of the Game Rant staff in attendance at E3 and are based upon our previews, demos and hands-on experiences with all of the available titles at the event this year. Share your thoughts on the picks and tell us what you believe deserves to win each category! - Follow me on Twitter @ rob_key&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;First, we have the Natal imagined by Cirque de Soleil debut which, if you weren’t there, was not very &amp;quot;hardcore&amp;quot; and did focus on Kinect. Wireless, controller free game demos, which many believe were pre-rendered, saturated the performance. The next thing the world saw from Microsoft at the world&#039;s biggest trade event was the Microsoft Press Conference, meant to focus mainly on Xbox 360 and its exclusive lineup, or so we thought. This showing could not have been too substantial for hardcore revealed to gamers very little because most of the content was already speculated or announced by MS themselves before hand. We knew we would hear from three of the Xbox&#039;s ONLY _ exclusive secret weapons; _Fable III, Gears of War III and Halo: Reach . Therefore, their presence brought very little excitem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PC users are also given all the add-ons included with the Limited Collector&#039;s Edition of the console title - which amounts to a new area, a quest with a new sword, outfit, and the boxer dog breed. For those that have pre-purchased from Steam, there will be 5 exclusive tattoo sets as well as 4 legendary weapons made available to your H&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The industry&#039;s current infatuation with motion control gaming is openly seen as a clever (or not so clever) ploy to divert the attention of the &amp;quot;casual&amp;quot; gamer from Nintendo’s very successful Wii console. It has been common knowledge for some time now that both Sony and MS are developing their own approach to motion control gaming, the Move and Kinect respectively. But to take the world&#039;s largest annual industry platform, at which many of gaming&#039;s biggest showcases have occurred, and focus on this single, controversial piece of hardware as the centerpiece has left many fans, myself included, shaking their fist in the air and wondering what the heck happe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;As co-founder of Lionhead and an integral part of Microsoft Studios, Peter was the creative visionary behind the blockbuster Fable franchise, and one of our most passionate and influential developers for the Xbox 360 platform. He has made an indelible mark on the games industry and we wish him all the best of luck in his future endeavo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There was one new IP shown that got our attention as gamers for a brief moment, Codename: KINGDOMS , with no game-play or true promotion. This was quickly watered down for those of us at home who saw those covering the event immediately drawing comparisons between this and the God of War franchise. Eventually they revealed the Xbox 360 S (a.k.a. Slim) which did little to entice owners of functioning Xbox 360s. Another thing that worked against MS was the decision to demo Call of Duty: Black Ops , a multi-platform game for a longer period of time than most of their other showcases. Yes, there was talk of some timed exclusivity for the DLC (wouldn&#039;t be MS without some) but this too was little to parade over since this deal has already been standard with bestseller Modern Warfare 2 . All things considered, the Microsoft Press Conference was almost hard to watch. I had thought ahead of time that MS could show many strong new IPs and win E3 2010, but boy was I wr&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AveryDobie8</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:AveryDobie8&amp;diff=64408</id>
		<title>Benutzer:AveryDobie8</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:AveryDobie8&amp;diff=64408"/>
		<updated>2026-04-18T10:33:53Z</updated>

		<summary type="html">&lt;p&gt;AveryDobie8: Die Seite wurde neu angelegt: „Hello! &amp;lt;br&amp;gt;My name is Orval and I&amp;#039;m a 18 years old boy from New Concord.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my website: [https://Fablechronicle.com/ Fable Cheats|Https://Fablechronicle.Com/]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! &amp;lt;br&amp;gt;My name is Orval and I&#039;m a 18 years old boy from New Concord.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my website: [https://Fablechronicle.com/ Fable Cheats|Https://Fablechronicle.Com/]&lt;/div&gt;</summary>
		<author><name>AveryDobie8</name></author>
	</entry>
</feed>