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	<title>Battlefield 6 Leaks Reveal Date When - Versionsgeschichte</title>
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	<updated>2026-04-17T02:58:33Z</updated>
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		<title>ZitaMadison2 am 15. April 2026 um 10:30 Uhr</title>
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		<updated>2026-04-15T10:30:44Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 15. April 2026, 12:30 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An insider claims that &lt;/del&gt;the next &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;published by EA , will be returning the series &lt;/del&gt;to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;present day setting &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no one is surprised. The last two main games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 1 &lt;/del&gt;and [https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield2042pedia&lt;/del&gt;.com/ Battlefield 2042 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;walkthrough&lt;/del&gt;|https://battlefield2042pedia.com/] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V embraced period settings &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World War 1 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World War 2&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respectiv&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Insider Tom Henderson&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previously shared accurate information about the latest Modern Warfare and Black Ops releases before &lt;/del&gt;release&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, is now dropping reveals about the next &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game set to be released sometime &lt;/del&gt;in 2021 . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Replying to user Usman&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who tweeted about his own love and nostalgia for Battlefield 3 , Henderson replied saying, &quot;you&#039;ll be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;happy bunny next year then&quot; with a little smiley face for his followers. Afterwards, Henderson explained his vague &lt;/del&gt;statement &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clarifying &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he was not referring &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a remaster of &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 - which another (&lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less reliable &quot;insider&quot; ) has claimed is also happening - but rather, &lt;/del&gt;the next &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;installment of the franchise&lt;/del&gt;. Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 , he claims&lt;/del&gt;, is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a modern-set game which seems all but obvious anyway at this point given the response to the last several BF games and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;record-setting popularity &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call of Duty&#039;s long overdue return &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a modern setting &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Warfa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course, the &lt;/del&gt;Battlefield franchise &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could surprise fans with something completely new for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series. Perhaps not as outlandish Battlefield Hardline , but something like &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely new time period or &lt;/del&gt;setting. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&#039;s still a variety of conflicts throughout world history that many games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not just Battlefield &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still haven&#039;t tackled &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;video game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conflicts like the American Civil War&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Korean War, and the modern 20th century Middle Eastern conflicts come &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mind. Any one of those wars would &lt;/del&gt;be a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wild departure &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series thus far&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but would be incredibly unique. It would &lt;/del&gt;give a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance for players to get to know some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the lesser conflicts &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world history that are worth know&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Henderson’s comments on how &quot;feedback from 3rd parties has been overwhelmingly positive compared to previous installments&quot; should &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extremely promising &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While opinions will certainly vary on &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when it arrives&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knowing that those who have had a chance to play &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;early have enjoyed it is surely good news for the Battlefield community. Based on the positivity thus far, DICE seems set to deliver on Battlefield 6 &#039;s ambitious ide&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regardless of which franchise is borrowing from which&lt;/del&gt;, Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will need to find &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way to differentiate itself from Modern Warfare regardless&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s less about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classic Call of Duty vs&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield debate &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but more so &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ground War follows a lot of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conventions of classic Battlefield multiplayer without &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trappings of destruction or variety of vehicles&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The solution isn&#039;t necessarily to change things up significantly&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considering innovation is probably at the bottom of &lt;/del&gt;Battlefield &#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/del&gt;at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moment&lt;/del&gt;. Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has its world-changing destruction mechanics&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive map design, and variety &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;land &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;air vehicles &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emphasize controlled chaos. As integral parts &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the gameplay loop, Battlefield should double-down or focus on these aspects that make the shooter uni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Simply put, previous Battlefield games have seen success in a modern setting before so it makes sense to return there&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of the most popular games in the franchise &lt;/del&gt;like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bad Company 1/&lt;/del&gt;2 and Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3/4 &lt;/del&gt;each &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saw great commercial &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;critical success depicting modern warfare. &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is in a peculiar position it&#039;s honestly never really been in before, where the series got its start simulating battles of WWII but has now seen one of its worst-performing games based in WWII . Jumping back to a modern time period, as ironic as it may be, could be exactly what the franchise needs for a comeb&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Reliable Call of Duty leaker Tom Henderson recently tweeted out a response to another leaker named Anton Logvinov. The Russia-based insider, while echoing claims that the game is running well, claimed that the game is something fans will not want. Henderson describes himself as a &quot;long time fan of the Battlefield franchise&quot; and says that he does &quot;believe it’s what fans want,&quot; so it will be interesting to see which leaker is ultimately correct regarding Battlefield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From a speculation standpoint&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s hard to truly read between &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lines here. It&#039;s clear all of this prototype gameplay was &lt;/del&gt;shown &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at &lt;/del&gt;EA Play Live &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in service to getting fans excited by the potential technology that could go into the next Battlefield game, but there wasn&#039;t too much shown&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Considering &lt;/del&gt;EA &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Play Live premiered in June, &lt;/del&gt;and a new Battlefield game is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned &lt;/del&gt;for 2021&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, this footage was likely captured very early on in &lt;/del&gt;the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developm&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite numerous leaks coming out regarding Battlefield 6 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little is known about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest game &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the series&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While leakers have indicated &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good shape and is playing well, fans have wanted &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know when exactly &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game will be revealed — and now they may have an ans&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not much was said about &lt;/ins&gt;the next&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-generation &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However during the call&#039;s Q&amp;amp;A&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wilson responded &lt;/ins&gt;to a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comment about the title saying he expects that DICE LA&#039;s new lead Vince Zampella &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;David Rota, the head of their European studios&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &quot;having a really strong impact&quot; &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their teams will &quot;do some pretty amazing thin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Classes in &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlefield2042pedia&lt;/ins&gt;.com/ Battlefield 2042 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategy&lt;/ins&gt;|https://battlefield2042pedia.com/] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fit specific archetypes , designed to emphasize specific roles for players rather than allowing total class freedom. Engineers could sabotage and destroy enemy armor, medics support the rest &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the squad, Recon are for the sniper-inclined, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Assault is the standard-fare class, each serving distinct roles in all skirmishes. Battlefield has always had the bones for emphasizing proper team composition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it&#039;s never been very important for the success rate of matc&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to IGN&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reconfirmed that DICE will &lt;/ins&gt;release Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;in 2021. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After DICE creative director Dennis Brännvall released the news regarding Star Wars: Battlefront 2’s final content update&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA gave &lt;/ins&gt;a statement &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to IGN assuring the community &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DICE would continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support both &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefront 2 for &lt;/ins&gt;the next &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple years&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA then added that gamers will &quot; be getting a new DICE &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game next year: ‘Longer term&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the studio &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focused on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield that we’ll be bringing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2021. &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;Battlefield franchise &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has evolved quite a bit since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last entry in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modern &lt;/ins&gt;setting. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Loot boxes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;season passes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and changes to DLC structure have all brought major shifts &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;video game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry– shifts that Battlefield 6 will inevitably have to navigate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there are plenty of things fans want EA to include in Battlefield 6 &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there also needs &lt;/ins&gt;to be a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feeling of refinement &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aspects of the franchise that haven&#039;t been working. Modern settings have been explored in-depth in the past by Battlefield &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which should &lt;/ins&gt;give &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better sense &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what its fans want &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms of cont&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DICE’s popular first-person shooter franchise will soon &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;returning in 2021 with the release of **Battlefield 6 ** . The developer already announced that the content update &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 5 scheduled in June will be the last &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its kind for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular World War II shooter that has been making waves since its release in November 2018&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over its nearly two years of massive multiplayer battles, &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has maintained a large, dedicated following&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;largest &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes still becoming quickly popula&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite the game’s loyal fan base&lt;/ins&gt;, Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 has not always been &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smooth experience&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s Firestorm Battle Royale mode was a broken mess &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moreover&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s live service format was questioned by many gamers – concerns &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resurfaced when EA revealed the next title in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series would focus on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same model &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Days before that reveal&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA confirmed fans shouldn’t expect a new &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game until 20&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;EA&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had a tough time with some of its biggest franchises &lt;/ins&gt;at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tail-end of this console generation&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even &lt;/ins&gt;Battlefield , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its longest running &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most successful franchises, has not been immune &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the effects &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;controversy and criticism&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Games &lt;/ins&gt;like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefront &lt;/ins&gt;2 and Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;each &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getting its own respective controversies show the publisher may need to make some serious adjustments to its development pipelines &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release schedules before &lt;/ins&gt;Battlefield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Reliable Call of Duty leaker Tom Henderson recently tweeted out a response to another leaker named Anton Logvinov. The Russia-based insider, while echoing claims that the game is running well, claimed that the game is something fans will not want. Henderson describes himself as a &quot;long time fan of the Battlefield franchise&quot; and says that he does &quot;believe it’s what fans want,&quot; so it will be interesting to see which leaker is ultimately correct regarding Battlefield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That being said&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is just an interpretation of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next-gen prototypes &lt;/ins&gt;shown &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;EA Play Live &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;earlier this year&lt;/ins&gt;. EA and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DICE have confirmed that &lt;/ins&gt;a new Battlefield game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(presumably Battlefield 6 ) &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headed &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS5 and Xbox Series X/S, and currently has a &lt;/ins&gt;2021 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release window planned. Occasionally rumors have come out about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next Battlefield &lt;/ins&gt;game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, some of which have been proven false , others have no evidence or backing. Overall, it&#039;ll be interesting to see what&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;truly in store for the once revered shooter franch&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&#039;s Call of Duty: Modern Warfare made an interesting change to class customization called Gunsmith, allowing greater customization of weapons and attachments . While Gunsmith was completely new for attachments in Call of Duty &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was very reminiscent of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loadout customization system introduced in Battlefield 3 and expanded &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;subsequent entries&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Integrating &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much weapon customization was a first for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time, considering most Call of Duty games stopped at one attachment per gun unless players used something like the Bling perk. But where &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;distinguishes itself from Call of Duty &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regards &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons are &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clas&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ZitaMadison2</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Battlefield_6_Leaks_Reveal_Date_When&amp;diff=55840&amp;oldid=prev</id>
