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	<title>Wuthering Waves: Reroll Guide - Versionsgeschichte</title>
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	<updated>2026-04-19T14:57:51Z</updated>
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		<title>YasminMcneil5 am 12. März 2026 um 02:06 Uhr</title>
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		<updated>2026-03-12T02:06:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 12. März 2026, 04:06 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&#039;ve played a live-service gacha game before&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll quickly realize that unlocking &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dailies is one of the high-priority tasks as &lt;/del&gt;these are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best way to get your level up quickly . Every time you finish all your dailies and claim your rewards&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can get up to 2,000 Union EXP alongside some juicy Astir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The time and effort it takes to farm these items will be daunting should the players team consistently fluctuate with newly obtained units that power creep the current roster in the game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It would be wise for players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;save their materials and only &lt;/del&gt;use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improve &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main ros&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While combat was a showcase &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improvements and innovations, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief amount of open world traversal/hub navigation available &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the hands-on indicates that &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wutheringtide&lt;/del&gt;.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves Collectibles&lt;/del&gt;] Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exploration will be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid bedrock of what already works &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre. Grappling hooks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gliders, and sprinting were all options&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and each was implemented smoothly. There&#039;s also a parkour system that lets characters run up walls/cliffsides&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is a nice touch &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an improvement on the slow climb other titles tend to h&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rinascita Silver Moon? Crimson Moon? Quest Nightmare Cloud Puzzle Whisperwind Haven Overflowing Palette Whisperwind Haven Treasure Spot Chest &lt;/del&gt;Locations &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thessaleo Falls Overflowing Palette Thessaleo Falls Treasure Spot Chest Locations Averardo Overflowing Palette Averardo Vault Treasure Spot Chest Locations Averardo Vault Three Fratelli Challenges Penitent&#039;s End Treasure Spot Chest Locations Treasures &lt;/del&gt;In The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Painting &lt;/del&gt;Quest &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dream Patrol: Knight in a Storm How To Defeat The LIfer The Last Knight &lt;/del&gt;Quest &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How To Restore The Morph Painting Pu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will encounter various dialogues &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;steps throughout their journey. In short&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opportunity for pulling won&#039;t arise until after the following sequence &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events: Yangyang joins the roster, followed by a challenging boss &lt;/del&gt;battle&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, reaching the town, then Chixia joins the roster&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dialogue with Mortefi &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;academy&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finally, players will need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tutorial pull to obtain Baizhi. After completing these steps&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will gain access to banners &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their mail&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where &lt;/del&gt;they can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;claim pre&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;register and &lt;/del&gt;other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards necessary &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pull&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danjin is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-star Havoc Resonator in Wuthering Waves &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With her Scarlet Shade Resonance Power&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danjin sacrifices her own blood in her pursuit &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;justice. Danjin&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s playstyle revolves around consuming her own health through her Resonance Skill, then healing herself with her Heavy Att&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This Calcharo team comp is not as effective as his best team with Jianxin &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verina. However, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters are fully F2P so they&lt;/del&gt;&#039;re &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friendlier for unlucky Rovers or those &lt;/del&gt;looking for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more challenge&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mortefi &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an amazing off-field &lt;/del&gt;DPS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activate his ultimate before switching &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Calcharo&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His Outro Skill is not as effective as Jianxin&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since he only buffs Calcharo’s Heavy ATK while she buffs his entire Resonance Liberat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Huanglong Lost History (Lighthouse Locations) Perspective Bender Domain Guide Backflip Challenge Hero of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leap Secret Investigation How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guide