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	<updated>2026-04-24T23:01:59Z</updated>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=What_To_Do_First_On_Arrakis_In_Dune:_Awakening&amp;diff=74692</id>
		<title>What To Do First On Arrakis In Dune: Awakening</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=What_To_Do_First_On_Arrakis_In_Dune:_Awakening&amp;diff=74692"/>
		<updated>2026-04-23T07:36:59Z</updated>

		<summary type="html">&lt;p&gt;MadgeCurrie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Arguably the most definitive real-time strategy game , Dune 2 is an old-school masterpiece that may be showing its age, but it laid the foundations for the entire RTS genre. It could also be argued that Dune 2&#039;s innovative combination of base building, resource gathering, and unit production paved the way for [https://Observatorioedu.com/ mouse click the up coming internet site] boom of RTS games in the late-90s .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Lynch’s film is distinct for how it explores the Dune universe, there’s only so much desert players will want to explore. Whelan said his team thrived on developing the city locations that break out the rolling dunes of Arrakis. &amp;quot;[Developing cities] was significantly easier than making sand interesting, other than just changing the colour of the sand. The faction identity was brilliant to work on, because, like I said, they&#039;re uniq&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dune: Awakening isn&#039;t all combat, though. Most of your time on Arrakis will be spent surviving . Whether that includes draining blood from enemies to convert to water, or licking the dew off of various flora in caves and shade, you always need to stay hydrated. The harsh sun of the planet Arrakis is constantly beaming down on you, too, and sandworms patrol the deserts with ruthless efficie&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, there were two things about the Ornithopter that didn&#039;t quite make sense to us. First, the higher players fly in it, the more fuel it uses. That makes sense, but even when going as high as we possibly could and doing a nose dive down toward the ground, the Ornithopter sustained little damage. Perhaps that&#039;s because players have to craft and maintain it, but it seems very hard to destroy with normal gameplay. Secondly, ships were flying around the Basin that housed soldiers who could deploy and hunt players on the ground. We wanted to land on one and see what fighting them there would be like, but that&#039;s also impossible. Approaching one just sees us repulsed by a defensive array, triggering no enemies in the process and effectively being a huge invisible wall. That&#039;s where our time with Dune: Awakening came to an &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is because, later in the game, you&#039;ll be tasked with abandoning your sub-fief and moving beyond the starting area. The more you build up your sub-fief early, the more you can take with you later on. You&#039;ll be gratned a fabrication tool that allows you to copy and paste your sub-fief into a new area, so spend time making sure the structure is something worth taking with &amp;lt;br&amp;gt;This direct sequel to Dune 2000 (the aforementioned remake of 1992&#039;s Dune 2 ) was, like its predecessors, developed by Westwood Studios. For fans of Westwood&#039;s style, Emperor: Battle For Dune provided more of what people had come to know and love. However, by this point, the market was flooded with RTS games, making it a competitive space; games such as the original Stronghold and Star Wars: Galactic Battlegrounds , for example, were released in the same year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The act of crafting is fairly painless . If you have the resources, you queue a researched item up in a menu (from anywhere you like), wait a few seconds, and boom, your harvesting tool/blood bag/weapon is done. Once I got into the groove of things, running around and making progress felt good, until I hit a new hurdle and ran out of resources again. It&#039;s the nature of the ge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At the start of Dune: Awakening , you&#039;ll have access to one particular kind of training. You select this at character creation. When you do so, you&#039;ll gain access to an intricate skill tree. However, there are multiple types of trainings avaialble to you throughout the world of Arrakis, and you can unlock and learn skills from all of t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;These are important for different reasons. One, water carriers, perhaps obviously, allow you to carry more water with you as you traverse the desert . This is great for staying alive, and sometimes imperative depending on the length of your journey. Suspensors are great for traversal as well, and allow you to negate fall damage when climbing up and down large cli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;How do we take something that&#039;s 40,000, 50,000, 100,000, years into the future, a feudalistic system, and make it feel ancient and modern