<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de-AT">
	<id>https://radwiki.fh-joanneum.at/index.php?action=history&amp;feed=atom&amp;title=Wuthering_Waves%3A_Character_Tier_List</id>
	<title>Wuthering Waves: Character Tier List - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://radwiki.fh-joanneum.at/index.php?action=history&amp;feed=atom&amp;title=Wuthering_Waves%3A_Character_Tier_List"/>
	<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;action=history"/>
	<updated>2026-04-19T09:30:20Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Radiologietechnologie Wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;diff=2657&amp;oldid=prev</id>
		<title>AWADenice9 am 11. März 2026 um 22:25 Uhr</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;diff=2657&amp;oldid=prev"/>
		<updated>2026-03-11T22:25:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de-AT&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 12. März 2026, 00:25 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lingyang: Lingyang is a melee DPS &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a unique playstyle that divides opinions. Like Calcharo and Encore, he deals most of his damage during his Ultimate, which enhances his normal combos. During his Ultimate, Lingyang is &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;air, essentially flying, making him a good choice for players that enjoy such a combat style&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nevertheless, while this flying ability is unique, it also presents challenges. Players have limited control over direction and dodging, and issues with hitboxes can cause missed attacks, resulting in potential significant damage loss. Nevertheless, he is quite beginner-friendly and easy to master as far as his combos go, since they &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially executable with button&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mashing. In short&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;despite Lingyang&#039;s &lt;/del&gt;unique &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playstyle, his lower damage output compared &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Encore or Calcharo him less appealing as a main damage dealer. Priority:&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act 3 &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ominous Star&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main Quest Chapter 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act 5 &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rewinding Raindrops&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stygian Lacrimosa (Whining Aix&#039;s Mire) Shadows of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Past (Tiger&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maw Mine) We Promise&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We Deliver (Sea of Flames) Glorious Loong&#039;s Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the environment and scenery are visually fairly indistinct from what we saw, they were interesting enough, with materials to gather, enemies to defeat, and puzzles to solve. We played through a brief logic puzzle that was just above the boss fight demo, and it was a Tetris block-style conundrum that was a fun distraction. Obviously, &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;puzzle isn&#039;t enough to judge an entire game&#039;s worth &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open world content so it&#039;s mostly speculation at this point, but based on other closed beta impressions/streams it **looks like &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world of &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wutheringtide&lt;/del&gt;.com/ Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story guide&lt;/del&gt;] Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will have more than enough on offer to keep people interested in its early days &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Embark on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main story quest&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dedicating approximately 35-45 minutes solely &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its completion until a certain point. Avoid any distractions such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side missions, overworld exploration, or echo obtaining, and instead, &lt;/del&gt;focus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solely &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following the main storyline&#039;s progression and reaching the t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong&#039;s Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;System Mechanics How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fix Failed Error How to Fix Music How to Play on Mac How to Fix Controller Problems How to Fix &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verifying File Integrity&#039; Error How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fix &#039;Gateway Connection&#039; Error How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fix Lag How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Delete Account Best Game Sett&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability to boost &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teammate&#039;s Resonance Liberation &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fusion DMG &lt;/del&gt;makes her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quick swap team&lt;/del&gt;. However, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlike characters like Yinlin and Zhezhi&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli &lt;/del&gt;is not a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waste as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary DPS. She pairs well with Resonators like Encore, who benefits fully &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli&#039;s Fusion and Resonance Liberation DMG bonus&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Yinlin, who works best in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quick swap style&lt;/del&gt;. One bad thing about &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli &lt;/del&gt;is that she &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be tough to use, as the timing of &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rotation is quite demand&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; long-anticipated official launch is finally here&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans of Kuro Games&#039; franchise, as well as enthusiasts of open-world RPGs , have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new game to experience &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;immerse themselves in . However, since &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game involves Gacha elements &lt;/del&gt;to collect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters, some players, especially those planning to play &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;F2P&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might feel inclined &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reroll to start &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their desired characters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortunately&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game launches &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;numerous &lt;/del&gt;rewards &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and