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	<title>Radiologietechnologie Wiki - Benutzerbeiträge [de-at]</title>
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	<updated>2026-04-17T13:50:18Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Sea_Of_Thieves_Is_NOT_Free_To_Play&amp;diff=51067</id>
		<title>Sea Of Thieves Is NOT Free To Play</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Sea_Of_Thieves_Is_NOT_Free_To_Play&amp;diff=51067"/>
		<updated>2026-04-12T14:45:39Z</updated>

		<summary type="html">&lt;p&gt;Winnie7001: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;As expected, Sea of Thieves is an online multiplayer game in which players will cooperatively and competitively partake in traditional pirate activities. Those include running a ship by weighing anchor, unfurling sails, and laying down cannon fire on other ships, and island life -- though that was left merely teased. Oh, and don&#039;t forget drinking ale. There&#039;s plenty of ale to be drunk as well. Mostly though, there was a lot of sea battles with other pirate sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In summary, we want each of the Sea of Thieves weapons to be the right tool in the right circumstances, allowing players to get into cannon exchanges, gun battles and tense sword fights when the right moment stri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That&#039;s our list of the biggest disappointments that emerged out of this year&#039;s E3. Did we miss anything major? Anything you need to get off your chest about this year&#039;s showcase? Let us know in the comments be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn&#039;t the first time that Rare has talked about cross-play for Sea of Thieves , however. Earlier this year, when Rare first activated the closed alpha on PC, the team decided to try out cross-play just to see how it felt. Executive Producer Joe Neate called the experience &amp;quot;magical,&amp;quot; explaining that it led him to question why any game would split player bases. But questions about balance and fairness prevented Rare from making it official straight away, however the more the studio considered cross-play, the more it realized there was no good reason not to include&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the hottest games coming out of Microsoft&#039;s E3 2016 presentation has to be Rare&#039;s open-world pirate adventure game Sea of Thieves . The multiplayer-focused title awed audiences with its gameplay demonstration, revealing a deep and nuanced engine that lets gamers occupy roles as important as a ship&#039;s captain and as seemingly trivial as the drunken accordion player. It&#039;s not much of a stretch to say that fans of pirates and co-operative gameplay have been utterly entranced by what Sea of Thieves has put on offer so &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Today Sea of Thieves Lead Designer Mike Chapman posted on the game&#039;s forums to give more details on how personal combat with flintlocks, blunderbusses and swords will actually work on Rare&#039;s upcoming shared world adventure g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To sail the seven seas, embracing the life of a pirate is a dream that E3 is keen to deliver with Rare&#039;s Xbox and Windows 10 exclusive [https://seaofthievespedia.com/ Sea of Thieves Order of Souls guide|https://seaofthievespedia.com/] of Thieves . After debuting at Microsoft&#039;s press conference during E3 2015 , everyone expected more of the first-person pirate adventure game to be shown this year as well. Rare did not disappoint on expectation, delivering the first gameplay as well as a new cinematic trailer. Rare even went beyond expectations, going onto the Youtube Live E3 stream and showing off another block of gamep&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the above to work, we’ve embraced the concept of aiming down sights as a special state – if you want to fire at a target, you must hold the left trigger / right mouse button and aim down the physical barrel of the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Rare, the studio wants to offer a balanced experience that&#039;s equal in almost every facet. In practice, that means a game with full feature parity, but more than that it means an equal playing field from day one. So Rare also says they&#039;re planning on launching Sea of Thieves day and date on both console and PC, with launch still on track for early 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For now, though, Rare will continue with the development of Sea of Thieves in preparation for its forthcoming launch. There&#039;s plenty to do, and Rare seems like they&#039;re adding new ideas as fast as they can come up with them. The studio just revealed how players can now get sick and vomit into a bucket, then use the bucket as a weapon against friends (or alli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While five years might be a little optimistic for a game that hasn&#039;t released yet, Sea of Thieves remains one of the most exciting Xbox One and PC exclusives on the horizon, and if it fulfills the promise it has shown in recent gameplay demonstrations, Mayles just might get his wish after &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Microsoft has officially announced that Rare&#039;s multiplayer pirate action game Sea of Thieves will feature cross-play between Xbox One and PC. The announcement came during today&#039;s Xbox Gamescom livestream, which included some new trailers, a few announcements, and concluded with the launch of Xbox One X pre-orders. But cross-play for Sea of Thieves could be the biggest surprise, with the game&#039;s closed technical alpha implementing the feature, effective immediat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn&#039;t commentary on the fact that Skull &amp;amp; Bones has all the potential in the world to muscle in on Sea of Thieves &#039; territory, either. We went hands on with Rare&#039;s upcoming multiplayer pirate experience and came away wanting more, both in terms of gameplay (because it was good) and features (because it seemed largely the same). Sea of Thieves is still a good game, and there&#039;s some enjoyment to be had within its colorful pirate world, but it feels like it hasn&#039;t evolved since the last time we saw it, and that&#039;s cause for some disappointm&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Winnie7001</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Benutzer:Winnie7001&amp;diff=51066</id>
		<title>Benutzer:Winnie7001</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Benutzer:Winnie7001&amp;diff=51066"/>
		<updated>2026-04-12T14:45:34Z</updated>

		<summary type="html">&lt;p&gt;Winnie7001: Die Seite wurde neu angelegt: „I like Speed skating. Seems boring? Not at all!&amp;lt;br&amp;gt;I also  try to learn Spanish in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog post :: [https://seaofthievespedia.com/ Sea of Thieves Order of Souls guide|https://seaofthievespedia.com/]“&lt;/p&gt;
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&lt;div&gt;I like Speed skating. Seems boring? Not at all!&amp;lt;br&amp;gt;I also  try to learn Spanish in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog post :: [https://seaofthievespedia.com/ Sea of Thieves Order of Souls guide|https://seaofthievespedia.com/]&lt;/div&gt;</summary>
		<author><name>Winnie7001</name></author>
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