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	<title>Battlefield 6 Releases In 2021 - Versionsgeschichte</title>
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		<title>OctaviaAmey5 am 15. April 2026 um 09:09 Uhr</title>
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		<updated>2026-04-15T09:09:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 15. April 2026, 11:09 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electronic Arts is planning to release the next installment of its &lt;/del&gt;first-person shooter franchise &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield on next-generation consoles &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2022 fiscal year according to EA&#039;s Chief Operating Officer and Chief Financial Officer Blake Jorgensen&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confirmation comes in prepared remarks from EA&#039;s 2020 third quarter fiscal earnings call by Jorgensen, Chief Executive Officer Andrew Wilson, and Vice President of Investor Relations Chris Evendan &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were released Thurs&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battlefield 5 was a disappointment for many fans of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beloved series, and it seems DICE is attempting to improve &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its next installment by cutting its losses on the series&#039; lukewarm return to the European front. &lt;/del&gt;Battlefield 5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;justifiably frustrated &lt;/del&gt;that the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;never really got off the ground&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and hopefully DICE and EA will have learned their lessons from their first attempt to bring a live service model to the series. In any case&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;owners of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming consoles will have a marquee title to look forward to when **Battlefield 6 ** releases next y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other big takeaways from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;call include &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact that Madden NFL 20 &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best performing game in its series&lt;/del&gt;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30-year history, &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;live services are expected to be a primary growth driver in the 2021 fiscal year&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company will have four esports franchises in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming year&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wilson also says they will be approaching next-generation consoles &quot;with some of our top titles&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; though it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently believed &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS5 will have more &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its own exclusive titles at lau&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having sold eight million copies in its first month, and scoring 89% on Metacritic &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its PC version, &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 was one of &lt;/del&gt;the most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular games in the series and helped push the series into the mainstream even more as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;legit competitor against Call of Duty &lt;/del&gt;. [https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlefield2042pedia&lt;/del&gt;.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlefield 2042 portal guide|Https://Battlefield2042pedia&lt;/del&gt;.com&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 continued that, also embracing the same modern setting, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both games remain arguably &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most favored in the series&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BF3 remaster rumors, that seems odd &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inexplicable at this point to re-release a &lt;/del&gt;modern &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set game alongside a new modern set game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;splitting a player base they &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desperately need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep large to support large player cou&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battlefield 6 , or whatever it ends up being called, will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the twelfth game in the series that started all the way back in 2002 with the original and beloved Battlefield 1942 &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So far we have seen games set in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;present&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the past, the near future and even the far off future with the fourth game, Battlefield 2142 . The games in this series are all first-person shooters, and tend to focus on large-scale, high player count multiplayer with vehicles and destructible environments. There &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an emphasis on teamwork throughout the games, although the latter entries also feature single-player campaigns in an effort for the franchise to better compete with &lt;/del&gt;Call of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Du&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the games are often praised for their intense gameplay that rewards strategy and skill, Battlefield 5 never quite met the standard of its predecessors. EA changed its model &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;live service, foregoing the &quot;Premium Pass&quot; offered by previous games in favor of gradual free updates for everyone. As a consequence, Battlefield 5 was light on content at release, and not all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the updates were able to completely rectify &lt;/del&gt;that&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, including its disappointing Battle Royale mode . EA has said the live service model would continue for the next installment in the Battlefield &lt;/del&gt;franchise&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, despite the middling reception it recei&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since its inception in 2002 with Battlefield 1942 for PC and Mac, the Battlefield franchise has enraptured fans with each iteration. From World War II to more modern settings and even a one-off title set in the future (Battlefield 2142 – 2006), the series has been a staple in the first-person shooter genre. For better or worse, each Battlefield title is one of the most popular games to release in its launch year, with gamers rushing to get their hands on the next installment to engage in some massive gunfights with other players. However, what many fans want is a Battlefield: Bad Company 3, as it has been 10 years since Bad Company 2’s release, and the only information released regarding a continuation of that series has been speculative at b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An