Crystals When The Moonlight Shines In The Forest &lt;/del&gt;A &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free Meal? Quest (Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; Quest of Wits Save &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World? Save &lt;/del&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get All Free &lt;/del&gt;Characters How to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Free 5-Star Character Resonators &lt;/del&gt;Guide &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character Tier List Basic Team Composition Guide All Available 5-Star Characters &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ascend Characters Best DPS Characters &lt;/del&gt;To Use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories &lt;/del&gt;To &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete Every Playable 4-Star Chara&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief hands-&lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during conversation with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kuro Games representative present during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hands-on - it became clear &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves has big plans for launch&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&#039;s a wide array of content immediately available&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when I asked about post-launch plans, there wasn&#039;t a concrete answer but an obvious indication it&#039;s something that&#039;s already a consideration&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&#039;s also the fact that the team has been so readily willing to listen &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player feedback. A lot of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improved elements present &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this hands-on and the second closed beta are a direct result of players&#039; complaints from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first round of testing, with some pretty drastic redesigns already made in respo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s no surprise that a game designed to make you play for as long as possible doesn&#039;t give you a lot of resources. From the early game itself&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll start feeling &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lack of crucial items &lt;/del&gt;like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resonator &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon upgrade EXP &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;it will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot worse during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;late game since you&#039;ll also fall short of boss materials, Shell Credits&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Echo materi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Mire) Shadows of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Past (Tiger&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Maw Mine) We Promise&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We Deliver (Sea of Flames) Glorious Loong&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these fights won&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t be easy. Regardless of &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SOL3 Phase, &lt;/ins&gt;these &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bosses &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite formidable&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but each one of them has a specific weakness &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/ins&gt;use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of this weakness to deal heavy damage &lt;/ins&gt;to their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vibration (white) bar. Enemies take much higher damage when this bar is destro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danjin is one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most intriguing characters &lt;/ins&gt;in [https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wutheringtide&lt;/ins&gt;.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wuthering waves updates&lt;/ins&gt;] Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Despite technically being &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-Star, she is among the highest potential DPS characters &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up there with the likes of Calcharo&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Encore&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jiy&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Huanglong Lost History (Lighthouse &lt;/ins&gt;Locations&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) Perspective Bender Domain Guide Backflip Challenge Hero of the Leap Secret Investigation How to Find the Guide Crystals When The Moonlight Shines &lt;/ins&gt;In The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forest A Free Meal? &lt;/ins&gt;Quest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; &lt;/ins&gt;Quest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of Wits Save the World? Save the &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combat also feels snappy &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;responsive in Wuthering Waves &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with well-made character movement a crucial element of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flow &lt;/ins&gt;of battle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Dodges felt especially pinpoint and rewarding&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat also features a parry system where &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unit can time their attack to respond to an enemy&#039;s vulnerability indicator during their own lunge - doing so results &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage and a stagger that can set up &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next chain of a combo&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The hands-on was a little too short to really go in-depth on these systems so it&#039;s difficult &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ascertain exactly how &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interplay between dodging, parrying, and swapping units really flows&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but what was on display felt intuitive &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even if you&#039;re not looking for an Echo of a certain enemy&lt;/ins&gt;, they can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still be used to fuse together and get random