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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-17T09:55:03Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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		<id>https://radwiki.fh-joanneum.at/index.php?title=What_Makes_Us_Want_To_Be_Gamers&amp;diff=2533</id>
		<title>What Makes Us Want To Be Gamers</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=What_Makes_Us_Want_To_Be_Gamers&amp;diff=2533"/>
		<updated>2026-03-11T21:34:45Z</updated>

		<summary type="html">&lt;p&gt;ReedNewcomer: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;I love Nintendo, but its tough to watch something or someone you love go through such a rough time and seemingly stop bothering to even try anymore. Eventually that sympathy is going to turn into anger, and for many that&amp;#039;s exactly what is happening.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The lore also does not seem to be empty at all. In some games, you walk away feeling like you could have lived your whole life not needing to know anything about what just happened. This game, and s…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;I love Nintendo, but its tough to watch something or someone you love go through such a rough time and seemingly stop bothering to even try anymore. Eventually that sympathy is going to turn into anger, and for many that&#039;s exactly what is happening.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The lore also does not seem to be empty at all. In some games, you walk away feeling like you could have lived your whole life not needing to know anything about what just happened. This game, and specifically this episode, doesn&#039;t feel that way and makes sure to utilize all the time in the episode to prove that. Nothing goes unnoticed and everything is important whether it be information that pertains to this game specifically or the base game. Battles are not too long-winded and conversations don&#039;t make you want to skip them. Everything feels as though they are timed just right and you almost forget that you are sitting in front of your television for so long. You don&#039;t really think about what could have happened if you did or said something differently and only look forward to seeing what comes of the decision you&#039;ve just made, which is odd for a game that is meant to be replayed in order to make different decisions. Besides, there are some things that you wouldn&#039;t want to see happen again and are better off just forgetting all of the decisions that you didn&#039;t make.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A lot of us remember our very first video game rather fondly. While I’m not going to explain my own life story, I will say that I was first hooked on video games through my older cousins’ Sega Genesis systems, specifically the Sonic the Hedgehog series. Much of my interest in gaming as a whole came from the Yuji Naka-created mascot. It wasn’t the only set of games on the Genesis available to me at the time, but it was without question the series that hooked me. It began my own journey humbly, but in retrospect, it’s actually quite difficult to articulate why it was so interesting to me. This is a situation that many of us recall, but rarely ever examine deeply. Think about your first video game, the one that convinced you to pick up a controller and keep playing till the end credits, the one that convinced you to try another game afterward. What exactly was it about that first game that hooked you and urged you to keep playing from then till today? In essence, what appealed to you about that game that made you &amp;quot;a gamer&amp;quot;?&amp;lt;br&amp;gt;Ellegard (for me) and Gabriel begin conversing in hopes that he would regain his memory and in doing so, mentions something about Lukas&#039; jacket, saying that he has seen others wearing it inside of the Witherstorm. With this comes Jessie&#039;s first big decision, either allowing Lukas to leave in hopes of finding his friends or make him stay to help in your fight. This is only the first of many heartrending decisions that need to be made throughout the entirety of this episode. While most of these decisions are among the toughest in any of the episodes, they help dictate how the game will end and who will be standing next to Jessie when it does. This episode lets you customize your decisions a little bit more, allowing you to decide which weapon you want to create for the final battle, which armor you would like to wear, and even in what manner you will enter the Witherstorm. It isn&#039;t much, but that&#039;s far more customization than most Telltale games allow. While it is important to be careful with your decisions, it&#039;s more important to learn who your real allies are and dictate how you want your destiny to unfold in your fight towards saving this blocky humanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://Www.Mcversehub.com/ Minecraft missions]: Story Mode - Episode 4: A Block and a Hard Place is the strongest episode yet in basically every aspect. Employing emotional factors as well as hard story elements, Telltale has managed to create a story that originated from just a few blocks. Every second of this two hour episode was spent towards making the player feel as though everyone really is depending on them to save the world. Hard times fall, but Jessie and his friends make this episode an unforgettable experience that one can only hope to be transferred to next and final episode of this series.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Many other gamers in my age group were hooked during the Super Nintendo/Sega Genesis era, while the older crowd are likely to have the original NES in their hearts. Some might even cite the original Atari 2600 as their first step into the world of gaming, with their reverence for the medium enduring even the colossal gaming crash of the 1980’s. On the other side of things, we have younger gamers who are being raised on Playstation consoles as new as the Playstation 4 and even Microsoft’s Xbox line, which didn’t appear until the new millennium. We also mustn’t forget those of us who played PC games during our childhood, even the consistently ridiculed edutainment games like Oregon Trail II . We’re all given so much history and so many options to choose from as fans within this medium, but those of us who call ourselves gamers find something truly fascinating with games as a whole.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ReedNewcomer</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:ReedNewcomer&amp;diff=2532</id>
		<title>Benutzer:ReedNewcomer</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:ReedNewcomer&amp;diff=2532"/>
		<updated>2026-03-11T21:34:42Z</updated>

		<summary type="html">&lt;p&gt;ReedNewcomer: Die Seite wurde neu angelegt: „My hobby is mainly Auto racing. Appears boring? Not!&amp;lt;br&amp;gt;I  try to learn Turkish in my spare time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visit my web site; [https://Www.Mcversehub.com/ Minecraft missions]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My hobby is mainly Auto racing. Appears boring? Not!&amp;lt;br&amp;gt;I  try to learn Turkish in my spare time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visit my web site; [https://Www.Mcversehub.com/ Minecraft missions]&lt;/div&gt;</summary>
		<author><name>ReedNewcomer</name></author>
	</entry>
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