insider claims &lt;/del&gt;that the next &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &lt;/del&gt;game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;published by EA , &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;returning the series to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;present day setting and no one is surprised&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last two main games&lt;/del&gt;, Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;and Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V embraced period settings &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World &lt;/del&gt;War &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 and World War 2, respectiv&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DICE’s popular first-person shooter &lt;/del&gt;franchise &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will soon be returning &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2021 with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release of **&lt;/del&gt;Battlefield 6 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The developer already announced that the content update for &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 scheduled in June will &lt;/del&gt;be the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its kind for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular World War II shooter &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making waves since &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November 2018&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over its nearly two years &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive multiplayer battles&lt;/del&gt;, the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has maintained &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dedicated following&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;largest game modes &lt;/del&gt;still &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becoming quickly popula&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;DICE’s popular &lt;/ins&gt;first-person shooter franchise &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will soon be returning &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2021 with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release of **Battlefield 6 ** &lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer already announced &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content update &lt;/ins&gt;for Battlefield 5 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scheduled in June &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the last of its kind for the popular World War II shooter &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been making waves since its release in November 2018. Over its nearly two years of massive multiplayer battles, &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has maintained a large&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dedicated following&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;largest game modes still becoming quickly popula&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perhaps &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worst thing now is Battlefield is dealing with an identity crisis. Being &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gritty simulatory modern combat experience Battlefield &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;known for just isn&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t enough. Call of Duty: Modern Warfare does &lt;/ins&gt;that, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but also backs &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters like Captain Price who make &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience more memorable&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not only that&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but Modern Warfare &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version of Ground War essentially became a version of Conquest from Battlefield , minus &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;destruction. A lot of what made Battlefield special, Call &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty is now doing even bett&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A modern setting &lt;/ins&gt;for Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 is &lt;/ins&gt;the most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely choice for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time period&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World War 2 hype/interest died off pretty quickly after 2018,  &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield2042Pedia&lt;/ins&gt;.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Visit Battlefield2042Pedia&lt;/ins&gt;.com] and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 5 already touched on WW2 so &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise will likely be moving on to something new&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular Battlefield games like Bad Company &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 3/4 were also based on &lt;/ins&gt;modern &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat&lt;/ins&gt;, so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming back &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 21st century would &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a safe bet&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trite comparison&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worth noting that &lt;/ins&gt;Call of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty: Modern Warfare has seen great success in returning &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;of that franchise&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s most popular time periods as w&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since its inception in 2002 with Battlefield 1942 for PC and Mac, the Battlefield franchise has enraptured fans with each iteration. From World War II to more modern settings and even a one-off title set in the future (Battlefield 2142 – 2006), the series has been a staple in the first-person shooter genre. For better or worse, each Battlefield title is one of the most popular games to release in its launch year, with gamers rushing to get their hands on the next installment to engage in some massive gunfights with other players. However, what many fans want is a Battlefield: Bad Company 3, as it has been 10 years since Bad Company 2’s release, and the only information released regarding a continuation of that series has been speculative at b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Henderson’s comments on how &quot;feedback from 3rd parties has been overwhelmingly positive compared to previous installments&quot; should be extremely promising for fans of the series. While opinions will certainly vary on the game when it arrives, knowing that those who have had a chance to play the game early have enjoyed it is surely good news for the Battlefield community. Based on the positivity thus far, DICE seems set to deliver on Battlefield 6 &#039;s ambitious ide&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite numerous leaks coming out regarding Battlefield 6 , little is known about the latest game in the series. While leakers have indicated &lt;/ins&gt;that the next Battlefield