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	<title>Review: Call Of Duty: Modern Warfare Remastered - Versionsgeschichte</title>
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	<updated>2026-04-22T14:07:17Z</updated>
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		<title>AnnettHacker am 22. April 2026 um 10:10 Uhr</title>
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		<updated>2026-04-22T10:10:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 22. April 2026, 12:10 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call of Duty: Modern Warfare Remastered had a tough job to &lt;/del&gt;complete&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Not only did it have to match player’s nostalgic expectations&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but also remain fun after nine years&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in some ways&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s successful&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;campaign &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resonates today as much it did &lt;/del&gt;nine years &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ago&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Multiplayer is still a blast, and the visual overhaul is the best any &lt;/del&gt;remaster &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has ever received&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What Raven &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accomplished &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it has its limits&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their strict dedication to not tampering with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original formula means that the flaws from 2007 are clearly visible. Issues that were fixed in later &lt;/del&gt;Call of Duty &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;titles are left unchecked &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Warfare Remastered, and it can drag the experience down&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the end, &lt;/del&gt;Call of Duty&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Modern Warfare Remastered &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a solid remaster that enhances the original game with beautiful new visuals &lt;/del&gt;and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little bit &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra multiplayer content, but Raven Software may have stuck to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original a little too much&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A few tweaks would have gone a long way to fixing some balancing issues, but for those looking for a blast from the past, this works just fine&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; The time it takes &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hack a target has been decreased &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 second &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 seconds &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;**Developer Comments: ** Sombra often had difficulty hacking enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even when she surprised &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This change should help her execute hacks more eas&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reasons why &lt;/del&gt;Tracer was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make it in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game could be that Blizzard didn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t have to look very far for  [https://Factnew.com https://Factnew&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com] &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inspiration for their spunky heroine. After &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge successes of their main three franchises ( Diablo , Starcraft, and Warcraft )&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard sought to create a new franchise to add to their dominant and venerable ranks. The project was codenamed &quot;Titan&quot; &lt;/del&gt;and it was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massively multiplayer online sci-fi epic. Little was known of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it suffered through a lengthy seven years in development before finally being canceled in 2&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to the developers&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tracer, Reaper, and Widowmaker were &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initial three heroes worked on by the team&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Tracer being &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her design &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all about speed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;why her iconic look is inspired by both fighter pilots and track athletes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character was refined&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the creative teams ended up liking Lena so much that &lt;/del&gt;she &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;automatically became &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s &quot;mascot&quot; despite not being intended as one&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creative director Chris Metzen even likened her &lt;/del&gt;to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain wall&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crawler&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saying that Tracer became a &quot; Spider-Man type character&quot; for them&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saying &quot;She&#039;s so rad&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it feels good to leverage her in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;front of story ide&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&#039;re wondering what games were eligible to be nominated&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the pool includes &quot;any video game which was released&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made publicly available &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consumers, during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year 2016, irrespective &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platform or delivery medium&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is eligible for nomination. Upgrades, expansions and mission packs are not eligible.