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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-23T19:00:06Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Complete_Beginner_s_Guide_For_Dune:_Awakening&amp;diff=75002</id>
		<title>Complete Beginner s Guide For Dune: Awakening</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Complete_Beginner_s_Guide_For_Dune:_Awakening&amp;diff=75002"/>
		<updated>2026-04-23T10:29:05Z</updated>

		<summary type="html">&lt;p&gt;FloyLavoie: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Zantara was injured in the escape, giving us tasks to survive now through a communication device. We acquired some basic armor, began collecting resources with our cutteray, and crafted a Maula Pistol (which uses darts instead of bullets given the shield technology of Dune and how ineffective firearms became). Then we researched and crafted binoculars and a respawn beacon. What we could not scavenge ourselves, of course, we needed to take from others. We identified a nearby scavenger camp with our binoculars and attacked them for resources. Using those, as well as finding [https://Observatorioedu.com/ More inspiring ideas] resources, let us craft a Construction T&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dune: Awakening &#039;s ambition is equal parts exciting and concerning, but it won&#039;t be long now until PC users can check out the results for themselves. How much longer console players have to wait may depend on how well the PC release goes, as any major problems encountered at launch could end up slowing further plans. If all goes well, however, there&#039;s a chance that everyone could get to play _Dune: Awakening _ in the near future, whether they preorder the title on PC or patiently wait for their turn to vie for domination in the spice tr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At a high level, Dune: Awakening has some very lofty goals. It is a shared open-world survival game , so players can encounter, work with, and compete with others. The game takes players through four stages that Funcom internally refers to as Survive, Protect, Expand, and Control. This is not necessarily hard-defined elements in the game but a description in which the gameplay evolves. Players arrive on the iconic planet of Arrakis, also known as Dune, as a prisoner and must survive its endless sands, beginning the Survive &amp;quot;phase.&amp;quot; Here, water is a survival demand and Spice is a rarity; by the Control &amp;quot;phase,&amp;quot; players should be able to wield both as resources of political influence in endgame content, player trades, and so fo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game will force you to transfer your base to the next zone, which means you&#039;ll need to dismantle it anyway. Don&#039;t expend a lot of resources on this initial base. Just build a nice, tidy 4x4 cube and call it a &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though it&#039;s an MMO at heart, it looks as though this title will also give players the opportunity to individualize their experience in key areas while still emphasizing teamwork. Considering this was the first of many informational showcases planned for over the course of development, players can likely expect more information about the game&#039;s inner workings in the future. This first look at **Dune: Awakening ** has painted a promising picture of what fans can expect from the final product, and is certainly worth keeping an eye on as more details eme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The only customization caveat is that things like armor will need to at least maintain their core appearance for the benefit of other players in a PvP context - players can change the color of heavy armor, for example, but not make it look like light armor. In a broader sense, players will also have a lot of say in the composition and aesthetic of their home base and how they choose to traverse the land. Transportation like ornithopters and groundcars will be at their disposal, and designing elaborate bases to then sell the blueprints is highly encoura&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Dune: Awakening is also slated to release on Xbox Series X/S and PlayStation 5, there isn&#039;t yet a release date for those platforms, so it might be a while before the game is accessible on console. The release date trailer states **&amp;quot; PlayStation and Xbox Release Date to be Announced ,&amp;quot; ** which does at least imply that the launch should be simultaneous across both platforms despite failing to synchronize with the PC rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You do get the means to move your base later on - through a blueprint system - but all of your resources will be lost upon transferring base, which means you need to collect a lot more granite and scrap metal. We recommend you pick a spot that is close to the trading post - this is located in the central area of the starting Hagga Basin z&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dune: Awakening &#039;s Benchmark Mode, meanwhile, runs through scenes involving ornithopters and sandworms to stress test a system. Developer Funcom hasn&#039;t yet revealed any details about required specs, so if they still aren&#039;t available after the release date announcement, the Benchmark Mode could be the best way to determine whether a PC is up to the task . Dune: Awakening is built in Unreal Engine 5 and features plenty of apparent graphical detail and sophisticated lighting, so it could be a challenge without some strong sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unlike water, ammunition is plentiful and you’re introduced to weapon-crafting early on. With unique tools for blood extraction, placing respawn points, and resource mining, your inventory is full of gadgets. Rather than using pickaxes to farm copper ore, you use a lore-certified laser cutter. While I’m far from a Dune expert, nothing that Awakening introduces feels out of place in this unive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upcoming survival MMO **Dune: Awakening ** will let players attempt to make it on their own on Arrakis, the most dangerous planet in the galaxy. The title comes from Funcom, a developer that&#039;s no stranger to the online multiplayer genre, with previous releases like Conan Exiles and Secret World Legends . Screen Rant recently attended a special event for the game hosted by Funcom&#039;s creative director Joel Bylos, which featured a premiere of a new trailer and a showcase segment delving into the game&#039;s developm&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>FloyLavoie</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:FloyLavoie&amp;diff=75001</id>
		<title>Benutzer:FloyLavoie</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:FloyLavoie&amp;diff=75001"/>
		<updated>2026-04-23T10:29:01Z</updated>

		<summary type="html">&lt;p&gt;FloyLavoie: Die Seite wurde neu angelegt: „Name: Maximo McKim&amp;lt;br&amp;gt;Age: 34&amp;lt;br&amp;gt;Country: Australia&amp;lt;br&amp;gt;Home town: Mount Low &amp;lt;br&amp;gt;ZIP: 4818&amp;lt;br&amp;gt;Address: 64 Eshelby Drive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web blog - [https://Observatorioedu.com/ click]“&lt;/p&gt;
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&lt;div&gt;Name: Maximo McKim&amp;lt;br&amp;gt;Age: 34&amp;lt;br&amp;gt;Country: Australia&amp;lt;br&amp;gt;Home town: Mount Low &amp;lt;br&amp;gt;ZIP: 4818&amp;lt;br&amp;gt;Address: 64 Eshelby Drive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web blog - [https://Observatorioedu.com/ click]&lt;/div&gt;</summary>
		<author><name>FloyLavoie</name></author>
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