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	<id>https://radwiki.fh-joanneum.at/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ValPurcell5992</id>
	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-23T11:26:55Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Most_Stressful_Open-World_Games&amp;diff=74896</id>
		<title>Most Stressful Open-World Games</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Most_Stressful_Open-World_Games&amp;diff=74896"/>
		<updated>2026-04-23T09:29:00Z</updated>

		<summary type="html">&lt;p&gt;ValPurcell5992: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Some of the bestselling and highest-rated video games in the last few years have featured Troy in a lead or supporting role. However, thanks to his talent in voice acting, he manages to sound different enough for it to not always be obvious that a character&#039;s voice is his. Some of his most successful roles have come from his work with Naughty Dog, which is a PlayStation first-party studio. Most notably, Troy has served as both the voice actor and motion capture actor for Joel in The Last of Us and The Last of Us 2 . This role highlights Troy&#039;s ability to display complex emotions through his voice acting, and it also shows off his singing talents. Troy has also lent his voice acting talents to the Uncharted series where he plays Sam Drake, who is Nathan Drake&#039;s brother, in Uncharted 4: A Thief&#039;s End and Uncharted: The Lost Lega&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When FromSoftware combines their talents of challenging combat into an open world, a brilliant yet stressful experience is bound to occur. Elden Ring gives players the experience that they deserve for fans of FromSoftware. Elden Ring might be overwhelming to players, as it is an incredibly sprawling experience in the Lands Betw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Video games have also showcased some incredible and iconic story points and climaxes. From multiple perspectives regarding topics about life, death, the human condition, and godhood, there have been several video games that feature some incredible monologues, all thanks to superb writing, direction, and top-notch acting. These particular video game monologues can come across differently depending on the game. Some are cinematic and are akin to films whilst others are addressed directly to the player and can even be interactive, creating an experience that is truly unlike any ot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A game that received mixed reviews, Homefront was a controversial title that entered the market as it was censored in Japan and banned in South Korea due to recent agitations with North Korea. The game shows Kim Jong Un coming to power after his father passes in 2012. The following year in the game, both Koreas form what is known as the Greater Korean Repub&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The beginning entry in Cyberpunk 2077 may have been a stressful experience for many, regarding the glitches that plagued the game’s release. However, with the latest updates from CD Projekt Red, Cyberpunk 2077 has been given the rightful love that it deserved upon release. The game is a great open-world experience, with plenty of deep themes layered in the writing and gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although the trailer for Death Stranding 2 features singing from Troy Baker, and a potential appearance of his golden mask, it’s unclear if Higgs is behind the new threat for [https://fileprohost.com Death stranding 2 Collectibles] Stranding 2 or not. Hopefully, he has some involvement, as Higgs was a fun charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a weird bit of worldbuilding, Kojima decided to include product placement in his Death Stranding universe. The world may be a post-apocalyptic wasteland, but at least Monster Energy drinks still exist. It&#039;s nonsensical and doesn&#039;t make sense even for those sold on the absurd premise that is the rest of the game. For a AAA game, the choice to include Monster Energy or have Sam mention Ride with Norman Reedus is an odd one and takes players out of the experience, especially when Kojima took the time to make an entire soundtrack of in-universe music that includes new tracks by known singers. Death Stranding &#039;s Director&#039;s Cut removed Monster from the game, so it may be that Kojima saw this as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although it may seem like a fluke and it was not intentional, this demonstrates the potential and effects of what a solid algorithm can do. Imagine mapping the universe and discovering real planets all in the comforts of h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many things can go wrong for the player in Breath of the Wild , but many things can go right. Through trial and error, this can be a great open-world experience, in which exploration and combat remain the focus of the pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Feeling alone in a vast universe can be as unpleasant as it sounds. There’s also the fact that players could find hostile planets and pirates, which could plunder their loot. There’s also a game mode where if players die, the game ends, meaning they lose everything they have worked for over the ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Death Stranding 2 ** has possibly been leaked by Norman Reedus, prompting much speculation about what a sequel could look like, but not everything from the original Death Stranding should return for the sequel. Death Stranding was well-reviewed at release, with critics singling out praise for its many unique mechanics and strange premises, as befitting a Hideo Kojima game. However, the game had its flaws that the sequel should address. Death Stranding 2 needs to be a more concise package containing all the aspects players loved while removing those that weren&#039;t as well recei&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Death Stranding will always have its fans that love the game for what it is, a sequel could still stand to improve on its strand-type formula. These are just a few of the worst things about the original Death Stranding that could stand to be improved. It&#039;s still very early, with plenty of time for **Death Stranding 2 ** to learn from the mistakes of what came bef&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ValPurcell5992</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Death_Stranding_2:_Things_The_Sequel_Needs_To_Improve&amp;diff=74854</id>
		<title>Death Stranding 2: Things The Sequel Needs To Improve</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Death_Stranding_2:_Things_The_Sequel_Needs_To_Improve&amp;diff=74854"/>
		<updated>2026-04-23T09:16:23Z</updated>

		<summary type="html">&lt;p&gt;ValPurcell5992: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;With Kojima being the eccentric creator he is, it is quite difficult to predict what he will do with a Death Stranding sequel. It will likely build on the strand genre and introduce new ways for players to help each other and affect each other&#039;s game worlds. If Death Stranding Director&#039;s Cut is anything to go by, gamers may also find that things are a little more fast-paced and action-packed, with less sloughing during the early hours of the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most of the BT and MULE zones are directed in certain areas and are not entirely random. It would be great to see [https://Fileprohost.com/ Death Stranding 2 Missions] Stranding 2 integrate more threats to the world, whether that’s with a more dangerous variety of enemies or a more random placement of t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The timing of the worldwide pandemic gave Death Stranding another layer of meaning. Death Stranding depicts the lifestyle of isolated &amp;quot;Preppers&amp;quot; living in shelters to avoid the threat of Timefall and Beached Things, waiting on Porters from agencies like Bridges and Fragile Express to deliver vitally needed goods. This hit close to home for the many who were isolated in their homes due to the threat of COVID-19, forced to depend on delivery services like Amazon for their basic needs. Death Stranding’s meaning changed over time , due to the pandemic, and other games released during that period like The Last of Us 2 also carried unexpected weight. The America that Sam hikes across in Death Stranding is not the America its residents know, and the real-world country is not the one that they thought they k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When it comes to co-op, developers should look no further than Dark Souls . It’s one of the perfect examples of co-op, where players can willingly choose who joins them for their adventure. Players can be given warnings through messages, items from allies, and challenged with an invasion. These features would help Death Stranding 2 to become far more immersive and co-op frien&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Dying Light 2 , darkness plays a huge part in the game&#039;s inner mechanics . When players are exploring the open world at night, they&#039;ll be sitting on the edge of their seats, barely able to see what&#039;s going on but knowing in their hearts that they&#039;re surrounded by danger. There are close-quarters environments, thick with powerful, infected creatures, absolutely littered with jumpscares, that players simply must expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima, creator of cinematic games like Death Stranding and the Metal Gear series, among other titles, is often described as an auteur of video games, because of his enigmatic style and the artistic vision he brings to creating playable worlds. Judging from the leaks surrounding his latest project, Kojima might also be described as an auteur of hype, for the masterful way he has built interest around and enthusiasm for his games without actually confirming anything. This is clear from his handling of the Reedus &amp;quot;leaks,&amp;quot; which may not even have been leaks so much as carefully scripted reveals orchestrated by Kojima hims&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With **Death Stranding , _ ** Kojima Productions made a point of setting the game in a ruinous future version of the United States of America, but the America depicted in the game bears little resemblance to the real-world country, though this does not lessen the game’s message or its impact. Where the actual USA is about 3,000 miles across from coast-to-coast, the map of America in _Death Stranding is estimated