&quot; All professional developers who are part &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;International Choice Awards Network were eligible to provide nominati&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course, multiplayer is what &lt;/del&gt;Call of Duty &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is all about&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Raven Software has put &lt;/del&gt;a lot of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time and effort into remastering the experience. Everything you had &lt;/del&gt;in Call of Duty 4&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Modern Warfare is here&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then there’s some new content thrown in, as well&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First off&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game launches with ten maps - Ambush, Backlot, Bog, Crash, Crossfire, District, Downpour, Overgrown, Shipment, and Vacant – with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remaining six - Bloc, Countdown, Pipeline, Showdown, Strike, and Wet Work – coming in December&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have all the guns, &lt;/del&gt;attachments, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perks, and game modes from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there are no new weapons&lt;/del&gt;, Raven &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has included new weapon skins &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlock through challenges. A new inspect mode (accessed by pressing down on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d-pad) allows you to view your skins up close in-game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are also new character patches and weapon stickers to place on your character and gun for a little extra personalization, and best of all, none of these items are locked beyond Supply Drops&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are even a few new &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes such as Kill Confirmed thrown in&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Built &lt;/del&gt;as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first step towards humanity&#039;s renewed exploration &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;space&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Horizon Lunar Colony’s goal was &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;examine &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effects of prolonged extraterrestrial habitation—on human &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ape alike&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The scientists’ research proved &lt;/del&gt;incredibly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promising...until, suddenly, all contact and communications with the base were l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The Overwatch beta smashed all kinds of records when &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was released&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It attracted an incredible 9.7 million players&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who logged &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;total of 81 million hours played during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beta&#039;s runtime. This resulted &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peak &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hype &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet chatter about Blizzard&#039;s new IP. It did have some unintended (but not entirely unexpected) effects&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however. Searches for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch characters on adult sites went up a staggering amount&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Pornhub seeing a crazy 817% increase in searches for the &lt;/del&gt;game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The site released several statistics about the most searched terms&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tracer proved to be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular by a large margin&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perhaps as a response &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this, X&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rated material depicting the characters started appearing everywhere. This is par &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the course usually&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the sheer prevalence of Overwatch smut led Blizzard &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start cracking down on creators and issuing DMCA takedown noti&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aside from the &lt;/ins&gt;complete &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual overhaul, Raven Software has left the campaign intact as is, with all the same content&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mechanics&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus modes. The same can be said about extra content, although now PlayStation users can collect trophies&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something that wasn&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t patched in the original version&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For those who’ve played the Call of Duty 4 &lt;/ins&gt;campaign &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a lot over the past &lt;/ins&gt;nine years, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s nothing new for you in &lt;/ins&gt;the remaster. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The fact that nothing &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changed &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both refreshing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and a hindrance&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playing an old-school boots-on-&lt;/ins&gt;the&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-ground, non-set piece oriented &lt;/ins&gt;Call of Duty &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign puts things &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perspective&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A grounded &lt;/ins&gt;Call of Duty &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entertaining, &lt;/ins&gt;and&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, in hindsight, makes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent games look out of control&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Voting started on December 24th, and ended on January 21st. Each voter was asked &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give ten preferences in order, with the first game scoring four points, second and third scoring three, ranks &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six scoring two points, and the rest only one. Two honorable mentions were also allowed, but scored no points&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &quot;Dragons&quot;, Hanzo is seen visiting a shrine, where he lights incense as part of his annual prayer for his brother. The shrine holds a sword with a light blue hilt&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which also has a chunk missing out of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blade&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Was this the weapon that Hanzo used to try and kill his brot&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters in Overwatch have instantly recognizable voices, and &lt;/ins&gt;Tracer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is no exception. English actress Cara Theobold &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hired &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Tracer her signature peppy tones and, judging from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s popularity, she did a fantastic job&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;voice cast list was released, fans scrambled to find &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actors&#039; previous work&lt;/ins&gt;, and