game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is in good shape and is playing well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans have wanted to know when exactly the game &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealed — and now they may have an ans&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Modern Warfare has been wildly successful, Battlefield V hit &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slump&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game was underwhelming and did not release enough content to keep players hooked, and its battle royale, Firestorm &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;definitely did not live up to expectations. It&#039;s safe to say that &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V put the series into a bad place, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;ll be interesting to see if the next &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game can revive the series. DICE and EA may be able to make a comeback, even with the hyped release &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Ops Cold &lt;/ins&gt;War &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;later this y&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Battlefield &lt;/ins&gt;franchise &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has evolved quite a bit since the last entry in a modern setting. Loot boxes, season passes, and changes to DLC structure have all brought major shifts &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video game industry– shifts that &lt;/ins&gt;Battlefield 6 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will inevitably have to navigate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there are plenty of things fans want EA to include in &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 , there also needs to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a feeling of refinement for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aspects &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;haven&#039;t been working. Modern settings have &lt;/ins&gt;been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explored in-depth in the past by Battlefield , which should give EA a better sense of what &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans want &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms of cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Reliable Call of Duty leaker Tom Henderson recently tweeted out a response to another leaker named Anton Logvinov. The Russia-based insider, while echoing claims that the game is running well, claimed that the game is something fans will not want&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Henderson describes himself as a &quot;long time fan &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Battlefield franchise&quot; and says that he does &quot;believe it’s what fans want,&quot; so it will be interesting to see which leaker is ultimately correct regarding Battlefield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battlefield 6 is confirmed for the PS5 and Xbox Series X &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an inevitability. While fans have long awaited &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;return to Bad Company&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at this point Bad Company 3 is beginning to feel more like a pipe dream than a possibility. But&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that doesn&#039;t mean that EA has to avoid &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modern setting entirely. Battlefield 3 is &lt;/ins&gt;still &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considered one of the best entries in the franchise to this day, and there are plenty of fans that would welcome a remaster of the g&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OctaviaAmey5</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Battlefield_6_Releases_In_2021&amp;diff=56146&amp;oldid=prev</id>
		<title>OpheliaTkf am 14. April 2026 um 19:51 Uhr</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Battlefield_6_Releases_In_2021&amp;diff=56146&amp;oldid=prev"/>
		<updated>2026-04-14T19:51:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 14. April 2026, 21:51 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;capability of generating a successful battle royale game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support and care has &lt;/del&gt;to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there. Additionally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the franchise needs &lt;/del&gt;to bring &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something new or unique &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;table &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encourage players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opt&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in. Where many aspects &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made Battlefield unique before &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now core portions of most battle royale games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s still signature aspects of Battlefield &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DICE can take advantage of&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regardless, if fans lost a little faith &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firestorm&#039;s failure &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;absolutely a chance for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next battle royale mode to be bet&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To do this&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield needs to capitalize &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what makes it special &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come up with a unique &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defining feature, or &lt;/del&gt;even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One major thing &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield still has over every other shooter out there is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sheer destruction &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Frostbite engine is capable of&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destructible environments have been a mainstay &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise since Bad Company 2 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it&#039;s become such &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;non-factor in recent entries. Emphasizing how destruction can change Battlefield &#039;s battle royale would be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect integration of core mechanics with things like mortar strikes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more vehicles, anything &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dial in on the chaos Battlefield does b&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a result&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 5 &#039;s Firestorm became unplayable for many fans of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode , effectively killing any interest &lt;/del&gt;in Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s attempt at battle royale&lt;/del&gt;. So &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many other battle royales