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Die Seite wurde neu angelegt: „<br>Nier, which creative director Taro Yoko has stated is the direct follow-up to Drakengard 2, follows suit perfectly for what these games offer up. Nier might take place a thousand-plus years in the future, but that changes nothing. There could easily be a whole essay on how all the games are connected (there probably is), but that’s not what this article is about. The series is asking deep questions, questions that might not be as obvious at first. T…“
 
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<br>Nier, which creative director Taro Yoko has stated is the direct follow-up to Drakengard 2, follows suit perfectly for what these games offer up. Nier might take place a thousand-plus years in the future, but that changes nothing. There could easily be a whole essay on how all the games are connected (there probably is), but that’s not what this article is about. The series is asking deep questions, questions that might not be as obvious at first. The series, for as wacky and bombastic as it can be, is a reflection on events taking place in our world and how "we" fit into that world. It flips over rocks that might be hiding something nasty and at other points opens doors most people never want to peer behind. Not everyone wants to look at these things, nor should they be forced to. For those who usually let curiosity get the best of them or are looking for a deeper understanding of something, it’s worth pulling back the veil.<br><br> <br>Which is why this award is dedicated to the memory of the Wii U, a console with some really good ideas sent to die on the line of duty, because (among other reasons) Nintendo thought that it didn't need the support of third parties to succeed. Hopefully, the lesson has been learned and will be applied to full effect to the<br>During Square Enix’s E3 live coverage , NieR: Automata Director Taro Yoko, Producer Yosuke Saito and Director Takahisa Taura provided lots of information about the title’s gameplay, story, characters and more.<br><br> <br>As producer Yosuke Saito explains, the first step in the production of the sequel was all about making amends for the missteps of the first title. As it turns out, the harsh reaction from critics about the original game's lacklustre action sequences is exactly what led Saito to team up with Platinum Games this time around, a studio which had previously worked on Bayonetta and Metal Gear Solid: Revengeance . As we played a short period of the game in the boots of the android 2B, the studio's action experience was immediately apparent: combat felt very fluid, and it was easy to hack and slash with 2B's sword as she jumped and dashed across a battlefield of tin-can looking robotic enem<br><br>9S isn't really a close friends with the protagonist 2B, they're more like acquaintances. 2B is a battle-type android, while 9S is a scanner-type. The way they control when you play them is slightly different due to their abilities. Their movements are about the same, though.<br><br> <br>During a livestream hosted by the Japanese magazine Dengeki PlayStation, Square Enix Producer Yosuke Saito and PlatinumGames Producer Eijiro Nishimura showcased the how NieR: Automata will support PS4 <br><br> <br>The game will run at 60 FPS on both PS4 Pro and standard PS4, but resolution will be different. The PS4 version will run at native 1600 x 900, while the game will run at native 1080p (1920x1080) on PS4 Pro. 4K resolution won't be supported on PS4 platfo<br><br>The atmosphere that supports the game is really crucial to the franchise. The team is working on bringing it back from the first game with lighting, texture and more, but also to surpass it with the new game.<br><br> <br>The producer also confirmed that the game would be PS4 Pro optimized, and confirmed than an Xbox One release was on the cards depending on how [https://nierautomatafans.com NieR Automata tips|https://nierautomatafans.com/]: Automata sales fair from the game's launch early next year. From our time with the game, the action sequences look to have heavily improved, and Platinum Games will be banking on an enveloping storyline and smoother combat keeping fans hooked. While we have some concerns about large bland locations and a lack of cannon fodder enemy variety, it's clear that NieR: Automata looks like a marked improved on the original, and action RPG fans should consider the title when it eventually releases across the gl<br><br> <br>PlatinumGames opted to further utilize the power of PS4 Pro by implementing better visual effects, as you can see in the screenshots below. Besides looking even smoother thanks to a motion blur effect (first picture), lighting will be more advanced (second picture), including sharper god rays and atmospheric effects. Last, but not least, shadows will be much higher in resolution (third picture), showing small details like foliage and m<br><br> <br>While the red-eyed enemies did run the risk of repetition, the game mixed up the action with unique camera angles, switching from a traditional 3D perspective to a 2D sidescroller. These transitions felt seamless, and the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacks, and gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict<br><br> <br>After that, more gameplay was showcased at the 00:28:20 mark, introducing some of the RPG element of the game, including the refugee camp that will serve as one of the settlements and a weapon shop, that incidentally sold weapons from the Drakengard series. Incidentally, the Engine Blade , coming from a collaboration with Final Fantasy XV, will be tied to a quest in the g<br>
