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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-20T16:41:47Z</updated>
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		<id>https://radwiki.fh-joanneum.at/index.php?title=NieR:_Automata_Developer_Blog_Details_Development_Process_And_Challenges&amp;diff=66244</id>
		<title>NieR: Automata Developer Blog Details Development Process And Challenges</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=NieR:_Automata_Developer_Blog_Details_Development_Process_And_Challenges&amp;diff=66244"/>
		<updated>2026-04-19T14:25:14Z</updated>

		<summary type="html">&lt;p&gt;Rosie0333121: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;What you see here is a test level where we check characters’ animations to make sure they’re ready to go in the game. We also use this level to try out visual effects, like the sword arc you can see above, as well as special effects like clouds of dust, explosions and more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a really popular show for instance, Game of Thrones, well Drakengard was dealing with all themes presented in GoT long before it was popular. This game has it all, incest, child abuse, sadism and other heavy themes. It also has dragons, which are dealt with in a more realistic way than GoT. Fans of fantasy know Dragons are almost god-like beings, hell, in Dark Souls they’re immortal…. getting back on topic though. This series is known for pushing boundaries’. Drakengard was the first of its kind, a game doing something different that few games, especially beat ‘em ups were approaching. The storytelling in Drakengard was astounding. Drakengard, convey&#039;s a sense of permanence of choice that games can still struggle with today. Not that every game must have a rigid backbone to it, that wouldn’t make video games fun. It’s understanding the way the story is being told though that allows for the praise this game series deserves. Long story short, Drakengard tells a story in its own way, also knowing how to end a game. The same can be said for [https://nierautomatafans.com/ NieR Automata guide|https://nierautomatafans.com/]. Even both game’s sequel game’s manage to keep things interesting while remaining in the realm of the weird.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I made this concept art of an abandoned city by painting over a screenshot of the area as it looked in the unfinished game. Environmental concept art like this serves as a solid guideline for the team that makes all the environmental models. I originally painted this cityscape with much darker colors – though the weather was always pretty nice! In the end, I decided that it didn’t match the overall feeling of NieR: Automata very well, so I brightened it up to what you see here.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The shooter category was crowded this year, and the competition was very, very close. Ultimately, Battlefiel 1 narrowly came back on top from at least four games that would have been worthy of the award.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In an action game, the response time between when a player pushes a button and when their attack is performed has to feel great. To improve this response time, we use a special tool to fine-tune when each animation can be canceled into other actions, and occasionally even make subtle adjustments to their total speed. We have to be careful, though – if the animators catch us changing the speed too much, they get pretty mad…&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Naval combat is absolutely fantastic. It&#039;s a mix of collaboration, tactical thinking and old plain guts. It definitely isn&#039;t limited to just shooting your cannons. The helmsman&#039;s prowess and the coordination of the men handling the angle of the sails to get the best out of the wind generate an extremely compelling gameplay mechanic.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here’s a common situation: You’re patting yourself on the back for making an animation that looks super-cool and flows really nicely. Then, you put your perfect animation into the game engine and try controlling it, and it dawns on you that it’s too slow, too clunky. With tears in your eyes, you go back and cut away huge parts of your magnificent creation until it finally feels good.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During the livestream, that you can watch below, we also saw the game played with different level s of difficulty. Easy, Normal, Hard and Very Hard will be available. Easy, Hard and Very Hard were showcased in the video that you can see at the bottom of the post at 00:10:45, 00:16:30 and 00:22:20 respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As a series, it has managed to keep up with the times in good stride ( even if it got weirder along the way ). Nier and its predecessor Drakengard were both superb reflections of their time. Nier: Automata is already looking to address certain themes all too familiar for the times right now. Again, making a giant leap into the future, possibly to speak on what technology means for the world. How it shapes and effects our lives. It will be interesting to see where Automata goes because it will be the first game without human protagonist. Heroine 2B looks female, but like her counterpart S9 (looks male), they are both fully functioning machines. Not a single human thing about them, aside from looks (they both look dope). It will also be a game without blood, as far as what has been shown. Surprising as this series oozes blood; even the shades in Nier spouted fountains of gore. Yet even this design choice of focusing more on explosions than gore is important. Giving pause to thought, maybe Nier: Automata is saying something about our world in a clever way that is built into its world.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Crossovers with Phantasy Star Online 2 and Monster Hunter Frontier Z were also announced, with the implementation of equipment and quests dedicated to NieR: Automata . More details will be announced at a later d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Join androids 2B and 9S and their ferocious battle to reclaim a machine-driven dystopia overrun by powerful machine lifeforms... NieR: Automata is a fresh take on the action role-playing game genre that gracefully blends mesmerising action with a captivating sto&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rosie0333121</name></author>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:Rosie0333121&amp;diff=66243</id>
		<title>Benutzer:Rosie0333121</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:Rosie0333121&amp;diff=66243"/>
		<updated>2026-04-19T14:25:10Z</updated>

		<summary type="html">&lt;p&gt;Rosie0333121: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;I&amp;#039;m a 35 years old, married and work at the college (Occupational Therapy).&amp;lt;br&amp;gt;In my free time I try to learn Norwegian. I&amp;#039;ve been twicethere and look forward to go there sometime in the future. I like to read, preferably on my beloved Kindle. I like to watch The Big Bang Theory and Breaking Bad as well as docus about nature. I love Hooping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web page: [https://nierautomatafans.com/ NieR Automata guide|https://nierautomataf…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;I&#039;m a 35 years old, married and work at the college (Occupational Therapy).&amp;lt;br&amp;gt;In my free time I try to learn Norwegian. I&#039;ve been twicethere and look forward to go there sometime in the future. I like to read, preferably on my beloved Kindle. I like to watch The Big Bang Theory and Breaking Bad as well as docus about nature. I love Hooping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web page: [https://nierautomatafans.com/ NieR Automata guide|https://nierautomatafans.com/]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rosie0333121</name></author>
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