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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-17T06:07:34Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=What_Makes_Us_Want_To_Be_Gamers&amp;diff=6956</id>
		<title>What Makes Us Want To Be Gamers</title>
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		<updated>2026-03-16T07:50:39Z</updated>

		<summary type="html">&lt;p&gt;ToshaSalkauskas: &lt;/p&gt;
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&lt;div&gt;For the most part though, the appeal here stems from getting together with your buddies and enjoying a satisfying brawler with a tightly designed combat system, and bar none some of the best level design of this generation. The multiplayer portion may only last you a couple of hours or less, but is worth revisiting several times for the simple pleasures it provides. Simply put, this is an example of old school beat em&#039; ups at their very best.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Editor’s Note: Before reading this review, we highly recommend checking out our review for Episode One: The Order of the Stone , Episode 2: Assembly Required , and Episode 3: The Last Place You Look as there are spoilers ahead.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each path differs in gameplay as Magnus’s path is a lot more action-oriented with the introduction of Boom Town and &#039;griefers.&#039; Of course, we all know &#039;griefers&#039; from the original game as annoying players who would blow stuff up. Because of this, QTEs (Quick Time Events) are utilized that were so popular in the previous episode to dodge TNT. Ellegaard’s path isn’t as action oriented and focuses more on puzzles and the character focus from the very first episode. There is a lot more dialogue in this path and a lot of it makes up the funnier aspects of this episode. This episode capitalizes on the voice actors that Telltale has gotten together like Corey Feldman (Magnus), who played Mouth in The Goonies, and Grey Griffin (Ellegaard), famous for playing Daphne Blake in the Scooby-Doo cartoon movies that bring the characters to life.&amp;lt;br&amp;gt;The action from the first episode hasn&#039;t left at all and if anything, managed to speed itself enough where you practically have to do a second playthrough just to catch it again. There are plenty of moments that could have been explained more and it&#039;s upsetting that they weren&#039;t in the short time it took to finish the episode. Things like Olivia&#039;s disappointment in finally meeting her hero and Lukas&#039; role in Jessie&#039;s group of friends could have been touched upon a little bit more but the fact that they weren&#039;t makes me fear for future episodes. It leaves you with a, &amp;quot;oh, that was it?&amp;quot; feeling that should never be felt while playing any game, especially right when you begin getting into the action and quickness of it all. Hopefully, the third episode will capitalize on a few more important moments within the main character’s development and slow down a little in order to give everyone the attention that they deserve.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The result is, usually, pure unadulterated madness. Whereas this same set up can be annoying in games like Battletoads, here the die and die again as a result of your friends method is embraced with a level of carefree joy that matches the game&#039;s initially confounding visual design. Cloudberry Kingdom&#039;s multiplayer sessions are some of the best bonding experiences out there, despite the fact you&#039;ll spend most the time with them resenting everyone around you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unlike other games on this list which are notable for thinking outside the box in terms of multiplayer experiences, upon initial glance there&#039;s not much new about Castle Crashers, which appears to be another in the line of multiplayer 2D beat em ups that used to rule the arcade. Meanwhile, actually playing the game the first time reveals...pretty much the same conclusion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This castle is made completely out of diorite, which is a creative choice not many end up taking. Diorite is a niche material at best, but ToastyPuma makes it glorious in its highly skillful classic castle creation. This is a home fit for a king, that much is cert&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though consisting of several multiplayer types, the Assassin&#039;s Creed experience is best defined by its Wanted mode which assigns you a player target amongst a sea of NPC&#039;s, while another player has you as their target in the same scenario. While a deathmatch at it&#039;s heart then, the Wanted mode cleverly incorporates a number of elements that made the series stand out initially,  [https://Www.mcversehub.com Minecraft walkthrough] and uses them to provide an experience that requires quite a good deal more tactics and thought to excel at than the traditional shooter fare.