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	<id>https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JacelynDobos</id>
	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-22T18:08:02Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=30_Things_Only_Super_Fans_Knew_They_Could_Do_In_Red_Dead_Redemption_2&amp;diff=3582</id>
		<title>30 Things Only Super Fans Knew They Could Do In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=30_Things_Only_Super_Fans_Knew_They_Could_Do_In_Red_Dead_Redemption_2&amp;diff=3582"/>
		<updated>2026-03-12T07:27:16Z</updated>

		<summary type="html">&lt;p&gt;JacelynDobos: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;That said, there was a realism to his story. He met a real fate and his exploits were never outlandish. When you get to the prequel and see Arthur and Micah gunning down an entire town without any repercussions, though… it’s hard to take seriously. The series always had its own rules and the Strawberry missions very much contradicts all common se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Incredibly early into the gang, Arthur reveals that John had left the gang for an entire y…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;That said, there was a realism to his story. He met a real fate and his exploits were never outlandish. When you get to the prequel and see Arthur and Micah gunning down an entire town without any repercussions, though… it’s hard to take seriously. The series always had its own rules and the Strawberry missions very much contradicts all common se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Incredibly early into the gang, Arthur reveals that John had left the gang for an entire year prior to the start of Chapter 1. This abandonment clearly created some wedge between Arthur and John with the two butting heads early on. Oddly, though, Arthur more or less gets over it by Chapter 2 as he never actually reflects on&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While you can unlock fast travel fairly early on by upgrading your tent, the game does have a pseudo-fast travel system built in. If you set a custom waypoint on your map, switch to cinematic view, and then set your horse running by holding down X/A, the horse will make its way to the waypoint. You don&#039;t need to even hold the button down. You can go and make a cup of tea/coffee if you like, and when you come back, your horse should be at the destinat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rather early on into the gang, Arthur mentions that Trelawny is allowed to weave in and out of Dutch’s gang as he pleases simply because of the quality of information he gives out. At the time, this seems like a fine enough explanation, but thinking about it does nothing but unravel how stupid a decision this was on Dutch’s p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Any game where I get to ride an animal automatically earns itself a boost in my esteem. If I&#039;m playing a game set in the West, you can bet your buckles I expect to ride a horse. Red Dead Redemption 2 gives me plenty of opportunities to do just t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes sirree, whether you want to hunt more effectively, mold Arthur into Revolver Ocelot, get rid of bounties without spending a cent, or improve pelt qualities permanently, you&#039;ll find info here! Approximately half of these are things I&#039;ve picked up myself, but the other half I had absolutely no idea about. Have you discovered anything else cool that I&#039;ve not listed here? Let us know in the comments! Oh, one more thing before we start the article: if you want another way to enhance your gameplay experience, I&#039;ve got a sensational recommendation: listen to the Dead Man soundtrack while you play. You can thank me la&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So, maybe you&#039;re still pootling along in Chapter 2, messing about in the world and trying to drink it all. It&#039;s a commendable attitude, it really is, but there are good reasons to carry on. One of them being the Dead Eye upgrades you get through the story. Once you hit Dead Eye level 4, a fantastic ability unlocks: you&#039;re able to see animals&#039; weak points as glowing red spots on their bodies. It works on people too! Shoot here to get a clean shot every single time, as long as you&#039;re using a strong enough wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&#039;re riding off the roads, be careful, and be prepared. There are countless, and I mean countless, ways for you and your horse to come a cropper. Whether it&#039;s a high rock that you tumble over, a sharp drop that you don&#039;t stop in time for, or a darn tree, they&#039;ll all do a ton of damage. If your horse suffers enough damage, it will start to shuffle off this mortal coil, and you can either help them out or revive them. To do this, you need a Horse Revive, which can be purchased from a general st&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;More ground to cover leaves room for more mistakes. While the untrained eye will reach the credits without much to complain about, savvier gamers will see the flaws right away. Red Dead Redemption II often does not make sense. For a game that tells such a detailed character study in regards to Arthur Morgan, a lot of the key beats genuinely do not make sense. Whether they be narrative or simply character related, thinking too hard helps the cracks show far more than Rockstar perhaps ever intended. This is not to say the story is bad, far from it, but that it is undeniably fla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ultimately, this is a problem of modern game design. Before the seventh generation, games needed to be playtested extensively due to how problematic it was to fix a glitch. Buggy game? You need to ship out a whole new batch of games. Now you can overlook potential bugs thanks to patches resulting in an entire plotline being done out of or&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The problem is, [https://www.rdradventure.com/ Red Dead Redemption 2 Multiplayer] Dead Redemption came out before Red Dead Redemption II and John never mentions Arthur. In fact, John actively says that the gang betrayed him and the very notion of family was a fallacy. We see this to be false, but it doesn’t reflect on John’s opinions- it’s just a plot er&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Following on from the last entry, here&#039;s another really handy little timesaver. If you&#039;re deep in menus, as it&#039;s very easy to be in Red Dead Redemption 2 , you don&#039;t need to manually back out of each individual one. Instead, the easiest way to get out of them is to simply hold down Circle/B, instead of tapping it. This drags you all the way out of them, returning you to gameplay instantly. Quite why the game doesn&#039;t tell you this, I have no i&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JacelynDobos</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:JacelynDobos&amp;diff=3581</id>
		<title>Benutzer:JacelynDobos</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:JacelynDobos&amp;diff=3581"/>
		<updated>2026-03-12T07:27:12Z</updated>

		<summary type="html">&lt;p&gt;JacelynDobos: Die Seite wurde neu angelegt: „I&amp;#039;m Meredith and I live in a seaside city in northern United States, Seneca. I&amp;#039;m 38 and I&amp;#039;m will soon finish my study at Playwriting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my web page [https://www.rdradventure.com/ Red Dead Redemption 2 Multiplayer]“&lt;/p&gt;
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&lt;div&gt;I&#039;m Meredith and I live in a seaside city in northern United States, Seneca. I&#039;m 38 and I&#039;m will soon finish my study at Playwriting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my web page [https://www.rdradventure.com/ Red Dead Redemption 2 Multiplayer]&lt;/div&gt;</summary>
		<author><name>JacelynDobos</name></author>
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