at roughly 200 to 500 miles from end to end. Prior to the game’s release, some theorized Death Stranding would be set in Iceland. The environment of Death Stranding certainly seemed to support the theory, with its prevalence of cliffs, black sand, moss, and lava rock formations. There are very few trees to be seen, and no conventional wildlife roams the land, making the game look very different from America’s geography - all of which is by des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This extremely alien and unrecognizable vision of America arguably strengthens the game’s themes, instead of conflicting with them. Death Stranding’s resemblance to Iceland does not appear to be accidental. A PBS Nature episode called Iceland: Fire and Ice notes that &amp;quot; Iceland is a mere child in geologic terms .&amp;quot; Death Stranding predicted the future in a variety of ways, but with its geography, it reaches into the ancient past of the Earth. The game imagines an America reshaped by geological processes, with countless years compressed into the mere decades since the Death Stranding event took place thanks to the influence of Timefall. The literal imagery of America is not recognizable to players familiar with the real-world country, while the game’s themes symbolize an America that is becoming something unrecognizable thanks to increasing polarization, as the population is spiritually separated by insurmountable political divi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Sam’s &amp;quot;fetch quests&amp;quot; may feel arduous from a gameplay standpoint, with some treks easily taking more than an hour, they do not approach the time required to cross the real-world USA on foot, which is generally estimated at about six months. The altered geography of Death Stranding’s America is a result of the Timefall, and synchs well with the game’s themes, while the smaller map size, of course, is simply a necessary compromise to making it a playable game. Traveling through the dangerous landscape feels like a struggle, and reaching a destination feels like an accomplishment. The official Death Stranding novels describe most of Sam’s deliveries as taking days or weeks to accomplish. This means that the game presents an abstracted and compacted snapshot of Sam’s experiences, as opposed to a literal simulation of walking across the&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ValPurcell5992</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Death_Stranding%E2%80%99s_America_Is_Unrecognizable_But_It_Doesn%E2%80%99t_Matter&amp;diff=74831</id>
		<title>Death Stranding’s America Is Unrecognizable But It Doesn’t Matter</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Death_Stranding%E2%80%99s_America_Is_Unrecognizable_But_It_Doesn%E2%80%99t_Matter&amp;diff=74831"/>
		<updated>2026-04-23T09:03:16Z</updated>

		<summary type="html">&lt;p&gt;ValPurcell5992: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;BTs and MULEs were the primary enemies of Sam Porter Bridges in Death Stranding . These enemies didn’t have much variety. BTs existed to drag Sam into a boss fight , which always played the same. MULEs existed to divert Sam and steal his delivery packages but could be engaged in battle through lethal or non-lethal means. However, these fights weren’t as captivating as they could&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This invention is more of a confusion than it is impracti…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;BTs and MULEs were the primary enemies of Sam Porter Bridges in Death Stranding . These enemies didn’t have much variety. BTs existed to drag Sam into a boss fight , which always played the same. MULEs existed to divert Sam and steal his delivery packages but could be engaged in battle through lethal or non-lethal means. However, these fights weren’t as captivating as they could&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This invention is more of a confusion than it is impractical. For a series built upon the horror of Necromorphs and environmental spooks, it’s interesting that one weapon in Dead Space is a Foam Finger. This finger is a weapon that can obliterate the limbs of enemies with one press. The weapon even makes fun &amp;quot;BANG&amp;quot; noises when fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it’s entirely impractical. Not only is it made from material and energy that Earth does not have access to, but it can be used, as is used, for more gruesome purposes. The idea of making a gun that can throw people around like a ragdoll is entirely irresponsible and impractical for the workplace it was intended &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During the 14 main story episodes of Death Stranding , players come to understand more about the nature of the event that changed the world and reshaped the landscape. They see the duality of Bridget Strand, as &amp;quot;America’s last president&amp;quot; tasks her adopted son Sam to reconnect the country, even while the Amelie aspect of her persona acts as an agent of extinction. Current American political leaders face a similar choice, as some act to worsen the divide and erode hard-earned civil liberties, leaving others the unenviable task of trying to repair that damage. The America of today is unrecognizable as the USA of a decade