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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-22T16:51:07Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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		<id>https://radwiki.fh-joanneum.at/index.php?title=Sea_Of_Thieves_Beta_Datamining_Unveils_Possible_Ship_Customization_Options_And_More&amp;diff=47801</id>
		<title>Sea Of Thieves Beta Datamining Unveils Possible Ship Customization Options And More</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Sea_Of_Thieves_Beta_Datamining_Unveils_Possible_Ship_Customization_Options_And_More&amp;diff=47801"/>
		<updated>2026-04-11T09:03:18Z</updated>

		<summary type="html">&lt;p&gt;Courtney5703: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Other honorable mentions include the mention of mermaids being listed as enemies although they appear to be benevolent in the beta, and other fruits joining the banana as food available to players. The full list of data below also features new maps, landmark locations, NPCs and Shops that have not been seen bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Specific examples of visual effects cited within Sea of Thieves &amp;#039; trailer include cannon explosions and how cannon balls crash int…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Other honorable mentions include the mention of mermaids being listed as enemies although they appear to be benevolent in the beta, and other fruits joining the banana as food available to players. The full list of data below also features new maps, landmark locations, NPCs and Shops that have not been seen bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Specific examples of visual effects cited within Sea of Thieves &#039; trailer include cannon explosions and how cannon balls crash into ship hulls, as well as the spray of water as a ship parts the sea. Andreas Oberg, the VFX Lead at Rare, describes these effects in detail regarding how they&#039;re used to create a more visceral and engaging experience for players. Andreas describes it thusly within the trai&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Today Rare delivered the fourth Sea of Thieves trailer in a series that has been dubbed &amp;quot;Short Hauls,&amp;quot; or short developer diaries that describe aspects of the game&#039;s experience. Rare sees fit to design philosophy and goals in these Short Hauls, hoping to give potential players some perspective on what kind of game [https://seaofthievespedia.com/ Sea of Thieves Skeleton Fleet Guide|https://seaofthievespedia.com/] of Thieves is shaping up to be . &amp;quot;Visual Effects&amp;quot; is the topic of this latest Short Haul trailer, or how Rare&#039;s focus on the details will better create a true pirate advent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A recent datamine of the game&#039;s files uncovered lots more Sea of Thieves content, including new enemies and animals such as parrots, pigs, and seagulls. The leak also pointed to lots of character and ship customization , from tattoos and eyepatches to a variety of ship hulls. With the game&#039;s microtransactions still a few months away, Rare is still working on the finer details but these datamined options do sound like the sort of cosmetic items that could be unlocked via microtransacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Andreas goes on to describe how visual effects are all about bringing the entire experience together, a key facet of what will make Sea of Thieves more than a typical pirate game. As an online multiplayer game with a heavy reliance on character customization and progression, player investment in the character and world is an obvious priori&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rare&#039;s Short Haul trailers are just one way the developer is continuing to communicate with its audience, whether they&#039;re excited for Sea of Thieves or not. There are several other short video series that are ongoing, like the Inn-side Stories series or one-offs created for special events, like Talk Like a Pirate Day. Perhaps this extensive amount of developer-to-player communication is another strategy to help bring players closer to the experience that Sea of Thieves will provide . Perhaps in knowing Rare, players will better know their ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Neate is not the first developer to offer this explanation, with former Uncharted developer Amy Hennig also saying that loot boxes and microtransactions are a result of rising game development costs . This means that players can likely expect more microtransactions in games going forward, but many will be hoping that they follow Sea of Thieves &#039; lead and only offer cosmetic unlo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While all this should be taken with a grain of salt, it&#039;s easy to see why a Rare and Microsoft would be gearing up for an open beta. With the hype surrounding the game right now thanks to the closed-beta and high twitch viewership, not to mention a limited edition controller set to be released, the studios would want to keep riding this high up until the game&#039;s release and an open-beta could go a long way towards t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Logan: Yeah, as much as I enjoyed our mission together I really see this game as only being truly enjoyable if you have a crew to play with. I also had some reservations with the combat in the game, but I understand that engaging in combat is by no means the main part of the experience. Thankfully, _ Sea of Thieves _ played much better than I anticipated as the gameplay videos that I had watched up until our demo hadn’t sold me on the experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a recent post on Reddit, user vJoeyz shared news regarding a possible Sea of Thieves open-beta. The information, obtained by digging through newly added files for the insiders-only version of the game, contains multiple references to content for an unannounced open beta. The only way the closed beta could be accessed was to either have it pre-ordered or be a member of the games insider prog&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One caveat should be considered with this data dive. The assets pulled are not officially announced, and could, therefore, be cut content or take on a much different role in the final game, especially when a beta is usually never the same version of the game that&#039;s released when a game is launc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Azario: The first thing I wanted to yell when jumping into _ Sea of Thieves _ and seeing the DualShockers crew on our ship’s deck was, &amp;quot;Come on boys, we’re going on an adventure!&amp;quot; The game provides a unique type of immersion the moment you pick up the control and you immediately feel the need to play the role of pir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Noah: Azario could tell you first hand Tom. I think the game has the potential to recreate a pirate experience, while also making sure you and your crew have a blast. I would’ve loved to have been able to engage in ship-to-ship combat in our demo but alas, the expansive map makes player-vs-player encounters rare, and as such, more satisfying when it does occur. I can only imagine the shenanigans that will transpire in the full g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Courtney5703</name></author>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:Courtney5703&amp;diff=47800</id>
		<title>Benutzer:Courtney5703</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:Courtney5703&amp;diff=47800"/>
		<updated>2026-04-11T09:03:14Z</updated>

		<summary type="html">&lt;p&gt;Courtney5703: Die Seite wurde neu angelegt: „My name is Juliann Irvine. I life in Mauterndorf (Austria).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog :: [https://seaofthievespedia.com/ Sea of Thieves Skeleton Fleet Guide|https://seaofthievespedia.com/]“&lt;/p&gt;
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&lt;div&gt;My name is Juliann Irvine. I life in Mauterndorf (Austria).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog :: [https://seaofthievespedia.com/ Sea of Thieves Skeleton Fleet Guide|https://seaofthievespedia.com/]&lt;/div&gt;</summary>
		<author><name>Courtney5703</name></author>
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