<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de-AT">
	<id>https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JerrellSchofield</id>
	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
	<link rel="self" type="application/atom+xml" href="https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JerrellSchofield"/>
	<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Spezial:Beitr%C3%A4ge/JerrellSchofield"/>
	<updated>2026-04-26T13:58:41Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=I_ve_Put_1_000_Hours_Into_Overwatch_-_Here_s_What_I_Want_From_Overwatch_2&amp;diff=49216</id>
		<title>I ve Put 1 000 Hours Into Overwatch - Here s What I Want From Overwatch 2</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=I_ve_Put_1_000_Hours_Into_Overwatch_-_Here_s_What_I_Want_From_Overwatch_2&amp;diff=49216"/>
		<updated>2026-04-11T21:16:17Z</updated>

		<summary type="html">&lt;p&gt;JerrellSchofield: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;While Assault-exclusive maps tend to have a knack for holding some frustrating bottlenecks for attacking teams, this Russian-themed map tends to take the cake as far as its huge defensive advantage. While point A at least gives the attackers a fighting chance with its multiple pathways, the enclosed area around point B requires a strike with military precision to pull off successfu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans who favor snipe-happy heroes such as Widowmaker might cry foul here. Yet, the more grounded, less mobile majority that includes Moira, Reinhardt, and Zenyatta (to name a few) tend to have a rough time with this expansive, open-ended map. The towering high ledges and open areas make it tough to mount successful defensives—or to navigate with much efficiency at a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though Hanzo’s sniping may be outdone by Widowmaker’s hitscan rifle, his ability to play mid-range makes him a better pick for offensive modes and maps lacking long sight lines, such as the best map, King’s &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch is my favourite multiplayer shooter of all time, right up there with Halo 3. It’s also my favourite objective-based team game, which is why I have around 1,000 hours played in the first place. I used to regularly compete on teams with an average rank of high Diamond/low Masters, so I know what I’m doing. The thing is, Overwatch doesn’t reward you for that, which means every single game quickly becomes a massive pain in the a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As long as you’re not playing an offensive map, where you’re moving ahead every minute, your turret can be relied on to watch your back while you crowd-control and pick off stragglers with his rivet &amp;lt;br&amp;gt;In the absence of playing any actual games in Overwatch 2, I had a decent amount of fun staring at its menus as the search time for a match moved into the double digits. There was a weird smugness to seeing the years of work I put into the first entry immediately reflected in the updated client, which to me looks slicker and better presented than anything that came before it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Iterative releases are something that fans of sports games are more accustomed to. Every year a new NBA, Madden , NHL, MLB or WWE game is released and they&#039;re rarely significant departures from the previous installment. These games are usually expected to release annually, so they typically feature nothing more than roster updates with maybe the occasional new mode or gameplay tweak. Yet, despite being essentially the same game – or in some cases being much worse than the game that came before – they&#039;ll still cost you the price of a triple-A rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though her Pulse Pistols have been nerfed and now deal a point less damage per bullet, due to an armor overhaul, she deals more damage to armored targets than before. Like other quick-firing heroes, Tracer can make short work of most enemies if exploiting their weak spots and dealing critical h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I haven’t played enough of the game to judge its new direction and updated mechanics, thus placing a score on the experience doesn’t only feel unfair, but unprofessional. But what I can do is admire the sexy menus and slick user interface, since I don’t need any friends to lose myself in the cauldron of stats, modes, and heroes that make up the logistical majority of Blizzard’s hero shooter sequel. A real review is coming, but for now this will have to do.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So long as you can dodge and evade enemy fire and make strategic use of her recall ability, Tracer can deal consistently high DPS while enjoying the use of her quick-charging sticky bomb ultimate abil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the long development time for Sojourn, it&#039;s likely the team behind Overwatch knew years before that she would be added to the second version of the game, or at least fairly later on with a significant update that would overhaul Overwa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yet, the Ruins and Lighthouse portions of Illios also produce some fun battles, as they offer a diversity of higher and ground-level areas, as well as pits, obstructions, and other elements to shake things&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, the hero gallery is still a breeze to navigate and has been updated with new portraits for each character. Actual models are used this time around instead of stylised drawings, and I’m still not entirely sure which of them I prefer. I’m sure they’ll grow on me.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like with the earlier Talon and Uprising Missions you can expect to spend less time dueling fearsome foes and more time fighting off rounds of riffraff and robots. So in PvE, a mixture of crowd control, high damage and adaptability are key– sorry Reinhardt and Widowmaker mains, you might need to s&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The whole premise of [https://overwatch2base.com/ Overwatch 2 Maps] 2 is to offer a campaign. It’s not going to reinvent multiplayer, which is already a successful esport and will likely stay the exact same aside from the kind of regular updates we get now. All I want is for Overwatch 2’s campaign to be a blown-up version of Archives, though, as opposed to something that is emphatically single-player or something that incentivizes over-competing. I want it to give you plenty of opportunities to pull off a sick Barrage, but I don’t want Valkyrie or Coalescence to become pointless vs bots with stupid AI. I want there to be actual reasons for choosing to play as Winston instead of Hanzo, or Lucio instead of Tracer. I want maps that allow for the kind of absurd synergy you see in Assault on Volskaya, as opposed to just arbitrary ult-spamming in the middle of a wave-based minig&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JerrellSchofield</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:JerrellSchofield&amp;diff=49215</id>
		<title>Benutzer:JerrellSchofield</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:JerrellSchofield&amp;diff=49215"/>
		<updated>2026-04-11T21:16:12Z</updated>

		<summary type="html">&lt;p&gt;JerrellSchofield: Die Seite wurde neu angelegt: „Hi there! :) My name is Ina, I&amp;#039;m a student studying Athletics and Physical Education from Nijmegen, Netherlands.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My webpage: [https://overwatch2base.com/ Overwatch 2 Maps]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there! :) My name is Ina, I&#039;m a student studying Athletics and Physical Education from Nijmegen, Netherlands.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My webpage: [https://overwatch2base.com/ Overwatch 2 Maps]&lt;/div&gt;</summary>
		<author><name>JerrellSchofield</name></author>
	</entry>
</feed>