it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turns out that Cara&#039;s first acting job &lt;/ins&gt;was a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recurring role as a kitchen maid in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hugely popular British period drama series&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Downton Abb&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Much like Genji&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casting &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role of D.VA requires a bit of care&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as much of her time is spent within &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confines of a suit&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Song &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;required to step out of the suit and stand on her own, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jamie Chung &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;our pick to help make the character stand out&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The actress&#039; work in Big Hero 6 as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spunky&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mechanically obsessed Go Go should be a pretty good indication as to what kind of magic &lt;/ins&gt;she &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could bring to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screen in this r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The BioShock games have excellent combat and tremendous worlds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With an arsenal of firearms and magical powers at your fingertips, BioShock perfectly blends combat and strategy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;produce some of the smoothest shooter games you’ll ever find. Each game additionally includes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thought&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provoking dystopia with a disturbing mix of hope&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horror&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;satire&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nostalgia for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;American Dr&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With beautiful settings&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fun campaigns&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;excellent multiplayer, Halo continues &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greatest shooter franchises ever made. Call &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty differs greatly from Halo &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but Infinite Warfare draws so heavily from Halo that most fans &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infinite Warfare would have much more fun with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Halo ser&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The recent &lt;/ins&gt;Call of Duty &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;managed to fix &lt;/ins&gt;a lot of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;issues found &lt;/ins&gt;in Call of Duty 4&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The infinitely respawning enemies are a hassle&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it’s never clear how far forward the player has to push before they stop coming&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Likewise&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons found on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground are &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;barebones version&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like using &lt;/ins&gt;attachments, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then you better hope you don’t run out of ammo with the weapons you start &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level with&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both of these should have been easy fixes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;Raven &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Software’s strict dedication &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preserving &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original [https://factnew&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ FPS Game tips] means critical alterations couldn’t be implemented&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They aren’t &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaking, but they show off just how old Modern Warfare really is&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genji&#039;s Deflect ability also has another use in battle, though you need to have amazing timing to pull it off, &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can only use it for two seconds before it needs to recharge. When Hanzo uses his Dragonstrike ultimate attack, it is possible for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genji player to get in front &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him as the dragons are let loose and hit it right back. If the Deflect ability is used at the right time&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then it is possible &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reflect &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dragons right back at Hanzo &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his teammates&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is &lt;/ins&gt;incredibly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;difficult to pull off but is devasting if you can do&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, once again, Raven Software’s dedication to preserving the game rears its ugly head. While Modern Warfare Remastered’s multiplayer component is enjoyable, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feels extremely outdated as mechanics that were fixed in future entries are broken here&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infamous perks like Martyrdom, Frag Grenades x3, and Juggernaut are still present; there’s no effective counter for killstreaks&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;winning team can easily drown &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;losing team &lt;/ins&gt;in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;barrage &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UAVs, airstrikes, and helicopters; &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of course&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;infamous quickscoping&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which Infinity Ward is patching out of their latest Call of Duty &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to backlash&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oh&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can&#039;t forget about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noobtubes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raven Software’s dedication is admirable but should have been more lenient when it came &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;balancing. When other Call of Duty games have removed perks like Martyrdom for balancing reasons or gave players lock&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on weapons to counter killstreaks &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;balancing purposes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then it’s probably best &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include those changes.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AnnettHacker</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Review:_Call_Of_Duty:_Modern_Warfare_Remastered&amp;diff=71004&amp;oldid=prev</id>