at the same time? I think it&#039;s a great challenge, a great opportunity to do that. Thinking about what spaceship design looked like for these people. It can&#039;t be Star Wars, it can&#039;t be cliched sci-fi. It has to be unique. It has to be different. And there are no aliens. They&#039;re all humans, but they&#039;ve just been separated by time and space, and they develop very separate approaches to thin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovering these locations is important for two reasons. One, you&#039;ll get access to various contracts which can get you extra money. Two, you&#039;ll also meet NPCs who can give you varoius quests, which can unlock important resources, abilities, and gameplay mechan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the first tasks you&#039;ll be given and shown how to do is construct a sub-fief, or home base for yourself on Arrakis. While, at minimum, you&#039;ll be tasked with constructing the main structure and also adding a water filtration system and fabricator, you&#039;ll want to build up your sub-fief as much as possible early&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MadgeCurrie</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Dune:_Awakening_Hands-On_Preview_-_It_Needs_To_Bake_On_Arrakis_A_Bit_More&amp;diff=74604</id>
		<title>Dune: Awakening Hands-On Preview - It Needs To Bake On Arrakis A Bit More</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Dune:_Awakening_Hands-On_Preview_-_It_Needs_To_Bake_On_Arrakis_A_Bit_More&amp;diff=74604"/>
		<updated>2026-04-23T07:05:19Z</updated>

		<summary type="html">&lt;p&gt;MadgeCurrie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Upcoming survival MMO **Dune: Awakening ** will let players attempt to make it on their own on Arrakis, the most dangerous planet in the galaxy. The title comes from Funcom, a developer that&#039;s no stranger to the online multiplayer genre, with previous releases like Conan Exiles and Secret World Legends . Screen Rant recently attended a special event for the game hosted by Funcom&#039;s creative director Joel Bylos, which featured a premiere of a new trailer and a showcase segment delving into the game&#039;s developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Our first look at Dune: Awakening was brief, but special. It taps into everything that makes the franchise great, explains it all well in its narrative and MMO underpinnings, and offers plenty of opportunities for players to engage with the world around them. The Dune franchise is only going to become increasingly popular, it would seem, and it looks like Dune: Awakening is prepared to ride that wave like the Fremen ride sandwo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Traversing across the sands can attract sandworms that will devour the player, taking all their gear, items, and - if nearby - their vehicles. Dune: Awakening &#039;s sandworms devour and destroy everything, while standard deaths in conventional combat lead to minor losses. It not only helps realize the dangers of Arrakis, but ensures players are mindful of what they are carrying where. The demoist showed us a couple of vehicles players could use, all derived from the Dune franchise obviously, and losing them in such a vast world is no doubt a serious loss, alongside any high-level gear. Players could craft that gear again, but it requires finding the schematic, necessary materials, and so forth. Gaining anything in Dune: Awakening is an investment, and the sandworm can just wipe that all cl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Q: How does Dune: Awakening cater to the different MMO player types? You&#039;ve mentioned builders, you mentioned crafters. If someone wants to be super passive or super aggressive, as a developer, how do you approach accommodating all t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A: No, not really. I mean, we will want to. I just saw it for the first time in December with everybody else - we didn&#039;t get early access - and our launch scope had already been set far, far before we watched it. We will look at it and see if there are any post-launch things that we can do and take inspiration from, whether it&#039;s from their take on the early sisterhood, the early Bene Gesserit , or any outfits they have, maybe. It&#039;s really far in the past, like 10,000 years, so we can&#039;t bring in any characters necessarily but we can take some inspiration. But nothing in the launch product of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dune Awakening is just as much about interaction with fellow players as it is individual survival, with players having the ability to come together to form clans and further political initiatives. This social emphasis will be made possible through a large player population on each server. Though nothing is finalized, Bylos stated that the eventual server size goal is thousands of players each, making for a myriad of multiplayer opportunit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A: When we start a product or a game, we want to find out how we can succeed: right when you start making a