ago, just as the America depicted in Death Stranding is wholly alien and sinister. For all its infamously tedious and demanding gameplay, **Death Stranding ** is a breezy power fantasy in a sense, as it depicts a scenario where one man can heal and reconnect America simply by walking while carrying a heavy l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kojima Productions isn&#039;t a studio known for churning out a great number of games, but it still manages to grab the attention of the gaming world thanks to its ability to provide truly unique experiences. Death Stranding was a good glimpse of the innovation the studio is capable of, and it appears that developers are interested in taking things to the next level with the upcoming projects. Furthermore, the studio will be embracing the world of film, which is unsurprising, as Hideo Kojima is a lifelong movie buff . Though there likely won&#039;t be any new game releases from Kojima Productions this year, games can look forward to plenty of updates regarding the many projects in developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Among even the most avant-garde tabletop RPGs, few match Death Stranding’s strange surrealism . A version of America that looks like Iceland, that one can walk across in a few hours, could be considered part of that surrealism. The void of animal life and the presence of ghosts and cargo-mad delivery personnel add to that feeling as well. Even before the pandemic forced people to question their notion of reality and realize that human vulnerability to disease crosses the borders drawn on maps, Kojima saw the changes taking place, and made a game to reflect those. The USA was chosen as a setting both for its highly visible role in world politics, and due to the obvious, growing polarization among its people. It is almost a given to note than any modern story about a post-apocalyptic future carries a metaphor for climate change, and likewise Death Stranding’s inhospitable America can also be seen through that l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite being a master of boss fights, Hideo Kojima left behind the roots of his Metal Gear boss fights for something more intimate. Boss fights in [https://fileprohost.com/ Death Stranding 2 Updates] Stranding are few and far between, and mostly play the same, with the player not needing to think so much as to how they will beat their newest adversary. Death Stranding 2 should certainly implement better boss fig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If industry insider Tom Henderson is to be believed, the project Kojima Productions is busy with is titled Overdose , and it is a horror game. Henderson also claims that the game features Margaret Qualley and that players will be able to control the game using their mobile phones. None of these leaks have been verified, though Henderson has a track record that has made him a reliable source. It also seems in line with Kojima&#039;s aspirations, as he has shown interest in making a horror title for a long time. Though he briefly had an opportunity with Silent Hills , he left Konami before he had the opportunity to execute on his id&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s a pretty practical weapon against enemies, but how it works just makes no sense. It’s a foam finger that practically disintegrates body parts. In the hands of many, this weapon could take over entire planets, all whilst being entirely comfortable thanks to the foam padd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The timing of the worldwide pandemic gave Death Stranding another layer of meaning. Death Stranding depicts the lifestyle of isolated &amp;quot;Preppers&amp;quot; living in shelters to avoid the threat of Timefall and Beached Things, waiting on Porters from agencies like Bridges and Fragile Express to deliver vitally needed goods. This hit close to home for the many who were isolated in their homes due to the threat of COVID-19, forced to depend on delivery services like Amazon for their basic needs. Death Stranding’s meaning changed over time , due to the pandemic, and other games released during that period like The Last of Us 2 also carried unexpected weight. The America that Sam hikes across in Death Stranding is not the America its residents know, and the real-world country is not the one that they thought they k&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ValPurcell5992</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:ValPurcell5992&amp;diff=74829</id>
		<title>Benutzer:ValPurcell5992</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:ValPurcell5992&amp;diff=74829"/>
		<updated>2026-04-23T09:03:12Z</updated>

		<summary type="html">&lt;p&gt;ValPurcell5992: Die Seite wurde neu angelegt: „I am 27 years old and my name is Minda Beaudry. I life in Frassilongo (Italy).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my page: [https://fileprohost.com/ Death Stranding 2 Updates]“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am 27 years old and my name is Minda Beaudry. I life in Frassilongo (Italy).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my page: [https://fileprohost.com/ Death Stranding 2 Updates]&lt;/div&gt;</summary>
		<author><name>ValPurcell5992</name></author>
	</entry>
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