a beginner Gacha system&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making it easier for players to obtain 5-star characters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here&#039;s how players can efficiently reroll in Wuthering Wav&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get All Free Characters How to Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How to Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As mentioned earlier, players may spend considerable &lt;/del&gt;time &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating new accounts, particularly if they aim for Jiyan through limited pulls. However, if Jiyan isn&#039;t the priority&lt;/del&gt;, players should &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be able to obtain &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desired &lt;/del&gt;characters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within a few rerolls. This is because&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;F2P players will likely have more access to standard pulls than limited banner pulls&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here&#039;re all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quick steps (spoiler-free) &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reroll&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves might carry multiple similarities to Genshin Impact &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but combat and &lt;/del&gt;team &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;building &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where Wuthering Waves takes a &lt;/del&gt;different &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;approach&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having &lt;/del&gt;three &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters in one team &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the work puts more pressure &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best teams &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every DPS&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Considering Calcharo is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best DPS in the standard banner&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rovers may want to start their team-building journey by learning the best Calcharo team comp &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Wav&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves has some of the best &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;designs &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gacha genre&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their characters &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not just good&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looking&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’re also great at having their own &lt;/ins&gt;unique &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;identity when it comes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat and synergizing toget&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stable and Experimental Zones are permanent&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with their challenges remaining the same, offering one-time rewards for collecting all crests &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1800 Asterite in total, among other rewards&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Conversely, the Hazard Zone’s rotating phases provide an ongoing challenge with varied enemies&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing players to earn rewards &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Up to 700 Asterite each rotation&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;repeatedly as long as they can complete &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;required crests in each rotation. Players will also be able to collect Hazard Records as they progress, allowing them to obtain additional rewarsd including Phantom Skins for Echo&lt;/ins&gt;&#039;s, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Premium Tuner, Credits and m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhezhi is &lt;/ins&gt;one of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest off-field DPS in &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wutheringtide&lt;/ins&gt;.com/ Wuthering Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Collectibles&lt;/ins&gt;] Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However, damage is not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only thing she does. First, all of her hits are considered Basic Attack&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making her easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she simply must &lt;/ins&gt;focus on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Basic Attack &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong&#039;s Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Head northeast towards Jinzhou City and grab the relic from the hill. If it’s not there, you&#039;ve probably picked it up during the tutorial when heading &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinzhou for the first time with the other characters in Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will encounter various dialogues and steps throughout their journey. In short, the opportunity for pulling won&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t arise until after the following sequence of events: Yangyang joins the roster, followed by a challenging boss battle, reaching the town, then Chixia joins the roster, and then a dialogue with Mortefi in the academy. Finally, players will need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete the tutorial pull &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtain Baizhi. After completing these steps, players will gain access &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;banners and their mail, where they can claim pre-register and other rewards necessary for pull&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a starter character, Chixia’s gameplay is extremely simple and offers nothing but shoot enemies until they’re down. &lt;/ins&gt;Her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Chain greatly improves &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG &lt;/ins&gt;and makes her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viable as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main DPS&lt;/ins&gt;. However, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she will still be underwhelming when compared to some of the top-tier DPS units in Wuthering Wav&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Havoc Rover can inflict a lot of DMG with their Basic ATK or Resonance Liberation. No matter how you choose to play them&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’re strong enough to get the job done . The only problem the Havoc Rover has &lt;/ins&gt;is not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dedicated Support that can buff their &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Carlotta is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather straightforward character that can be played &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a safe distance&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given her Pistols weapon makes her &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proper ranged unit&lt;/ins&gt;. One bad thing about &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her &lt;/ins&gt;is that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her hits are mostly single-target, and &lt;/ins&gt;she &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a long cooldown on &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best s&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just south of Qichi Village where Scar ambushed Rovers in &lt;/ins&gt;Wuthering Waves , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can find &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cave entrance near the Resonance Beacon. Enter it &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;climb one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roots &lt;/ins&gt;to collect the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;floating Sonance Cas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Camellya doesn&#039;t have a one-shot damage that looks as fancy &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinhsi&#039;s&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her small damage stacks up enough &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place her on the top of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Jianzhou Magistrate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Camellya also has a much better AoE than Jinhsi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making her &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better choice against a horde of enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sonance Casket is a crucial resource in Wuthering Waves . Players can exchange it &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Relic Merchant in Jinzhou city for various &lt;/ins&gt;rewards&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The more you collect&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the more the merchant will offer rewards&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luckily, Central Plains has many Sonance Caskets that will surely help Rovers satisfy the Relic Merch&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the levels within each tower increase in difficulty as players progress, the same levels across different towers within the same zone have similar difficulty, enemy levels, and requirements. This structured progression ensures that players must fully complete one zone before moving on &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the n&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Make Good Use of Echo System: While getting a perfect 5-star echo with optimal sub-stats might take a long &lt;/ins&gt;time, players should &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atleast focus on equipping all &lt;/ins&gt;their characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the highest rarity, and of correct sets&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while aiming for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suitable main stats&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and keep an eye on the Echo Skill&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having the right Echo Skill for a character can help with clearing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content easier, especially if these Echos can dish out massive damage, or provide buffs or benefits &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the entire pa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms of team requirements by zone&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Stable Zone requires only one &lt;/ins&gt;team&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as the Vigor cost &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minimal, whereas the Experimental Zone requires two &lt;/ins&gt;different &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teams due to higher Vigor demands&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Hazard Zone requires &lt;/ins&gt;three &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different teams &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manage the Vigor effectively for &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;towers within this zone. Players can swap team members between levels as long as they have enough Vigor remaining &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters. Strategic planning is necessary to ensure that characters with sufficient Vigor are available &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher levels or more challenging towers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video above&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players can see how vigor system &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stable Zone wo&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AWADenice9</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;diff=2616&amp;oldid=prev</id>
		<title>CaitlinTjangamar am 11. März 2026 um 22:12 Uhr</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;diff=2616&amp;oldid=prev"/>
		<updated>2026-03-11T22:12:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de-AT&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 12. März 2026, 00:12 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will need to reach Union Level 15 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete A lone &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abyss Tutorial Quest to unlock access to the Tower of Adversity. As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tutorial quest, it only involves &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few dialogues&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and allows access to Tower of Adversity. Once unlocked&lt;/del&gt;, it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becomes a permanent feature, providing ongoing &lt;/del&gt;challenges &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and rewards&lt;/del&gt;. Players can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fast Travel &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower of Adversity&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is on the east side of Hualong&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Central Pla&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One other important Wuthering Waves resource is ore - found in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various rocks that look suspiciously interactable during exploration. Smashing these rocks inevitably yields different types of ore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is a unique type &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resource most important in weapon crafting and ascension. Because weapons play such a vital role in character builds, keeping an eye out for ore is also advised while traveling around the &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief hands-on - &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during conversation &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wide array of content immediately available&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when I asked about post&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch plans&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there wasn&lt;/del&gt;&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a concrete answer but &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obvious indication it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something that&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already a consideration. There&#039;s also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hands-&lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the second &lt;/del&gt;closed beta &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are a direct result of players&#039; complaints from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first round &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;testing, with some pretty drastic redesigns already made &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specific Echoes and high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rarity materials that can be exchanged all impact progression and should be used whenever possible&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clutter can hinder a player&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;push them to be uncertain about what is needed&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hoard&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectro Rover in Wuthering Waves mostly relies on their &lt;/del&gt;Resonance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberation to deal &lt;/del&gt;DMG. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After acquiring their S4&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rover will have the ability to slightly heal the team &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can transition them into &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more Supportive role&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they still have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limit &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their DMG and utility in com&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The last thing you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d want &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being stuck in an attack animation &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the boss &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;front unleashes a one-shot attack&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To prevent this from happening&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s highly recommended &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;head over to your character tab and read all five main abilities &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resonator that you&#039;re using . These include their basic attacks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavy attacks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mid-air attacks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forte Circuit&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Liberation, Intro skill, and Outro sk&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General How to Get All Free Characters How to Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How to Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The amount of Wuthering Waves resources available can seem overwhelming at first&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but having them broken down into categories - which ones affect Resonator convene attempts&lt;/del&gt;, for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instance&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;versus which ones allow for those same Resonators to level up once acquired - is an easy way to make it a little less intimidating. There&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s certainly a lot of depth in Kuro Games&#039; open-world gacha game at launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blessing and a curse &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Too much farming of resources can drive players away eventually, while too little feels like content &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a little bar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves , so far, has created enough exciting opportunities to search for and use its resources to make time spent within its world feel useful&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with account progression tangible and entertaining. Looking closely &lt;/del&gt;at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;competitors like Genshin Impact reveals what &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now has to av&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Wuthering Waves employs a 3-unit combat system with a design focus on swapping between them at beneficial times ** during battle to maximize their synergies. It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not ground-breaking&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the implementation is excellent - slowly building up a charge bar while using abilities and properly timing dodges allows &lt;/del&gt;players to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then swap into a new unit that has an immediate effect upon entering the battlefield&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We didn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t get a chance to really examine what those abilities are, but they seem to range from doing damage to setting up better positioning &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new skill in&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it might be very enticing to go around the open world and explore as soon as you land in the game, it&#039;s still highly recommended to progress the main story until you can unlock your dailies . Once you have these unlocked, you can start playing at your own p&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduces an enormous first map for players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explore as soon as they log into the game. The game world has several sections with varying themes, effects&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terrain, allowing players to discover every hidden secret should they explore thoroug&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With **&lt;/del&gt;Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** available now , the latest adventure-RPG gacha game has waded into an already deeply competitive market populated by &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number of heavy hitters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With Genshin Impact comparisons &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most common, it&#039;s a matter of keeping very good company &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title developed by Kuro Games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is heavily inspired &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HoYoverse&#039;s Teyvat but distinguishes itself with a number of savvy innovations. Slick combat and a varied traversal system are just a few things that feel fresh, but one thing that&#039;s extremely familiar is [https://Www.wutheringtide.com/ &lt;/del&gt;Wuthering &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Waves Events] Waves &#039; resource syst&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Lingyang: Lingyang is a melee DPS character with a unique playstyle that divides opinions. Like Calcharo &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Encore, he deals most of his damage during his Ultimate, which enhances his normal combos. During his Ultimate, Lingyang is &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;air, essentially flying, making him &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good choice for players that enjoy such &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat style. Nevertheless&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while this flying ability is