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	<title>Grand Theft Auto 5 First Person Mode - Versionsgeschichte</title>
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	<updated>2026-04-26T21:55:24Z</updated>
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		<title>Jodi36045039732 am 24. April 2026 um 10:21 Uhr</title>
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		<updated>2026-04-24T10:21:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 24. April 2026, 12:21 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unsurprisingly&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development of &lt;/del&gt;the new mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was made possible because of &lt;/del&gt;the new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consoles &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and PC&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power they offer. With development time representing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge factor&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implementing the new mode was much more complex &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just taking &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pre-existing camera &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moving it to &lt;/del&gt;the characters&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; eye-level&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And with Rockstar being&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well&lt;/del&gt;, Rockstar&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you either do it right or not at &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Previously known &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Spike Video Game Awards (VGAs)&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had a lick of paint over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last year being re-branded as VGX . While it put bigger focus on reveals such as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new generation remaster &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tomb Raider and Telltale &lt;/del&gt;Games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking on both Game of Thrones and Borderland s episodic series, the entire affair was still framed by awa&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hatred saw &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effects &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this much more than GTA V&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Being pulled from Steam Greenlight can be a death sentence to indie game developers&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as Steam &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only game in town for newcomers. Fortunately for them, Gabe Newell decided &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this wasn&#039;t &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good decision . Without extrapolating his reasoning, it&#039;s nice &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see someone in the gaming industry care about whether &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer has &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honest shot and releasing their creation, regardless of how tasteless &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content may be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The content &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these games shouldn&#039;t matter. The greater principle at stake here is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;idea that people should be free to express their ideas, a value clearly held dearly by movie&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goers but not so much by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming community&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Society has spoken about movies: we want any film&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regardless of how controversial &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;subject matter, to be available &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;public in an exercise of our right &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free speech and ideal of free expression&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The question remains when&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if ever, will society feel the same way about video games?&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first question the actors were asked was how there first got involved with the game and their feelings on it. Fonteno felt that &quot;it was an honor to be here&quot; and Ogg reportedly said, upon seeing the script, that &quot;ain&#039;t nobody else doing it.&quot; Luke elaborated on the experience itself as being &quot;really intense and very physical.&quot; Apparently the actors auditioning for the role took it very seriously, which is a great th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to IGN &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar Games parent company Take-Two Interactive revealed that GTA V made $800 million dollars &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its first day of trading&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to which they are quite understandably &quot;thrilled&quot; with&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The company revealed that the game became &quot;the highest first day retail sales of any &lt;/del&gt;title in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;history &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the company and the Grand Theft Auto series&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;For a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company that has the entire back catalog of [https://GTA5Play.com/ GTA 5 patch Notes|https://gta5play.com/] &lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well as games like Red Dead Redemption &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that is no small feat&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But that statement might still be selling this success sh&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When both &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these incidents took place&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there was controversy&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Debate ensued with two sides each offering up different points &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demanding equal validity. But Sony has been met &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost universal admonishment after pulling The Interview&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A quick search &lt;/del&gt;of The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interview mentions on Twitter reveals a starkly one-sided picture. A tweet by Judd Apatow (long-time associate of Rogen&lt;/del&gt;&#039;s&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) calling &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move by Sony &quot;disgraceful&quot; was retweeted more than 5 thousand times in 11 hours&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Until GTA V releases&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;our best look at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new first-person mode will come from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new trailer showing it off&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Needless to say (but here goes) it&#039;s very impressive. Has this new feature made &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game a guaranteed purchase &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some of you? How about heists in first-per&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The upcoming PlayStation 4 and Xbox One versions of Grand Theft Auto V won&#039;t just include new content for new and returning players to dig into. While that, combined with the improved visuals and bigger multiplayer were probably enough to entice many to make the return trip, Rockstar has implemented an entirely new feature for the upcoming version, which is sure to push people over the edge into &quot;well, I guess I really need to get this again&quot; territ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The big movie news cannot &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ignored&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony decided it will not go forward with it&#039;s plans to release The Interview, a Seth Rogen film about a plot to assassinate North Korean leader Kim Jong-Un&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony was hacked and received threats, while the number of respectable movie chains who would take the film was dwindling&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All at once, the internet &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;save for a few rogue supporters&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cried out about free speech&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bowing to terrorist demands and all-around support &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rogen &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his now-canceled film&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The equally troubling news is that no &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cares when this happens &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a video game.