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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-30T06:06:05Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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		<id>https://radwiki.fh-joanneum.at/index.php?title=Elden_Ring_Cut_Content_That_Didn_t_And_Did_Make_It_Into_The_Final_Release&amp;diff=74679</id>
		<title>Elden Ring Cut Content That Didn t And Did Make It Into The Final Release</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Elden_Ring_Cut_Content_That_Didn_t_And_Did_Make_It_Into_The_Final_Release&amp;diff=74679"/>
		<updated>2026-04-23T07:25:19Z</updated>

		<summary type="html">&lt;p&gt;MartinaWillilams: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;FromSoftware’s gothic horror action RPG, the influential Soulslike Bloodborne , which released in 2015 as a PS4 exclusive, is very much a game about searching for bloody secrets and eerie cosmic truths. It’s only appropriate, then, that Bloodborne ’s game data is full of secret, unimplemented content - cut lines of dialogue, cut level maps, and cut enemies of both gothic and eldritch grandeur. Among this lost archive of assets rests an 3D model for an ornate, bronzed suit of plate armor, the helmet adorned with a dragon crest and long flowing red tass&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Elden Ring&#039;s massive commercial appeal as &#039;an open-world RPG from the mind of George R. R. Martin&#039; (ostensibly) has pulled people into its maelstrom who&#039;d never have considered playing a game like Dark Souls or Bloodborne - maybe even explicitly avoided them due to their daunting reputation. I&#039;ve no doubt that Elden Ring has opened many peoples&#039; eyes to the wonder of FromSoft games, but I&#039;ve also seen the Facebook and Twitter posts of confused (and relatively casual) gamers who have struggled to understand what this weird-ass game wants from them. What superficially may look like a Skyrim or a Witcher 3 is anything but.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next, I plan on using his mod to band together with my struggling Tarnished friends and bring them back to the Lands Between in a way that&#039;s a little more welcoming than the experience FromSoft designed. They may take some persuading, but if it&#039;s a choice between them not experiencing it at all and them experiencing it in a slightly more accessible way, then of course I&#039;ll pick the latter. Besides, for a lot of people, this isn&#039;t a compromised way to play the game, but a decidedly more fun one. The mod has provided an easy mode that, in my eyes, is better than an actual easy mode. After all, a normal easy mode wouldn&#039;t let you and your friends gallop around the world together on horned horse-beasts now, would it?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I was delighted when a couple of my closest friends (who I&#039;d class as moderate gaming enthusiasts) bought Elden Ring, but I never explicitly recommended it to them, knowing that the rules of its unforgiving and distinctly &#039;FromSoft&#039; world might be difficult for them to adapt to. Despite me pouncing at every opportunity to help them, the by-design awkwardness of co-op summoning in the vanilla game meant that there was only so much I could do.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://unseenspiritual.com/ Elden Ring Armor guide] Ring is full of strange, mystical locations, but none quite so awe-inspiring as the first time you step into Siofra River Well. The dazzling &amp;quot;night&amp;quot; sky, so deep underground, is mesmerizing. The area is full of the deadly Ancestral Follower Spirits , along with some other beasts here and th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Its ash of war is Braggart&#039;s Roar, which boosts the user&#039;s damage, defense, and stamina recovery. This ash can be replaced, but it is a very good choice for increasing many base stats for a short period of t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The general FromSoftware archetype of &amp;quot;giant wolf enemy with a sword in jaw&amp;quot; originated from the first Dark Souls , where players could meet, rescue, and eventually fight Great Wolf Sif, a mythical wolf who wields the great sword of his long-lost companion, Artorias. The long, shaggy hair of the Red Wolf enemy seems to have been inspired by the mutated Beast enemies of Bloodborne , particularly the Great One Beast boss cut out of the gothic horror game’s final release. Finally, Dark Souls 3 , the final game in the Berserk -inspired Dark Souls series , has a game asset called the Old Wolf of Farron - initially conceived of as a Sif-style wolf enemy, later used as a static shrine for the Watchdogs of Farron player covenant. The size of this giant wolf asset, plus the curved great sword weapon associated with it, seems to have been the strongest influence on the final design of Elden Ring’ s Red Wolf en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fist weapons have quick attack speeds but the least amount of reach of any weapons class. This will require you to be up close and personal with any enemy, but it may offer high damage outputs to compensate for the risk. Here are all the fist weapons you can choose from to help you make the perfect bu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A ragged thief scampers through the shrubbery of Limgrave, dagger in hand. Like a kitten haphazardly learning the basics of hunting, she pounces from the bushes at the mindlessly patrolling Limgrave soldiers in repeated attempts to backstab them. Sometimes she succeeds, other times she doesn&#039;t, but the key thing is that she&#039;s learning.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The funny thing is that I actually agree with some of the above. I think there&#039;s merit to playing a game as it was designed to be played before seeking alternative ways to experience it. You play it as long as it engages you, then whether you bounce off it or complete it or are for whatever reason &#039;done&#039; with it, you start exploring ways to refine and tweak the experience if you so wish (which is where mods come in). A developer creates a game to be consumed a certain way, and it seems like a basic courtesy to try and understand the experience they&#039;re conveying to you. Give it a go, try to get to grips with it, and only then start faffing with it. That way you&#039;ll learn to understand what that developer&#039;s really about, and in turn what it is you seek in a game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MartinaWillilams</name></author>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:MartinaWillilams&amp;diff=74678</id>
		<title>Benutzer:MartinaWillilams</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:MartinaWillilams&amp;diff=74678"/>
		<updated>2026-04-23T07:25:14Z</updated>

		<summary type="html">&lt;p&gt;MartinaWillilams: Die Seite wurde neu angelegt: „Hello, I&amp;#039;m Vance, a 17 year old from Sevenum, Netherlands.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Jogging, Hooping and watching Psych.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my site [https://unseenspiritual.com/ Elden Ring Armor guide]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I&#039;m Vance, a 17 year old from Sevenum, Netherlands.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Jogging, Hooping and watching Psych.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my site [https://unseenspiritual.com/ Elden Ring Armor guide]&lt;/div&gt;</summary>
		<author><name>MartinaWillilams</name></author>
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