just offered more enjoyable versions of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same core experience&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so players abandoned &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience. Though partially due to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;issues &lt;/del&gt;with Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &#039;s core &lt;/del&gt;multiplayer &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firestorm &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seemed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose support from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers as they shifted focus &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fixing other modes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lack of support from both ends basically let Firestorm die off without so much as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whimper&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is a shame because there &lt;/del&gt;were &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly good bones &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its structure &lt;/del&gt;despite &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its many shortcomi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For EA&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;putting &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;back into a modern setting may also prove to be a way to win back some &lt;/del&gt;fans. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leading up &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reveal of &lt;/del&gt;Battlefield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there was a large part of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fanbase hoping for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game set &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modern times&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;is in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large part due &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;freedom it carries &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There tends to be a larger&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more diverse arsenal of weapons to play around with, not to mention &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better selection of boats&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tanks, fighter jets&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helicopters, all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which lead to combat &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feels like it&#039;s happening on a much grander sc&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On a related note&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Henderson briefly touched upon &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;topic of free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lately, it’s becoming more common to see paid &lt;/del&gt;games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implement some sort of free-to-play extension on the side&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as Call &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty: Warzone &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the multiplayer for Halo Infinite . And with EA and DICE potentially adding a battle royale mode to Battlefield 6 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it led Henderson to wonder, &quot;could EA and DICE be planning a F2P Battlefield experien&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;DICE’s popular first-person shooter franchise will soon be returning in 2021 with the release of **Battlefield 6 ** . The developer already announced that the content update for Battlefield 5 scheduled in June will be the last of its kind for the popular World War II shooter that has been making waves since its release in November 2018. Over its nearly two years of massive multiplayer battles, the game has maintained a large, dedicated following, with the largest game modes still becoming quickly popula&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to IGN, EA has reconfirmed that DICE will release Battlefield 6 in 2021. After DICE creative director Dennis Brännvall released the news regarding Star Wars: Battlefront 2’s final content update, EA gave a statement to IGN assuring the community that DICE would continue to support both Battlefield V and Battlefront 2 for the next couple years. EA then added that gamers will &quot; be getting a new DICE Battlefield game next year: ‘Longer term, the studio is focused on the future of [https://battlefield2042pedia.com/ Battlefield 2042 Game Modes|Https://Battlefield2042Pedia.Com/] that we’ll be bringing to players in 2021. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless, it will be some time until Battlefield fans find out which leaker is correct and the friendly debate on the latest game&#039;s fan appeal is fully settled. Until then, messing around with the builds of Battlefield maps in Minecraft seems like a fun way for hardcore fans to start the waiting process for the reveal, as it seems like it is going to be a long &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Via Official PlayStation Magazine , which can be viewed here , Battlefield 6 appears on a list of confirmed titles for the PlayStation 5, alongside other EA properties like Dragon Age 4 and The Sims 5 . EA has doubled down on both the consoles and release date after their announcements last month, suggesting progress is going well and no hiccups or delays are expected. In fact, OSM claims that details will be coming shortly, asking users to &quot;come back next issue for more info&quot;. While what the &quot;more info&quot; pertains to is entirely up to speculation, it&#039;s likely that the setting along with any major gameplay changes would be revealed, another signal that DICE are going ahead steadily on developm&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electronic Arts is planning to release the next installment of its first-person shooter franchise Battlefield on next-generation consoles in the 2022 fiscal year according to EA&#039;s Chief Operating Officer and Chief Financial Officer Blake Jorgensen. The confirmation comes in prepared remarks from EA&#039;s 2020 third quarter fiscal earnings call by Jorgensen, Chief Executive Officer Andrew Wilson, and Vice President of Investor Relations Chris Evendan that were released Thurs&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 was a disappointment for many fans of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beloved series&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it seems DICE is attempting to improve for its next installment by cutting its losses on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series&#039; lukewarm return &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the European front. Battlefield 5 players will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;justifiably frustrated that the game never really got off the ground&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and hopefully DICE and EA will have learned their lessons from their first attempt &lt;/ins&gt;to bring &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a live service model &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series. In any case, owners of the upcoming consoles will have