higher&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tier Echoes . On the &lt;/ins&gt;other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hand, if you already have an Echo &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a certain enemy, you&#039;ll still need more since they can have different main stats and sub-st&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you manage to learn the timing and parry every attack from an enemy, you&#039;ll be able to put them in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vulnerable state quite easily . However, failing at this can lead to some rough scenarios&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thankfully&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your ping doesn&#039;t affect the timing &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your dodges and parries as long as you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re not in coop m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are multiple Barrels scattered across the field, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only three of them are &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ones you&lt;/ins&gt;&#039;re looking for. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Qualified Barrels are marked on the map, but getting to them &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tough. You need to break all the Barrels you run into, because it provides you with immunity against the burn effect. The correct Barrels will not break when hit , so once you have found them, move on to the next lot. Beware of the Tacet Discords in the a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For example, different types of Prisms have immunity to their respective type of damage, and you won&#039;t be able to do much if your &lt;/ins&gt;DPS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;belongs to that type . Whenever &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get close &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an enemy type for the first time, you&#039;ll see a tutorial giving you their basic description&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly recommended to read these before moving forw&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then, pick up the L-shaped pipe from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle room and head &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;room on the right. &lt;/ins&gt;A &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few steps ahead from the straight pipe slot, there will be another gap. Fit &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;L-shaped pipe into that gap and make sure it is angled correctly. It needs to connect to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle r&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tutorials &amp;amp; Mechanics Guides How to Unlock Dailies How to Skip Cutscenes How to Increase Player Union Level How to Fast Travel &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Test Run &lt;/ins&gt;Characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How To Take Photos &amp;amp; Where to Find Saved Photos How To Change Time &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Play In Co-Op Mode How To Get Money (Shell Credits) How To &lt;/ins&gt;Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Astrite How to Lower Difficulty How to Increase The Data Bank How to Use Echo Pity How to Super Jump How to Upgrade Weapons How to Increase Stamina Daily Reset Time Intro &amp;amp; Outro Skill What are Waveplates? How to use Sensor and Levitator Combat System &lt;/ins&gt;Guide How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Farm Data Bank EXP How to Find Chests How &lt;/ins&gt;To Use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gilded Ginkgo Golden Eternal Weapons How To Fly In Rinascita How &lt;/ins&gt;To &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get And Use Mon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For this one, you will have to defeat some Exile mobsters at another camp and retrieve a filter. Defeating &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobsters will activate a pressure plate. As soon as you stand &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first one, four more will appear, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll have to complete &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenge within 30 seconds. Use &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grappling hooks so &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you don’t waste time climbing&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once you reach the end&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack the training dummy &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hack into the system&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The solution &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;puzzle can be found &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;image ab&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In short&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rerolling in Wuthering Waves is not worth &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effort. The process takes around 35-45 minutes for each reroll similar to many popular games &lt;/ins&gt;like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Honkai: Star Rail &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can extend to a few days since players &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive additional pull chances in the upcoming days. Moreover, each reroll requires creating a new account and binding it to &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new email address, further lengthening &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;process. Additionally&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players can quickly obtain a 5-star character from the limited roster in 50 pulls (worth 40 pulls due to discounted pulls) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select the next 5-star standard character within the next 80 pu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once you progress in the game&#039;s story a little and gain some Union levels&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll start seeing various world bosses and weekly bosses on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map . You&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll need materials from these bosses to upgrade certain characters, but more than that&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll need the EXP they provide for the first clear in the early g&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YasminMcneil5</name></author>
	</entry>
	<entry>
		<id>https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Reroll_Guide&amp;diff=2613&amp;oldid=prev</id>
