<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de-AT">
	<id>https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GlenWitte52</id>
	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
	<link rel="self" type="application/atom+xml" href="https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GlenWitte52"/>
	<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Spezial:Beitr%C3%A4ge/GlenWitte52"/>
	<updated>2026-04-29T03:26:37Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Noriyoshi_Fujimoto_On_Why_Dragon_Quest_Builders_Is_Not_Another_Minecraft&amp;diff=2783</id>
		<title>Noriyoshi Fujimoto On Why Dragon Quest Builders Is Not Another Minecraft</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Noriyoshi_Fujimoto_On_Why_Dragon_Quest_Builders_Is_Not_Another_Minecraft&amp;diff=2783"/>
		<updated>2026-03-11T23:02:25Z</updated>

		<summary type="html">&lt;p&gt;GlenWitte52: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;If someone is looking for a dungeon crawler with a quirky twist, then Crypt of the NecroDancer is the project for them. The game mixes dungeon exploration with rhythm-based mechanics, with players having to move to the beat through the procedurally-generated dungeons. The character&#039;s actions are more effective when the player manages to keep the beat, with the actions being impaired if players miss a b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The simple raid farm takes away the need for this battle. The mobs are spawned in a mock village and instantly burn to death using a water and lava system with the drops falling below into a hopper and chest system. This does not give XP or reward the player with the Hero of the Village status effect, which grants cheaper trade from Villagers. The Raid Farm is simply for the loot. There are some advanced versions of this build, but wattles has a simple one on YouTu&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is where the Automatic Wool Farm comes into play. It works by firing shears at the sheep to drop its wool and then collecting it in a chest. It knows to dispense the shears when the sheep eats the grass block underneath it, the change of Grass block to Dirt block activates the Observer, which gives off a Redstone signal. T riloms has a simple tutorial on YouTube for th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The simple act of scrounging materials to survive in a world whose difficulty can be governed by the player leads to a session of Minecraft either being extremely relaxing or devilishly challenging. This experience is enhanced when shared with a friend, with the game&#039;s servers being abundant and legendary in their own ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Slay the Spire mixes things up in a refreshing way by combining the dungeon crawler genre with tabletop card game elements, with combat solely using this card-based system. Players can customize their decks before they head into the procedurally-generated dungeon levels of the Sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Minecraft Dungeons is a hack &amp;amp; slash action-RPG in the vein of Diablo where you take a character, beat on monsters, find better gear, and use the new toys to beat on bigger and tougher monsters. The paper-thin plot is that an outcast villager was corrupted by an evil orb of power and down came the smiting, and only a hero etc etc etc. The story is &amp;quot;hit monsters, get loot, search out secrets,&amp;quot; which really is all this genre needs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each level grants a purple gem/swirly-thing and these are used to buy equipment abilities. Once committed there&#039;s no taking the gems back until trashing the item, at which point they&#039;re refunded in full. Level one is one gem, two is usually two gems, etc, but there are also rare powerful abilities that get more expensive. I held on to the Harp Bow longer than practical thanks to it not only shooting five arrows per shot but also having a chance of an arrow dividing into another five on hit, despite how expensive it was to power up. That kind of crowd control is worth saving up for, after all, but there&#039;s always going to be more loot later that will finally make swapping out an irresistible prospect.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s rare to find a game that&#039;s able to challenge players without ever feeling unfair, but that&#039;s exactly what Outward manages to achieve. Better still, as well as online multiplayer, the game also offers local split-screen which is becoming increasingly rare in the modern age. It&#039;s certainly not without its flaws, but they&#039;re far outweighed by the many, many positi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Producing four entries across the span of less than a decade, Fate is a niche but beloved action RPG series that tweaks the Diablo formula to make it a better fit for younger players. Basically, these games were the family-friendly dungeon crawlers before Minecraft Dungeons ,  [https://www.mcversehub.com/ Www.Mcversehub.Com] although they reached a much smaller audience since they were indie projects released exclusively on PC. Even though fairly old by this point, the original title holds up pretty well, with the gameplay still being a lot of fun all these years la&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rune Factory is a niche but still reasonably successful RPG series that combines dungeon crawling with farming elements. This dichotomy creates a fun mix of action and slice-of-life relaxation, and Rune Factory 4 Special arguably represents the Japanese franchise at its b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite looking like a simple title, Project Zomboid &#039;s fun gameplay and tough challenges made it a huge hit among survival fans. Every death feels like a lesson learned as players try to develop a wealth of skills to tackle the zombie apocaly&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yes, you could say that. This is a free building game but it is story driven, and what is built drives the progression of the story which we feel is one of the more interesting aspects of the game. As you build up your town it attracts more NPCs, but it also attracts monsters that will come to attack your town and try to destroy it. There is an ending to the story and there are major events at certain points in the story but these can be reached at any pace the player chooses. The player can only focus on completing the story and rush through the game or they can complete the story at a leisurely pace and spent a lot of time building what they want to and exploring the world. Dragon Quest Builders was designed to be played in whatever style someone chooses to.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>GlenWitte52</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:GlenWitte52&amp;diff=2782</id>
		<title>Benutzer:GlenWitte52</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:GlenWitte52&amp;diff=2782"/>
		<updated>2026-03-11T23:02:17Z</updated>

		<summary type="html">&lt;p&gt;GlenWitte52: Die Seite wurde neu angelegt: „Hi there! :) My name is Vincent, I&amp;#039;m a student studying Art from Rode, Great Britain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog :: [https://www.mcversehub.com/ Www.Mcversehub.Com]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there! :) My name is Vincent, I&#039;m a student studying Art from Rode, Great Britain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog :: [https://www.mcversehub.com/ Www.Mcversehub.Com]&lt;/div&gt;</summary>
		<author><name>GlenWitte52</name></author>
	</entry>
</feed>