a marquee title &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look forward &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when **Battlefield 6 ** releases next y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other big takeaways from the call include the fact that Madden NFL 20 is the best performing game in its series&#039; 30&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year history, &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;live services &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expected to be a primary growth driver in the 2021 fiscal year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the company will have four esports franchises in the coming year&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wilson also says they will be approaching next-generation consoles &quot;&lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some of our top titles&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; though it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently believed &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS5 will have more of its own exclusive titles at lau&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having sold eight million copies in its first month&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and scoring 89% &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metacritic for its PC version&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 3 was one of the most popular games in the series &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helped push the series into the mainstream &lt;/ins&gt;even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more as a legit competitor against Call of Duty . [https://battlefield2042pedia.com/ battlefield 2042 portal guide|Https://Battlefield2042pedia&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] 4 continued &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, also embracing the same modern setting, and both games remain arguably &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most favored in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BF3 remaster rumors&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that seems odd and inexplicable at this point to re-release &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modern set game alongside &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new modern set game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;splitting a player base they so desperately need to keep large &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support large player cou&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 6 , or whatever it ends up being called&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be the twelfth game in the series that started all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way back &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2002 with the original and beloved &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1942 &lt;/ins&gt;. So &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;far we have seen games set in the present, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;near future and even &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;far off future &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the fourth game, &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2142 . The games in this series are all first-person shooters, and tend to focus on large-scale, high player count &lt;/ins&gt;multiplayer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with vehicles and destructible environments. There is an emphasis on teamwork throughout the games&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although the latter entries &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature single-player campaigns in an effort for the franchise &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better compete with Call of Du&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the games are often praised for their intense gameplay that rewards strategy and skill, Battlefield 5 never quite met &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standard of its predecessors. EA changed its model &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;live service, foregoing the &quot;Premium Pass&quot; offered by previous games in favor of gradual free updates for everyone&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consequence&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 5 was light on content at release, and not all of the updates &lt;/ins&gt;were &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to completely rectify that, including its disappointing Battle Royale mode . EA has said the live service model would continue for the next installment &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Battlefield franchise, &lt;/ins&gt;despite &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the middling reception it recei&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since its inception in 2002 with Battlefield 1942 for PC and Mac&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise has enraptured &lt;/ins&gt;fans &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with each iteration&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From World War II &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more modern settings and even a one-off title set in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future (&lt;/ins&gt;Battlefield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2142 – 2006)&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series has been &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staple &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first-person shooter genre&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For better or worse, each Battlefield title &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the most popular games to release &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its launch year, with gamers rushing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get their hands on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next installment to engage in some massive gunfights &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other players&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what many fans want is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield: Bad Company 3&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as it has been 10 years since Bad Company 2’s release&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only information released regarding a continuation &lt;/ins&gt;of that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series has been speculative at b&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An insider claims that the next **Battlefield ** game, published by EA &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be returning &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a present day setting and no one is surprised&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The last two main &lt;/ins&gt;games, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield 1 and Battlefield V embraced period settings &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World War 1 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World War 2&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respectiv&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;DICE’s popular first-person shooter franchise will soon be returning in 2021 with the release of **Battlefield 6 ** . The developer already announced that the content update for Battlefield 5 scheduled in June will be the last of its kind for the popular World War II shooter that has been making waves since its release in November 2018. Over its nearly two years of massive multiplayer battles, the game has maintained a large, dedicated following, with the largest game modes still becoming quickly popula&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OpheliaTkf</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Battlefield_6_Releases_In_2021&amp;diff=55908&amp;oldid=prev</id>