		<title>ThedaGarrard48: Die Seite wurde neu angelegt: „&lt;br&gt;If you&#039;ve played a live-service gacha game before, you&#039;ll quickly realize that unlocking your dailies is one of the high-priority tasks as these are the best way to get your level up quickly . Every time you finish all your dailies and claim your rewards, you can get up to 2,000 Union EXP alongside some juicy Astir&lt;br&gt;&lt;br&gt; &lt;br&gt;The time and effort it takes to farm these items will be daunting should the players team consistently fluctuate with newly ob…“</title>
		<link rel="alternate" type="text/html" href="https://radwiki.fh-joanneum.at/index.php?title=Wuthering_Waves:_Reroll_Guide&amp;diff=2613&amp;oldid=prev"/>
		<updated>2026-03-11T22:10:59Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;If you&amp;#039;ve played a live-service gacha game before, you&amp;#039;ll quickly realize that unlocking your dailies is one of the high-priority tasks as these are the best way to get your level up quickly . Every time you finish all your dailies and claim your rewards, you can get up to 2,000 Union EXP alongside some juicy Astir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The time and effort it takes to farm these items will be daunting should the players team consistently fluctuate with newly ob…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;If you&amp;#039;ve played a live-service gacha game before, you&amp;#039;ll quickly realize that unlocking your dailies is one of the high-priority tasks as these are the best way to get your level up quickly . Every time you finish all your dailies and claim your rewards, you can get up to 2,000 Union EXP alongside some juicy Astir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The time and effort it takes to farm these items will be daunting should the players team consistently fluctuate with newly obtained units that power creep the current roster in the game. It would be wise for players to save their materials and only use them to improve their main ros&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While combat was a showcase of improvements and innovations, the brief amount of open world traversal/hub navigation available in the hands-on indicates that [https://Www.Wutheringtide.com/ Wuthering Waves Collectibles] Waves exploration will be a solid bedrock of what already works in the genre. Grappling hooks, gliders, and sprinting were all options, and each was implemented smoothly. There&amp;#039;s also a parkour system that lets characters run up walls/cliffsides, which is a nice touch and an improvement on the slow climb other titles tend to h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rinascita Silver Moon? Crimson Moon? Quest Nightmare Cloud Puzzle Whisperwind Haven Overflowing Palette Whisperwind Haven Treasure Spot Chest Locations Thessaleo Falls Overflowing Palette Thessaleo Falls Treasure Spot Chest Locations Averardo Overflowing Palette Averardo Vault Treasure Spot Chest Locations Averardo Vault Three Fratelli Challenges Penitent&amp;#039;s End Treasure Spot Chest Locations Treasures In The Painting Quest Dream Patrol: Knight in a Storm How To Defeat The LIfer The Last Knight Quest How To Restore The Morph Painting Pu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will encounter various dialogues and steps throughout their journey. In short, the opportunity for pulling won&amp;#039;t arise until after the following sequence of events: Yangyang joins the roster, followed by a challenging boss battle, reaching the town, then Chixia joins the roster, and then a dialogue with Mortefi in the academy. Finally, players will need to complete the tutorial pull to obtain Baizhi. After completing these steps, players will gain access to banners and their mail, where they can claim pre-register and other rewards necessary for pull&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Danjin is a 4-star Havoc Resonator in Wuthering Waves . With her Scarlet Shade Resonance Power, Danjin sacrifices her own blood in her pursuit of justice. Danjin&amp;#039;s playstyle revolves around consuming her own health through her Resonance Skill, then healing herself with her Heavy Att&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This Calcharo team comp is not as effective as his best team with Jianxin and Verina. However, the characters are fully F2P so they&amp;#039;re friendlier for unlucky Rovers or those looking for more challenge. Mortefi is an amazing off-field DPS when you activate his ultimate before switching to Calcharo. His Outro Skill is not as effective as Jianxin&amp;#039;s since he only buffs Calcharo’s Heavy ATK while she buffs his entire Resonance Liberat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Huanglong Lost History (Lighthouse Locations) Perspective Bender Domain Guide Backflip Challenge Hero of the Leap Secret Investigation How to Find the Guide Crystals When The Moonlight Shines In The Forest A Free Meal? Quest (Part 1 &amp;amp; 2) Journal of Jinzhou &amp;amp; Quest of Wits Save the World? Save the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General How to Get All Free Characters How to Get A Free 5-Star Character Resonators Guide Character Tier List Basic Team Composition Guide All Available 5-Star Characters How to Ascend Characters Best DPS Characters To Use Best Healers Every Glacio Resonator Every Fusion Resonator Every Congenital Resonator Every Aero Resonator Every Mutant Resonator Best Companion Stories To Complete Every Playable 4-Star Chara&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There&amp;#039;s a wide array of content immediately available, and when I asked about post-launch plans, there wasn&amp;#039;t a concrete answer but an obvious indication it&amp;#039;s something that&amp;#039;s already a consideration. There&amp;#039;s also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players&amp;#039; complaints from the first round of testing, with some pretty drastic redesigns already made in respo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s no surprise that a game designed to make you play for as long as possible doesn&amp;#039;t give you a lot of resources. From the early game itself, you&amp;#039;ll start feeling the lack of crucial items like resonator or weapon upgrade EXP , but it will get a lot worse during the late game since you&amp;#039;ll also fall short of boss materials, Shell Credits, and Echo materi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main &amp;amp; Exploration Quests Main Quest Chapter 1, Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix&amp;#039;s Mire) Shadows of the Past (Tiger&amp;#039;s Maw Mine) We Promise, We Deliver (Sea of Flames) Glorious Loong&amp;#039;s Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThedaGarrard48</name></author>
	</entry>
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