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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-21T08:47:55Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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		<id>https://radwiki.fh-joanneum.at/index.php?title=Tokyo_Game_Show_Awards:_Final_Fantasy_XV_Steals_The_Stage&amp;diff=66311</id>
		<title>Tokyo Game Show Awards: Final Fantasy XV Steals The Stage</title>
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		<updated>2026-04-19T15:49:34Z</updated>

		<summary type="html">&lt;p&gt;NamLizotte: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;As producer Yosuke Saito explains, the first step in the production of the sequel was all about making amends for the missteps of the first title. As it turns out, the harsh reaction from critics about the original game&#039;s lacklustre action sequences is exactly what led Saito to team up with Platinum Games this time around, a studio which had previously worked on Bayonetta and Metal Gear Solid: Revengeance . As we played a short period of the game in the boots of the android 2B, the studio&#039;s action experience was immediately apparent: combat felt very fluid, and it was easy to hack and slash with 2B&#039;s sword as she jumped and dashed across a battlefield of tin-can looking robotic enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first set of the NieR: Automata videos will no doubt prove incredibly interesting to fans of the original. Revolving around the game’s combat, they first show a pair of characters walking around the post-apocalyptic game world, before then taking on enemies in the game’s action-oriented combat system. It certainly looks as though the game’s action has a more dynamic feel than the original, perhaps in keeping with Platinum Games’ development hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Incidentally, if you look at the wall in the second image, it&#039;s quite noticeable that there is a lot less aliasing. Keep in mind that the livestream was in 720p, so the game will look better than in the screenshots, that are intended only for comparison purpo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It feels almost strange to give a first-person shooter an award mostly for its story, but this is exactly the case. Infinity Ward seems to have put great effort and creative juice into this Call of Duty &#039;s narrative, going as far as hiring talent from Naughty Dog, and it really sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;NieR: Automata is certainly gathering a lot of attention lately thanks to the great gameplay showcased by the recently-released demo , but there is another element that turned many heads, the rather prominent behind of android protagonist YoRHa 2B, which is often generously displayed by herÂ physics-enabled sk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Because it&#039;s an action RPG genre, there is a main story, but we do have side quests as well. While we do call them side quests, some of them actually have chapters within themselves as well. Some of them are actually really difficult. If you want to really complete everything, it might take from 25-30 hours of gameplay, and you might need to upgrade all your weapons and whatnot to complete the quests as well, so it may take longer than t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The demo for [https://Nierautomatafans.com/ NieR Automata weapons|https://nierautomatafans.Com/]: Automata follows two androids, 2B and 9S, inside of a massive abandoned weapons factory that is now run by machines . The player takes control of 2B as she (do androids have genders?) travels through this factory on a mission to take out a Goliath-class weapon. Immediately upon playing this demo the familiarity of its predecessor is apparent. 2B has a floating mechanical companion that can provide fire power assistance as she battles the robotic enemies as they shoot the familiar orb projectiles. Nier was no slouch with a sword, but watching 2B in melee combat is truly a thing of beauty as she is able to dispatch her enemies by using her blades with the finesse of a ballerina trained by ninjas. The explosive action on screen is accompanied by a beautiful choral infused soundtrack, which was one of the more memorable aspects of the original.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;NieR: Automata was revealed by Square Enix back at E3 2015 , alongside the announcement that Bayonetta developer Platinum Games would be tasked with delivering some oomph to the game. Revolving around a future world where humanity has been forced to flee to the Moon after a sudden attack from alien beings and mechanical life forms, NieR: Automata tasks the player with restoring order to the world, taking on the role of one of these android warriors. It certainly sounds like the kind of high-octane action that Platinum Games is renowned &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world of Nier: Automata appears to be more technologically advanced than its predecessor. This shouldn&#039;t be too surprising as this title takes place 9929 years into the future, though things appear to have fallen into disrepair since the last time players got to visit this world. Instead of a wise cracking spell book 2B has a floating gun turret. The NPC android that assists 2B during her mission, 9S, has a pretty sweet flying apparatus that is equipped for battle. Humans are no longer on Earth, and the androids left behind are at war. The factory where the demo takes place is enormous, and is completely overrun by hostile machines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The gameplay of Nier: Automata is very similar to Nier. The bulk of the demo plays like a beat &#039;em up action RPG, where 2B has a strong and weak attack that she can string together in combos and can jump and dodge, all while using the right bumper to provide support fire from her floating gun turret. Platforming is thrown into the mix, though nothing really too elaborate was encountered. There is a section of aerial combat that was actually quite fun and added some variety, and the scale of the enormous enemy that was fought in this dogfight fashion was an impressive spectacle to behold. While this was a sudden shift in play style the transition was seamless, suggesting that the execution of incorporating multiple game genres is improved this time around. The battle controls in Nier: Automata make combat as enjoyable to control as it is to watch.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NamLizotte</name></author>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:NamLizotte&amp;diff=66310</id>
		<title>Benutzer:NamLizotte</title>
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		<updated>2026-04-19T15:49:30Z</updated>

		<summary type="html">&lt;p&gt;NamLizotte: Die Seite wurde neu angelegt: „Hello! &amp;lt;br&amp;gt;My name is Shantae and I&amp;#039;m a 20 years old boy from Vancouver.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page :: [https://Nierautomatafans.com/ NieR Automata weapons|https://nierautomatafans.Com/]“&lt;/p&gt;
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&lt;div&gt;Hello! &amp;lt;br&amp;gt;My name is Shantae and I&#039;m a 20 years old boy from Vancouver.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page :: [https://Nierautomatafans.com/ NieR Automata weapons|https://nierautomatafans.Com/]&lt;/div&gt;</summary>
		<author><name>NamLizotte</name></author>
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