game. Where we thought we could succeed was by adding a narrative element to a survival game and borrowing from what some MMORPGs are doing, what some single-player games are doing, and having a strong player journey that they&#039;re going thro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn&#039;t just your regular soldier-type class; you&#039;ll be manipulating gravity in the heat of battle, slowing, stunning, or lifting your enemies into the air while tossing grenades into the mix. I also love the focus on weaponry expertise as it makes your experience as a highly-skilled trooper feel more immersi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A: In a multiplayer game, it adds the challenge that if you have survival pressure in the early game . Water is very scarce, and then it turns into something else where, at the end, you need massive quantities of it. The economy between a starting player and an end player is very different. You don&#039;t want to make that economy at the end where they have so much water, for example, because they can just go give tons and tons of it to new players that are entering the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the things that makes this class an extremely fun and powerful starting choice is the incorporation of health regeneration passives like self-healing and recovery. These passives give the class the perfect touch of sustainability, which is incredibly useful, especially early on in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Q: You mentioned working with Frank Herbert&#039;s estate, Legendary. Has there been any sort of major  [https://observatorioedu.com/ Https://Observatorioedu.Com/] feedback they&#039;ve given that you can think of that really sort of shifted how you were approaching the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Early on in your journey through Arrakis, you&#039;ll get to pick one specialized form of training. Some of these feature movement and traversal abilities, the most important of which is the sprint step ability granted early on in the skill tree for the Bene Gesserit. This ability allows you to sprint across swaths of the desert.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MadgeCurrie</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=What_To_Do_First_On_Arrakis_In_Dune:_Awakening&amp;diff=73445</id>
		<title>What To Do First On Arrakis In Dune: Awakening</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=What_To_Do_First_On_Arrakis_In_Dune:_Awakening&amp;diff=73445"/>
		<updated>2026-04-22T20:48:54Z</updated>

		<summary type="html">&lt;p&gt;MadgeCurrie: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Because of the War of Assassins, House Atreides and the Harkonnen are both on Arrakis. Players can work with these factions, against these factions, or even play both sides for a time - alongside other factions like the Bene Gesserit. Factions can have mentors to teach players new skills and combat maneuvers, while allying with certain factions can unlock special buildables, weapons, and so forth. These factions all have a big role in Dune: Awakening…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Because of the War of Assassins, House Atreides and the Harkonnen are both on Arrakis. Players can work with these factions, against these factions, or even play both sides for a time - alongside other factions like the Bene Gesserit. Factions can have mentors to teach players new skills and combat maneuvers, while allying with certain factions can unlock special buildables, weapons, and so forth. These factions all have a big role in Dune: Awakening &#039;s story , as well as how players create and progress their own characters. And of course, this translates to gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Those who have read the books or watched the films know this is a major departure as Leto died after being handed over to the Harkonnens by his private Suk Doctor, Wellington Yueh, during the attack on Arrakis by Baron Harkonnen&#039;s forces. Before giving Leto to the Harkonnens, Yueh replaced one of Leto&#039;s teeth with a poison gas capsule and told Leto to bite down hard to release the deadly gas. Although Leto did this, his main target, Baron Harkonnen survived, but Leto succumbed to the effects of the poison himself.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All of this, of course, is happening alongside a developing story that we won&#039;t go over here to avoid spoilers for those interested. However, it&#039;s worth noting that players do encounter a figure by the name of Zantara who acts as a guide for the duration of their journey. In Dune: Awakening &#039;s earliest moments , he chimes in with frequent advice, with those calls becoming less frequent the further players progress through the game. Once the initial tutorial concludes, players are brought to Dune: Awakening &#039;s open world and its first major zone: Hagga Basin So&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s a fine line between satisfying and annoying when it comes to survival mechanics, and Dune: Awakening nailed it. Hydration is key in the hostile