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The video game industry has been embroiled &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this sort of controversy for the past few weeks leading up to the news about The Interview. In two separate events&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the gaming community (&lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even some outside the gaming community) have shown a willingness to accept and often times support acts comparable to Sony&#039;s just as often as it condemns them. The first happened when Target and Kmart stores in Australia decided they would not carry &lt;/del&gt;Grand Theft Auto V &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to its depictions of violence against women . Then days &lt;/del&gt;ago, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hatred, the game that may yet actually morph into &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scolding-hot button, was pulled from Steam Greenlight .&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Until GTA V releases&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;our best look at &lt;/ins&gt;the new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person &lt;/ins&gt;mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will come from &lt;/ins&gt;the new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trailer showing it off. Needless to say &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but here goes&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s very impressive. Has this new feature made &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guaranteed purchase for some of you? How about heists in first-per&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Regarding romance in GTA V &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dan Houser (Vice President, Rockstar Games) said &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he didn&#039;t think it would work for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story Rockstar is trying to tell &lt;/ins&gt;and the characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that feature in that narrative&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;romance will not play a role in GTA V &lt;/ins&gt;, Rockstar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mentioned that each of the three protagonists will have their own set of friends that players will be able to get to know during their time in Los Santos.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So perhaps that&#039;s the reason, &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto V , secretly but steadily, hurdles towards its release&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gone into retrospect mode, announcing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first installment in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar &lt;/ins&gt;Games &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compilati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Obviously, with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet populated with rumors and big tips from supposed reliable insiders, some are understandably skeptical &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the news&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But given Vern&#039;s track record&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;others are pretty convinced. This &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of course, on top of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;logical fact &lt;/ins&gt;that a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;partnership between Rockstar Games and Nintendo for Switch &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;house GTA5 is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win-win situation for both parties and &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even bigger win for fans who are already thrilled at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thought &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being able to play &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title on&lt;/ins&gt;-the&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-go&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can remember that back in January&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vern broke out &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;news that L.A. Noire is coming &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo console which eventually came &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fruition&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He also correctly predicted the recent Nintendo Direct Date&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proving that he does have some pretty solid tipst&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first question the actors were asked was how there first got involved with the game and their feelings on it. Fonteno felt that &quot;it was an honor to be here&quot; and Ogg reportedly said, upon seeing the script, that &quot;ain&#039;t nobody else doing it.&quot; Luke elaborated on the experience itself as being &quot;really intense and very physical.&quot; Apparently the actors auditioning for the role took it very seriously, which is a great th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Been sitting on this cuz I&#039;m not sure it&#039;s really worthy of a post (because I lack the most important details) but f it&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;why not...heard awhile back more from R is &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development, from my most reliable source&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but wouldn&#039;t confirm what or when. Essentially was told it shouldn&#039;t be a surprise what title it is&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I personally fully expect a GTA &lt;/ins&gt;title &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(whatever it may be) because it makes sense since you see everyone clamoring for it &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every damn thread, and it&#039;s &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biggest game on Earth. Now watch this post get turned into Youtube videos and GoNintendo news articles again, when I said nothing at all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actual substance&lt;/ins&gt;. For &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real this is in no way confirming &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTAV port is coming&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s just my solid &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;f source giving me some info and my own educated guessing. Probably shouldn&#039;t have said anything because I have nothing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and in 6 months or a year when another R title gets announced I can claim I was right. So just ignore what I said somehow&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I blew &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;After many months &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;designing, testing, rewriting and re-testing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we settled on the four-player structure that you will experience in the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It took a ton of work from our programmers &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission designers to make it work at the level we were happy wi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let&#039;s start &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the three protagonists mentioned earlier today&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA V will allow players to take control &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three protagonists called Michael (pictured above), Trevor and Franklin. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;protagonist&#039;s all contribute to GTA V&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intertwining narrative and Rockstar allows players to freely switch between &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three characters at any time&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Later on&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luke and Fonteno reinforced the fact that the gig required large amounts of imagination because other than &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occasional prop, there was nothing in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;room&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ogg adds that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;script &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA V is brilliant and that it could have easily been 3500 pa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The upcoming PlayStation 4 and Xbox One versions of Grand Theft Auto V won&#039;t just include new content for new and returning players to dig into. While that, combined with the improved visuals and bigger multiplayer were probably enough to entice many to make the return trip, Rockstar has implemented an entirely new feature for the upcoming version, which is sure to push people over the edge into &quot;well, I guess I really need to get this again&quot; territ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;As sterling as the contents of the collection may &lt;/ins&gt;be&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,  [https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//gta5play&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Gta5play&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com] however &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we&#039;re already anxious to see Edition 2 &lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s no confusing Rockstar&#039;s real focus &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the rest of 2012 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into 2013: Grand Theft Auto V &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retailer listed the Rockstar Collection, another, GameStop , saw fit &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list its release date as March 1, 2&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aside from BioShock Infinite , we know Rockstar parent company Take-Two Interactive is looking for major revenue booster &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2013&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Game Informer teasing &lt;/ins&gt;Grand Theft Auto V &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as their December cover just hours &lt;/ins&gt;ago, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it might not be long before &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;return to Los Santos finds its way onto corporate and consumer calendars al&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jodi36045039732</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Grand_Theft_Auto_5_First_Person_Mode&amp;diff=76296&amp;oldid=prev</id>
		<title>WyattPeters937: Die Seite wurde neu angelegt: „&lt;br&gt;Unsurprisingly, development of the new mode was made possible because of the new consoles (and PC) and the power they offer. With development time representing a huge factor, implementing the new mode was much more complex that just taking the pre-existing camera and moving it to the characters&#039; eye-level. And with Rockstar being, well, Rockstar, you either do it right or not at &lt;br&gt;&lt;br&gt; &lt;br&gt;Previously known as the Spike Video Game Awards (VGAs), the…“</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Grand_Theft_Auto_5_First_Person_Mode&amp;diff=76296&amp;oldid=prev"/>
		<updated>2026-04-24T07:29:46Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Unsurprisingly, development of the new mode was made possible because of the new consoles (and PC) and the power they offer. With development time representing a huge factor, implementing the new mode was much more complex that just taking the pre-existing camera and moving it to the characters&amp;#039; eye-level. And with Rockstar being, well, Rockstar, you either do it right or not at &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Previously known as the Spike Video Game Awards (VGAs), the…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Unsurprisingly, development of the new mode was made possible because of the new consoles (and PC) and the power they offer. With development time representing a huge factor, implementing the new mode was much more complex that just taking the pre-existing camera and moving it to the characters&amp;#039; eye-level. And with Rockstar being, well, Rockstar, you either do it right or not at &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Previously known as the Spike Video Game Awards (VGAs), the show has had a lick of paint over the last year being re-branded as VGX . While it put bigger focus on reveals such as a new generation remaster of Tomb Raider and Telltale Games taking on both Game of Thrones and Borderland s episodic series, the entire affair was still framed by awa&amp;lt;br&amp;gt;Hatred saw the effects of this much more than GTA V. Being pulled from Steam Greenlight can be a death sentence to indie game developers, as Steam is essentially the only game in town for newcomers. Fortunately for them, Gabe Newell decided that this wasn&amp;#039;t a good decision . Without extrapolating his reasoning, it&amp;#039;s nice to see someone in the gaming industry care about whether a developer has an honest shot and releasing their creation, regardless of how tasteless the content may be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The content of these games shouldn&amp;#039;t matter. The greater principle at stake here is the idea that people should be free to express their ideas, a value clearly held dearly by movie-goers but not so much by the gaming community. Society has spoken about movies: we want any film, regardless of how controversial the subject matter, to be available to the public in an exercise of our right to free speech and ideal of free expression. The question remains when, if ever, will society feel the same way about video games?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first question the actors were asked was how there first got involved with the game and their feelings on it. Fonteno felt that &amp;quot;it was an honor to be here&amp;quot; and Ogg reportedly said, upon seeing the script, that &amp;quot;ain&amp;#039;t nobody else doing it.&amp;quot; Luke elaborated on the experience itself as being &amp;quot;really intense and very physical.&amp;quot; Apparently the actors auditioning for the role took it very seriously, which is a great th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to IGN , Rockstar Games parent company Take-Two Interactive revealed that GTA V made $800 million dollars in its first day of trading, to which they are quite understandably &amp;quot;thrilled&amp;quot; with. The company revealed that the game became &amp;quot;the highest first day retail sales of any title in the history of the company and the Grand Theft Auto series.&amp;quot; For a company that has the entire back catalog of [https://GTA5Play.com/ GTA 5 patch Notes|https://gta5play.com/] , as well as games like Red Dead Redemption , that is no small feat. But that statement might still be selling this success sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When both of these incidents took place, there was controversy. Debate ensued with two sides each offering up different points and demanding equal validity. But Sony has been met with almost universal admonishment after pulling The Interview. A quick search of The Interview mentions on Twitter reveals a starkly one-sided picture. A tweet by Judd Apatow (long-time associate of Rogen&amp;#039;s) calling the move by Sony &amp;quot;disgraceful&amp;quot; was retweeted more than 5 thousand times in 11 hours.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Until GTA V releases, our best look at the new first-person mode will come from the new trailer showing it off. Needless to say (but here goes) it&amp;#039;s very impressive. Has this new feature made the game a guaranteed purchase for some of you? How about heists in first-per&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The upcoming PlayStation 4 and Xbox One versions of Grand Theft Auto V won&amp;#039;t just include new content for new and returning players to dig into. While that, combined with the improved visuals and bigger multiplayer were probably enough to entice many to make the return trip, Rockstar has implemented an entirely new feature for the upcoming version, which is sure to push people over the edge into &amp;quot;well, I guess I really need to get this again&amp;quot; territ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The big movie news cannot be ignored: Sony decided it will not go forward with it&amp;#039;s plans to release The Interview, a Seth Rogen film about a plot to assassinate North Korean leader Kim Jong-Un. Sony was hacked and received threats, while the number of respectable movie chains who would take the film was dwindling. All at once, the internet (save for a few rogue supporters) cried out about free speech, bowing to terrorist demands and all-around support for Rogen and his now-canceled film. The equally troubling news is that no one cares when this happens to a video game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The video game industry has been embroiled in this sort of controversy for the past few weeks leading up to the news about The Interview. In two separate events, the gaming community (and even some outside the gaming community) have shown a willingness to accept and often times support acts comparable to Sony&amp;#039;s just as often as it condemns them. The first happened when Target and Kmart stores in Australia decided they would not carry Grand Theft Auto V due to its depictions of violence against women . Then days ago, Hatred, the game that may yet actually morph into a scolding-hot button, was pulled from Steam Greenlight .&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>WyattPeters937</name></author>
	</entry>
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