		<title>EulahRickert9: Die Seite wurde neu angelegt: „&lt;br&gt;An insider claims that the next **Battlefield ** game, published by EA , will be returning the series to a present day setting and no one is surprised. The last two main games, Battlefield 1 and [https://Battlefield2042pedia.com/ Battlefield 2042 walkthrough|https://battlefield2042pedia.com/] V embraced period settings of World War 1 and World War 2, respectiv&lt;br&gt;&lt;br&gt; &lt;br&gt;Insider Tom Henderson, who has previously shared accurate information about the…“</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Battlefield_6_Leaks_Reveal_Date_When&amp;diff=55840&amp;oldid=prev"/>
		<updated>2026-04-14T16:27:43Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;An insider claims that the next **Battlefield ** game, published by EA , will be returning the series to a present day setting and no one is surprised. The last two main games, Battlefield 1 and [https://Battlefield2042pedia.com/ Battlefield 2042 walkthrough|https://battlefield2042pedia.com/] V embraced period settings of World War 1 and World War 2, respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Insider Tom Henderson, who has previously shared accurate information about the…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;An insider claims that the next **Battlefield ** game, published by EA , will be returning the series to a present day setting and no one is surprised. The last two main games, Battlefield 1 and [https://Battlefield2042pedia.com/ Battlefield 2042 walkthrough|https://battlefield2042pedia.com/] V embraced period settings of World War 1 and World War 2, respectiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Insider Tom Henderson, who has previously shared accurate information about the latest Modern Warfare and Black Ops releases before release, is now dropping reveals about the next Battlefield game set to be released sometime in 2021 . Replying to user Usman, who tweeted about his own love and nostalgia for Battlefield 3 , Henderson replied saying, &amp;quot;you&amp;#039;ll be a happy bunny next year then&amp;quot; with a little smiley face for his followers. Afterwards, Henderson explained his vague statement clarifying that he was not referring to a remaster of Battlefield 3 - which another (and less reliable &amp;quot;insider&amp;quot; ) has claimed is also happening - but rather, the next installment of the franchise. Battlefield 6 , he claims, is a modern-set game which seems all but obvious anyway at this point given the response to the last several BF games and the record-setting popularity of Call of Duty&amp;#039;s long overdue return to a modern setting in Modern Warfa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, the Battlefield franchise could surprise fans with something completely new for the series. Perhaps not as outlandish Battlefield Hardline , but something like a completely new time period or setting. There&amp;#039;s still a variety of conflicts throughout world history that many games, not just Battlefield , still haven&amp;#039;t tackled in a video game. Conflicts like the American Civil War, the Korean War, and the modern 20th century Middle Eastern conflicts come to mind. Any one of those wars would be a wild departure for the series thus far, but would be incredibly unique. It would give a chance for players to get to know some of the lesser conflicts in world history that are worth know&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Henderson’s comments on how &amp;quot;feedback from 3rd parties has been overwhelmingly positive compared to previous installments&amp;quot; should be extremely promising for fans of the series. While opinions will certainly vary on the game when it arrives, knowing that those who have had a chance to play the game early have enjoyed it is surely good news for the Battlefield community. Based on the positivity thus far, DICE seems set to deliver on Battlefield 6 &amp;#039;s ambitious ide&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless of which franchise is borrowing from which, Battlefield will need to find a way to differentiate itself from Modern Warfare regardless. It&amp;#039;s less about the classic Call of Duty vs. Battlefield debate , but more so the fact that Ground War follows a lot of the conventions of classic Battlefield multiplayer without the trappings of destruction or variety of vehicles. The solution isn&amp;#039;t necessarily to change things up significantly, considering innovation is probably at the bottom of Battlefield &amp;#039;s list at the moment. Battlefield has its world-changing destruction mechanics, massive map design, and variety of land and air vehicles to emphasize controlled chaos. As integral parts of the gameplay loop, Battlefield should double-down or focus on these aspects that make the shooter uni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Simply put, previous Battlefield games have seen success in a modern setting before so it makes sense to return there. Some of the most popular games in the franchise like Bad Company 1/2 and Battlefield 3/4 each saw great commercial and critical success depicting modern warfare. Battlefield is in a peculiar position it&amp;#039;s honestly never really been in before, where the series got its start simulating battles of WWII but has now seen one of its worst-performing games based in WWII . Jumping back to a modern time period, as ironic as it may be, could be exactly what the franchise needs for a comeb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Reliable Call of Duty leaker Tom Henderson recently tweeted out a response to another leaker named Anton Logvinov. The Russia-based insider, while echoing claims that the game is running well, claimed that the game is something fans will not want. Henderson describes himself as a &amp;quot;long time fan of the Battlefield franchise&amp;quot; and says that he does &amp;quot;believe it’s what fans want,&amp;quot; so it will be interesting to see which leaker is ultimately correct regarding Battlefield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From a speculation standpoint, it&amp;#039;s hard to truly read between the lines here. It&amp;#039;s clear all of this prototype gameplay was shown at EA Play Live in service to getting fans excited by the potential technology that could go into the next Battlefield game, but there wasn&amp;#039;t too much shown. Considering EA Play Live premiered in June, and a new Battlefield game is planned for 2021, this footage was likely captured very early on in the game&amp;#039;s developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite numerous leaks coming out regarding Battlefield 6 , little is known about the latest game in the series. While leakers have indicated that the next Battlefield game is in good shape and is playing well, fans have wanted to know when exactly the game will be revealed — and now they may have an ans&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>EulahRickert9</name></author>
	</entry>
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