unique&lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also presents &lt;/ins&gt;challenges. Players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have limited control over direction and dodging, and issues with hitboxes &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cause missed attacks, resulting in potential significant damage loss. Nevertheless, he is quite beginner-friendly and easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;master as far as his combos go&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since they are essentially executable with button&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mashing. In short, despite Lingyang&#039;s unique playstyle, his lower damage output compared to Encore or Calcharo him less appealing as a main damage dealer. Priority:&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1, Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix&#039;s Mire) Shadows of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Past (Tiger&#039;s Maw Mine) We Promise&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We Deliver (Sea &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Flames) Glorious Loong&#039;s Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environment &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scenery are visually fairly indistinct from what we saw, they were interesting enough, &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;materials to gather, enemies to defeat, and puzzles to solve&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We played through &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief logic puzzle that was just above the boss fight demo&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was a Tetris block&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style conundrum that was a fun distraction. Obviously&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one puzzle isn&lt;/ins&gt;&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough to judge &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worth of open world content so it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mostly speculation at &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point, but based &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other &lt;/ins&gt;closed beta &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressions/streams it **looks like &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Www.wutheringtide.com/ Wuthering Waves Story guide] Waves will have more than enough on offer to keep people interested &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its early days &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Embark on the main story quest, dedicating approximately 35&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;45 minutes solely to its completion until a certain point&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Avoid any distractions such as side missions, overworld exploration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or echo obtaining&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and instead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus solely on following the main storyline&#039;s progression &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reaching the t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong&#039;s Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;System Mechanics How to Fix Failed Error How to Fix Music How to Play on Mac How to Fix Controller Problems How to Fix &#039;Verifying File Integrity&#039; Error How to Fix &#039;Gateway Connection&#039; Error How to Fix Lag How &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Delete Account Best Game Sett&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her ability to boost her teammate&#039;s &lt;/ins&gt;Resonance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberation &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fusion &lt;/ins&gt;DMG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes her perfect for a quick swap team&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlike characters like Yinlin and Zhezhi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli is not a waste as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary DPS&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She pairs well with Resonators like Encore, who benefits fully from Changli&#039;s Fusion and Resonance Liberation DMG bonus, or Yinlin&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who works best in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quick swap style. One bad thing about Changli is that she can be tough &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use, as the timing of her rotation is quite demand&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Wuthering Waves &lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long-anticipated official launch &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finally here, fans of Kuro Games&#039; franchise, as well &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enthusiasts of open-world RPGs , have a new game to experience and immerse themselves &lt;/ins&gt;in . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since the game involves Gacha elements &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect most &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some players&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially those planning to play as F2P&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might feel inclined to reroll to start the game with their desired characters. Fortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game launches with numerous rewards and a beginner Gacha system&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making it easier for players to obtain 5-star characters. Here&#039;s how players can efficiently reroll in Wuthering Wav&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General How to Get All Free Characters How to Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How to Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As mentioned earlier&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players may spend considerable time creating new accounts&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particularly if they aim &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jiyan through limited pulls. However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if Jiyan isn&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t the priority&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players should &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to obtain their desired characters within &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few rerolls&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because&lt;/ins&gt;, at the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;F2P &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will likely have more access &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standard pulls than limited banner pulls&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re all the quick steps (spoiler-free) &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reroll&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might carry multiple similarities &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but combat &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team building is where &lt;/ins&gt;Wuthering Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different approach&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having three characters in one team to do all the work puts more pressure on finding &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best teams &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every DPS. Considering Calcharo is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best DPS in the standard banner&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rovers may want to start their team-building journey &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learning the best Calcharo team comp in &lt;/ins&gt;Wuthering &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wav&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CaitlinTjangamar</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;diff=2467&amp;oldid=prev</id>