desert lands of Arrakis, so you&#039;ll have to keep a keen eye on your hydration meter, seek out plants that carry dewdrops to hydrate yourself, and build a blood purifier in your b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Traversing Dune: Awakening &#039;s desert alongside rock formations and human habitations is safe, but once players head out into the open desert, they&#039;ll be greeted by a daunting Sandworm Threat meter, which shows the noise they&#039;re making while walking on the sand. Should the meter turn red at any point, it means that a sandworm is near. That sandworm will then emerge from the ground and roar, which is really just a sign that players only have moments left to reach a safe zone before the sandworm begins to hunt them d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While you can only wield a certain number of abilities at a time, you&#039;ll want to find trainers, NPCs who can give you quests that help unlock these skill trees. For example, you&#039;ll find one NPC at Griffin&#039;s Reach Tradepost who can teach you how to unlock the Trooper skill tree by hunting down various bounties across the desert of Arra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During our time with the beta, we got to visit three of Dune: Awakening &#039;s zones, but there will be a whopping twenty-one in the full game. Each zone follows a similar loop and is essentially structured the same. There are multiple side quests and activities to complete and locations to explore in each zone, with Shipwrecks that even function as PvP zones with some of the game&#039;s best loot. Dune: Awakening &#039;s story also gradually guides players from one zone to the next, and the pacing feels right on par for where the game is at curren&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Stillsuit fabrication is introduced early on in Dune: Awakening . However, while the task many seem optional, you should prioritize this goal. This is because, early on in [https://Observatorioedu.com/ Dune Awakening Beginner guide]: Awakening, it&#039;s pretty easy to run out of water, and find yourself constantly using moisture on dew plants to barely stay al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dune: Awakening is set in the year 10199 AG, which is about eight years after the events of the Dune films. While this may sound like a way to ensure players are able to carve out their own story in Arrakis that&#039;s separate from the films, Funcom&#039;s Open World Survival MMO title has gone a step further by changing a major plot point to create a completely new alternate history, which could even erase the main events of the films and books entirely.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While most of Arrakis is a barren wasteland filled with scavenger camps and other locales to discover, there are also various settlements and trading outposts that are worth exploring. The first one you can discover in the starting area is called Griffin&#039;s Reach Tradepost, and has a merchant in addition to some other important N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some people might think stopping to gather every last piece of plant fibre or metal scrap along your way might slow you down, but eventually you&#039;ll begin reaching massive progress spikes if you stockpile materials and loot . You&#039;ll find resources and loot everywhere you look, and there are a couple of reasons why it&#039;s very worthwhile to spend extra time gather&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The act of crafting is fairly painless . If you have the resources, you queue a researched item up in a menu (from anywhere you like), wait a few seconds, and boom, your harvesting tool/blood bag/weapon is done. Once I got into the groove of things, running around and making progress felt good, until I hit a new hurdle and ran out of resources again. It&#039;s the nature of the ge&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MadgeCurrie</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:MadgeCurrie&amp;diff=73443</id>
		<title>Benutzer:MadgeCurrie</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:MadgeCurrie&amp;diff=73443"/>
		<updated>2026-04-22T20:48:50Z</updated>

		<summary type="html">&lt;p&gt;MadgeCurrie: Die Seite wurde neu angelegt: „Hello! My name is Ezra. I smile that I could unite to the whole globe. I live in Switzerland, in the south region. I dream to check out the various countries, to obtain acquainted with appealing individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web blog; [https://Observatorioedu.com/ Dune Awakening Beginner guide]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! My name is Ezra. I smile that I could unite to the whole globe. I live in Switzerland, in the south region. I dream to check out the various countries, to obtain acquainted with appealing individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web blog; [https://Observatorioedu.com/ Dune Awakening Beginner guide]&lt;/div&gt;</summary>
		<author><name>MadgeCurrie</name></author>
	</entry>
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