&amp;lt;br&amp;gt;Even people who passed on gaming in their youth are able to experience that same magic in their adulthood with more mainstream successes like Wii Sports . In fact, this demographic, a group who likely passed on the gaming world as kids, are now realizing a fresh new perspective. They get to see different elements of game design that they might have ignored back then, making the evolution of the medium and the broadening of the market a much more appealing prospect. Specifically, that big moment where a &amp;quot;virgin&amp;quot; gamer (regardless of age) is finally able to have fun when playing a game is a sense of purity and epiphany. It’s all about having fun. As we get more involved in the medium, we begin to take sides. We begin to favor consoles or developers. We begin to look at games with the minds of cynical and judgmental critics. Even as kids, we’d argue at the lunch table as to whether Sega or Nintendo is better, but if you rewind just a few years before that, you didn’t even care who made the console. Perhaps it was the catchy level themes that you remember the most or maybe it’s some iconic environmental hazard that sticks in your mind. Maybe it was similar to my case where it was just the character’s expressive personality that encouraged me to pick up a controller and actually control the character. The moments of realization and involvement vary for everyone, but as fresh faces in the gaming community, we’re never forced to pick a side. We are clean slates for series to enthrall and characters to enlist, and our focus was precisely on the game itself and those subtle moments of appeal.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ToshaSalkauskas</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=5_Games_To_Bring_Us_Together_During_Social_Distancing&amp;diff=2680</id>
		<title>5 Games To Bring Us Together During Social Distancing</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=5_Games_To_Bring_Us_Together_During_Social_Distancing&amp;diff=2680"/>
		<updated>2026-03-11T22:28:13Z</updated>

		<summary type="html">&lt;p&gt;ToshaSalkauskas: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;In a way its reminiscent of the film industry in the &amp;#039;90s, when guys like Quentin Tarantino were causing as much buzz as names like Steven Spielberg, and for a fraction of the cost. It was a time when film studios were snatching up every indie film they could get, while others like Miramax were becoming among the most successful around for being known as the home of daring new independent films that not only excited audiences with their infinite artis…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;In a way its reminiscent of the film industry in the &#039;90s, when guys like Quentin Tarantino were causing as much buzz as names like Steven Spielberg, and for a fraction of the cost. It was a time when film studios were snatching up every indie film they could get, while others like Miramax were becoming among the most successful around for being known as the home of daring new independent films that not only excited audiences with their infinite artistic possibilities, but equally thrilled their producers with insane profit margins.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The expansive nature of Minecraft ’s world is also what contributes to this fully realized sandbox vision. The worlds are virtually infinite (on PC) and provide ample opportunity to adapt and explore multiple biomes and topography. There’s no real reason to go to one area over the other, but players are frequently compelled to do so. It’s an embrace of wanderlust, one that has influenced many other games like the upcoming No Man’s Sky . You have no objective beyond the horizon and there might be seriously dangerous monsters out there. You might not be well-equipped or even supposed to go there at the current equipped state. But you keep going, just to see. Just to explore.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game builds on the original by adding a host of new features, such as day/night cycles, weather effects, a new UI, and more. Additionally, some returning features have been improved upon, such as fishing and pets. The game features both single-player and multipla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, the construction element is there. Minecraft ’s blocky aesthetic has constantly been compared to that of LEGO’s, and really that’s true. In fact, it’s likely that it was intended to be that way. As kids, many of us were fascinated with LEGO’s. Building castles and cars using fundamentally simple components was appealing. Even better, it breathed experimentation. It encouraged trying something new. It fed that feeling of individual creative freedom by allowing us to build something that we wanted. That idea is omnipresent in Minecraft ; it’s the crux of the construction element in the game. Simple cubes of dirt, rock or sand can be used to build everything from houses to skyscrapers to sculptures. With a little hard work, you can make your &amp;quot;castle of dreams.