		<title>HumbertoGabb715: Die Seite wurde neu angelegt: „&lt;br&gt;Battlefield has the capability of generating a successful battle royale game, but the support and care has to be there. Additionally, the franchise needs to bring something new or unique to the table to encourage players to opt-in. Where many aspects that made Battlefield unique before are now core portions of most battle royale games, there&#039;s still signature aspects of Battlefield that DICE can take advantage of. Regardless, if fans lost a little fai…“</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Battlefield_6_Releases_In_2021&amp;diff=55908&amp;oldid=prev"/>
		<updated>2026-04-14T17:39:48Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Battlefield has the capability of generating a successful battle royale game, but the support and care has to be there. Additionally, the franchise needs to bring something new or unique to the table to encourage players to opt-in. Where many aspects that made Battlefield unique before are now core portions of most battle royale games, there&amp;#039;s still signature aspects of Battlefield that DICE can take advantage of. Regardless, if fans lost a little fai…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Battlefield has the capability of generating a successful battle royale game, but the support and care has to be there. Additionally, the franchise needs to bring something new or unique to the table to encourage players to opt-in. Where many aspects that made Battlefield unique before are now core portions of most battle royale games, there&amp;#039;s still signature aspects of Battlefield that DICE can take advantage of. Regardless, if fans lost a little faith with Firestorm&amp;#039;s failure , there&amp;#039;s absolutely a chance for the next battle royale mode to be bet&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To do this, Battlefield needs to capitalize on what makes it special , come up with a unique and defining feature, or even both. One major thing that Battlefield still has over every other shooter out there is the sheer destruction the Frostbite engine is capable of. Destructible environments have been a mainstay for the franchise since Bad Company 2 , but it&amp;#039;s become such a non-factor in recent entries. Emphasizing how destruction can change Battlefield &amp;#039;s battle royale would be a perfect integration of core mechanics with things like mortar strikes, more vehicles, anything to dial in on the chaos Battlefield does b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a result, Battlefield 5 &amp;#039;s Firestorm became unplayable for many fans of the mode , effectively killing any interest in Battlefield &amp;#039;s attempt at battle royale. So many other battle royales just offered more enjoyable versions of the same core experience, so players abandoned the experience. Though partially due to the issues with Battlefield 5 &amp;#039;s core multiplayer modes, Firestorm also seemed to lose support from the developers as they shifted focus to fixing other modes. Lack of support from both ends basically let Firestorm die off without so much as a whimper, which is a shame because there were certainly good bones in its structure despite its many shortcomi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For EA, putting Battlefield back into a modern setting may also prove to be a way to win back some fans. Leading up to the reveal of Battlefield 5 , there was a large part of the fanbase hoping for a game set in modern times. This is in large part due to the freedom it carries with it. There tends to be a larger, more diverse arsenal of weapons to play around with, not to mention a better selection of boats, tanks, fighter jets, and helicopters, all of which lead to combat that feels like it&amp;#039;s happening on a much grander sc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On a related note, Henderson briefly touched upon the topic of free-to-play. Lately, it’s becoming more common to see paid games implement some sort of free-to-play extension on the side, such as Call of Duty: Warzone and the multiplayer for Halo Infinite . And with EA and DICE potentially adding a battle royale mode to Battlefield 6 , it led Henderson to wonder, &amp;quot;could EA and DICE be planning a F2P Battlefield experien&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;DICE’s popular first-person shooter franchise will soon be returning in 2021 with the release of **Battlefield 6 ** . The developer already announced that the content update for Battlefield 5 scheduled in June will be the last of its kind for the popular World War II shooter that has been making waves since its release in November 2018. Over its nearly two years of massive multiplayer battles, the game has maintained a large, dedicated following, with the largest game modes still becoming quickly popula&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to IGN, EA has reconfirmed that DICE will release Battlefield 6 in 2021. After DICE creative director Dennis Brännvall released the news regarding Star Wars: Battlefront 2’s final content update, EA gave a statement to IGN assuring the community that DICE would continue to support both Battlefield V and Battlefront 2 for the next couple years. EA then added that gamers will &amp;quot; be getting a new DICE Battlefield game next year: ‘Longer term, the studio is focused on the future of [https://battlefield2042pedia.com/ Battlefield 2042 Game Modes|Https://Battlefield2042Pedia.Com/] that we’ll be bringing to players in 2021. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Regardless, it will be some time until Battlefield fans find out which leaker is correct and the friendly debate on the latest game&amp;#039;s fan appeal is fully settled. Until then, messing around with the builds of Battlefield maps in Minecraft seems like a fun way for hardcore fans to start the waiting process for the reveal, as it seems like it is going to be a long &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Via Official PlayStation Magazine , which can be viewed here , Battlefield 6 appears on a list of confirmed titles for the PlayStation 5, alongside other EA properties like Dragon Age 4 and The Sims 5 . EA has doubled down on both the consoles and release date after their announcements last month, suggesting progress is going well and no hiccups or delays are expected. In fact, OSM claims that details will be coming shortly, asking users to &amp;quot;come back next issue for more info&amp;quot;. While what the &amp;quot;more info&amp;quot; pertains to is entirely up to speculation, it&amp;#039;s likely that the setting along with any major gameplay changes would be revealed, another signal that DICE are going ahead steadily on developm&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>HumbertoGabb715</name></author>
	</entry>
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