		<title>LilianSatterfiel: Die Seite wurde neu angelegt: „Players will need to reach Union Level 15 and complete A lone in the Abyss Tutorial Quest to unlock access to the Tower of Adversity. As a Tutorial quest, it only involves a few dialogues, and allows access to Tower of Adversity. Once unlocked, it becomes a permanent feature, providing ongoing challenges and rewards. Players can Fast Travel to Tower of Adversity, which is on the east side of Hualong-Central Pla&lt;br&gt;&lt;br&gt; &lt;br&gt;One other important Wuthering Wa…“</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Character_Tier_List&amp;diff=2467&amp;oldid=prev"/>
		<updated>2026-03-11T20:50:13Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „Players will need to reach Union Level 15 and complete A lone in the Abyss Tutorial Quest to unlock access to the Tower of Adversity. As a Tutorial quest, it only involves a few dialogues, and allows access to Tower of Adversity. Once unlocked, it becomes a permanent feature, providing ongoing challenges and rewards. Players can Fast Travel to Tower of Adversity, which is on the east side of Hualong-Central Pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One other important Wuthering Wa…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Players will need to reach Union Level 15 and complete A lone in the Abyss Tutorial Quest to unlock access to the Tower of Adversity. As a Tutorial quest, it only involves a few dialogues, and allows access to Tower of Adversity. Once unlocked, it becomes a permanent feature, providing ongoing challenges and rewards. Players can Fast Travel to Tower of Adversity, which is on the east side of Hualong-Central Pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One other important Wuthering Waves resource is ore - found in the various rocks that look suspiciously interactable during exploration. Smashing these rocks inevitably yields different types of ore, which is a unique type of resource most important in weapon crafting and ascension. Because weapons play such a vital role in character builds, keeping an eye out for ore is also advised while traveling around the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There&amp;#039;s a wide array of content immediately available, and when I asked about post-launch plans, there wasn&amp;#039;t a concrete answer but an obvious indication it&amp;#039;s something that&amp;#039;s already a consideration. There&amp;#039;s also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players&amp;#039; complaints from the first round of testing, with some pretty drastic redesigns already made in respo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Specific Echoes and high-rarity materials that can be exchanged all impact progression and should be used whenever possible. Also, clutter can hinder a player, push them to be uncertain about what is needed, and lead to hoard&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Spectro Rover in Wuthering Waves mostly relies on their Resonance Skill and Liberation to deal DMG. After acquiring their S4, Rover will have the ability to slightly heal the team , which can transition them into a more Supportive role. However, they still have a limit to their DMG and utility in com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The last thing you&amp;#039;d want is being stuck in an attack animation as the boss in front unleashes a one-shot attack. To prevent this from happening, it&amp;#039;s highly recommended to head over to your character tab and read all five main abilities of the resonator that you&amp;#039;re using . These include their basic attacks, heavy attacks, mid-air attacks, skill, Forte Circuit, Resonance Liberation, Intro skill, and Outro sk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General How to Get All Free Characters How to Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How to Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The amount of Wuthering Waves resources available can seem overwhelming at first, but having them broken down into categories - which ones affect Resonator convene attempts, for instance, versus which ones allow for those same Resonators to level up once acquired - is an easy way to make it a little less intimidating. There&amp;#039;s certainly a lot of depth in Kuro Games&amp;#039; open-world gacha game at launch, which can be both a blessing and a curse . Too much farming of resources can drive players away eventually, while too little feels like content is a little bar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves , so far, has created enough exciting opportunities to search for and use its resources to make time spent within its world feel useful, with account progression tangible and entertaining. Looking closely at competitors like Genshin Impact reveals what the new game now has to av&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Wuthering Waves employs a 3-unit combat system with a design focus on swapping between them at beneficial times ** during battle to maximize their synergies. It&amp;#039;s not ground-breaking, but the implementation is excellent - slowly building up a charge bar while using abilities and properly timing dodges allows players to then swap into a new unit that has an immediate effect upon entering the battlefield. We didn&amp;#039;t get a chance to really examine what those abilities are, but they seem to range from doing damage to setting up better positioning for a new skill in&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it might be very enticing to go around the open world and explore as soon as you land in the game, it&amp;#039;s still highly recommended to progress the main story until you can unlock your dailies . Once you have these unlocked, you can start playing at your own p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves introduces an enormous first map for players to explore as soon as they log into the game. The game world has several sections with varying themes, effects, and terrain, allowing players to discover every hidden secret should they explore thoroug&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With **Wuthering Waves ** available now , the latest adventure-RPG gacha game has waded into an already deeply competitive market populated by a number of heavy hitters. With Genshin Impact comparisons the most common, it&amp;#039;s a matter of keeping very good company for the title developed by Kuro Games, which is heavily inspired by HoYoverse&amp;#039;s Teyvat but distinguishes itself with a number of savvy innovations. Slick combat and a varied traversal system are just a few things that feel fresh, but one thing that&amp;#039;s extremely familiar is [https://Www.wutheringtide.com/ Wuthering Waves Events] Waves &amp;#039; resource syst&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LilianSatterfiel</name></author>
	</entry>
</feed>