&amp;quot; The Creative Mode, with its free movement and ample resources, is the pinnacle of this mentality; you can create what you want. And gamers have. There are hundreds of Minecraft videos online of people building enormous, monolithic structures with the game’s basic building pieces. Minecraft has proven that this idea can be made into something massive; gamers are guaranteed to create something when given the tools to do so.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The world is currently in a tough place with most everybody being told to stay indoors and keep away from others in an attempt to combat the rapid spread of COVID-19. With many beginning to feel the the negative emotional affects of social distancing, it may be a good opportunity to turn to video games to participate in a new or beloved video game ripe with social interaction. As such, we&#039;ve compiled a short list of titles that could help gamers come together during this temporary new world. Note that the intention of the article is not to make light of the pandemic, but instead provide a resource for those feeling the effects of Social Distancing to find a community to embrace.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While not the deepest farming sim or action RPG on the market, Rune Factory 4 is polished, accessible, and charming. Like Minecraft Dungeons , it is a good entry-level option for people looking to dip their toes in dungeon crawlers (and also farming si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ideally it&#039;s the optimal situation for consumers. You buy a system, and you have access to almost every major game, with as few exceptions as possible. To me though, it&#039;s a sad thought, as I sometimes long for a time when there were an assortment of games I couldn&#039;t play because I could only afford one system. When that one guy in the neighborhood who bought the Xbox would show us all &amp;quot;Halo&amp;quot; and have us regret our PS2 decision (if only for a moment), or when N64 owners could stretch arguments with their Playstation rivals on into the morning by just dropping the name &amp;quot;Goldeneye&amp;quot; every now and then.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While that could serve as the intro to any number of creepy fan fiction tales, my thoughts were much more earnest, yet still slightly troubling. Specifically, they were about how the blue hedgehog and vertically gifted plumber were real oddballs as far as company mascots go, in that they weren&#039;t really dreamed up by a PR team or advertising firm, but rather by the products themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There&#039;s a vast library of online entertainment for gamers to enjoy and we hope those practicing social distancing take advantage of it. Share some of your gaming suggestions here and please do your best to keep yourself and others safe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Minecraft is the brainchild of Markus &amp;quot;Notch&amp;quot; Persson, an independent game developer from Sweden. Persson’s interest in the building elements of games like Infiniminer led him to expand upon the construction pitch of the game and add in expansive exploratory and dungeon-crawling features as well. In 2009, Persson released an alpha version of [https://www.Mcversehub.com/ Minecraft online Guide] , with an overwhelmingly avid public flocking to see the game. Persson continued to develop the game into beta, with users being frequently updated with new modes, mods and abilities as it developed. Before the game even went gold in March 2012, Minecraft earned over 4 million purchases. It is currently the sixth bets selling PC game of all time with over 33 million copies sold across all platforms (over 12 million of those being on PC alone).&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ToshaSalkauskas</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:ToshaSalkauskas&amp;diff=2679</id>
		<title>Benutzer:ToshaSalkauskas</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:ToshaSalkauskas&amp;diff=2679"/>
		<updated>2026-03-11T22:28:10Z</updated>

		<summary type="html">&lt;p&gt;ToshaSalkauskas: Die Seite wurde neu angelegt: „Hi, everybody! My name is Keri. &amp;lt;br&amp;gt;It is a little about myself: I live in United States, my city of Medaryville. &amp;lt;br&amp;gt;It&amp;#039;s called often Northern or cultural capital of IN. I&amp;#039;ve married 2 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Conrad) and the daughter (Sherman). We all like Table football.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visit my homepage :: [https://www.Mcversehub.com/ Minecraft online Guide]“&lt;/p&gt;
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&lt;div&gt;Hi, everybody! My name is Keri. &amp;lt;br&amp;gt;It is a little about myself: I live in United States, my city of Medaryville. &amp;lt;br&amp;gt;It&#039;s called often Northern or cultural capital of IN. I&#039;ve married 2 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Conrad) and the daughter (Sherman). We all like Table football.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visit my homepage :: [https://www.Mcversehub.com/ Minecraft online Guide]&lt;/div&gt;</summary>
		<author><name>ToshaSalkauskas</name></author>
	</entry>
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