		<title>AdaStopford497: Die Seite wurde neu angelegt: „&lt;br&gt;Call of Duty: Modern Warfare Remastered had a tough job to complete. Not only did it have to match player’s nostalgic expectations, but also remain fun after nine years, and in some ways, it&#039;s successful. The campaign resonates today as much it did nine years ago, the Multiplayer is still a blast, and the visual overhaul is the best any remaster has ever received. What Raven has accomplished is impressive, but it has its limits. Their strict dedicat…“</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Review:_Call_Of_Duty:_Modern_Warfare_Remastered&amp;diff=71004&amp;oldid=prev"/>
		<updated>2026-04-22T07:16:23Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Call of Duty: Modern Warfare Remastered had a tough job to complete. Not only did it have to match player’s nostalgic expectations, but also remain fun after nine years, and in some ways, it&amp;#039;s successful. The campaign resonates today as much it did nine years ago, the Multiplayer is still a blast, and the visual overhaul is the best any remaster has ever received. What Raven has accomplished is impressive, but it has its limits. Their strict dedicat…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Call of Duty: Modern Warfare Remastered had a tough job to complete. Not only did it have to match player’s nostalgic expectations, but also remain fun after nine years, and in some ways, it&amp;#039;s successful. The campaign resonates today as much it did nine years ago, the Multiplayer is still a blast, and the visual overhaul is the best any remaster has ever received. What Raven has accomplished is impressive, but it has its limits. Their strict dedication to not tampering with the original formula means that the flaws from 2007 are clearly visible. Issues that were fixed in later Call of Duty titles are left unchecked in Modern Warfare Remastered, and it can drag the experience down. In the end, Call of Duty: Modern Warfare Remastered is a solid remaster that enhances the original game with beautiful new visuals and a little bit of extra multiplayer content, but Raven Software may have stuck to the original a little too much. A few tweaks would have gone a long way to fixing some balancing issues, but for those looking for a blast from the past, this works just fine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The time it takes to hack a target has been decreased from 1 second to 0.8 seconds &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Developer Comments: ** Sombra often had difficulty hacking enemies, even when she surprised the target. This change should help her execute hacks more eas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the reasons why Tracer was the first to make it in the game could be that Blizzard didn&amp;#039;t have to look very far for  [https://Factnew.com https://Factnew.Com] the inspiration for their spunky heroine. After the huge successes of their main three franchises ( Diablo , Starcraft, and Warcraft ), Blizzard sought to create a new franchise to add to their dominant and venerable ranks. The project was codenamed &amp;quot;Titan&amp;quot; and it was to be a massively multiplayer online sci-fi epic. Little was known of the game, but it suffered through a lengthy seven years in development before finally being canceled in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to the developers, Tracer, Reaper, and Widowmaker were the initial three heroes worked on by the team, with Tracer being the first. Her design is all about speed, which is why her iconic look is inspired by both fighter pilots and track athletes. As the character was refined, the creative teams ended up liking Lena so much that she automatically became the game&amp;#039;s &amp;quot;mascot&amp;quot; despite not being intended as one. Creative director Chris Metzen even likened her to a certain wall-crawler, saying that Tracer became a &amp;quot; Spider-Man type character&amp;quot; for them, saying &amp;quot;She&amp;#039;s so rad, and it feels good to leverage her in the front of story ide&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;re wondering what games were eligible to be nominated, the pool includes &amp;quot;any video game which was released, and made publicly available to consumers, during the year 2016, irrespective of platform or delivery medium, is eligible for nomination. Upgrades, expansions and mission packs are not eligible.&amp;quot; All professional developers who are part of the International Choice Awards Network were eligible to provide nominati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, multiplayer is what Call of Duty is all about, and Raven Software has put a lot of time and effort into remastering the experience. Everything you had in Call of Duty 4: Modern Warfare is here, and then there’s some new content thrown in, as well. First off, the game launches with ten maps - Ambush, Backlot, Bog, Crash, Crossfire, District, Downpour, Overgrown, Shipment, and Vacant – with the remaining six - Bloc, Countdown, Pipeline, Showdown, Strike, and Wet Work – coming in December. Then you have all the guns, attachments, perks, and game modes from the original game. While there are no new weapons, Raven has included new weapon skins to unlock through challenges. A new inspect mode (accessed by pressing down on the d-pad) allows you to view your skins up close in-game. There are also new character patches and weapon stickers to place on your character and gun for a little extra personalization, and best of all, none of these items are locked beyond Supply Drops. There are even a few new game modes such as Kill Confirmed thrown in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Built as a first step towards humanity&amp;#039;s renewed exploration of space, the Horizon Lunar Colony’s goal was to examine the effects of prolonged extraterrestrial habitation—on human and ape alike. The scientists’ research proved incredibly promising...until, suddenly, all contact and communications with the base were l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Overwatch beta smashed all kinds of records when it was released. It attracted an incredible 9.7 million players, who logged a total of 81 million hours played during the beta&amp;#039;s runtime. This resulted in a peak of hype and internet chatter about Blizzard&amp;#039;s new IP. It did have some unintended (but not entirely unexpected) effects, however. Searches for the Overwatch characters on adult sites went up a staggering amount, with Pornhub seeing a crazy 817% increase in searches for the game. The site released several statistics about the most searched terms, and Tracer proved to be the most popular by a large margin. Perhaps as a response to this, X-rated material depicting the characters started appearing everywhere. This is par for the course usually, but the sheer prevalence of Overwatch smut led Blizzard to start cracking down on creators and issuing DMCA takedown noti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdaStopford497</name></author>
	</entry>
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