<br>NieR: Automata is certainly gathering a lot of attention lately thanks to the great gameplay showcased by the recently-released demo , but there is another element that turned many heads, the rather prominent behind of android protagonist YoRHa 2B, which is often generously displayed by her physics-enabled sk<br><br> <br>YS: In this world there are many androids, and many mechanical lifeforms as well, but we will be revealing more than ten of them in a trailer that we plan to release at Tokyo Game Show. Please look forward to t<br><br>According to the latest information broadcasted by Square Enix , PS4 Pro and PS4 render the game respectively at native 1080p resolution (1920×1080) and 1600 x 900. Considering that the difference between the two pixel counts isn't enormous, I did not expect it to be too prominent. Boy was I wrong.<br><br>9S isn't really a close friends with the protagonist 2B, they're more like acquaintances. 2B is a battle-type android, while 9S is a scanner-type. The way they control when you play them is slightly different due to their abilities. Their movements are about the same, though.<br><br>Naval combat is absolutely fantastic. It's a mix of collaboration, tactical thinking and old plain guts. It definitely isn't limited to just shooting your cannons. The helmsman's prowess and the coordination of the men handling the angle of [https://Nierautomatafans.com/ visit the up coming article] sails to get the best out of the wind generate an extremely compelling gameplay mechanic.<br><br> <br>Fans of the original NieR have always felt that the game was unfairly overlooked, and that 2010’s action RPG is one of the hidden gems of the last console generation. When another game in the franchise in the form of NieR: Automata was revealed at E3 2015, many were excited about what the title would bring when it saw release. Now, publisher Square Enix and developer Platinum Games have perhaps revealed what the sequel may have in store, through videos released in the wake of a new NieR event that took place on April<br><br> <br>While some among the easily offended crowd might take issue at the display, a whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B's rear <br><br>As usual we encourage you to allow the pictures below load properly, since they're rather big files, and to avoid downloading them on mobile platforms if you're on limited data, since they'll eat it up rather fast.<br><br>In order to see the difference, we captured a few screenshots of the same situations within the demo both on a PS4 Pro and on a standard PS4 console, matching camera angles as well as possible and saving the shots in lossless PNG to achieve the best possible comparison.<br><br> <br>We do have shorter side quests that are stand-alone: you just go and find an item, or fetch one for a NPC, but then we have other side quests that are a story in itself, and will have multiple chapters, conveying a longer st<br><br>The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolution. To help you see the difference (even if I doubt that this is really needed) you can check out a zoomed area on both platforms below, with massive jaggies on standard PS4 and much smoother edges on PS4 Pro.<br><br> <br>NieR: Automata  will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one. It's definitely a hotly anticipated game. It won our staff-pick for Most Anticipated Game of 2017 , and it ranked third among our read<br><br>On the other hand, Square Enix mentioned better lighting and shadows definition for PS4 Pro, but from what we can see in the comparison screenshots above, and playing the demo, those improvements might not yet be implemented in the demo. That's quite understandable, considering that we're still about two months from release.<br><br>The game will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one.<br><br>Another Pokémon is coming (well, technically two but...), and the content keeps piling up. From what we have seen so far, it's destined to kick everyone's rear in the fall Japanese charts for the traditional couple of months.<br><br>The shooter category was crowded this year, and the competition was very, very close. Ultimately, Battlefiel 1 narrowly came back on top from at least four games that would have been worthy of the award.<br><br>They're also rather hellish to descend, because Steep is not an easy game. After all, you're tackling the Alps. It's supposed to be a challenge, and the game definitely doesn't shy away from putting a tree in your flight path.<br>

Aktuelle Version vom 19. April 2026, 16:55 Uhr


NieR: Automata is certainly gathering a lot of attention lately thanks to the great gameplay showcased by the recently-released demo , but there is another element that turned many heads, the rather prominent behind of android protagonist YoRHa 2B, which is often generously displayed by her physics-enabled sk


YS: In this world there are many androids, and many mechanical lifeforms as well, but we will be revealing more than ten of them in a trailer that we plan to release at Tokyo Game Show. Please look forward to t

According to the latest information broadcasted by Square Enix , PS4 Pro and PS4 render the game respectively at native 1080p resolution (1920×1080) and 1600 x 900. Considering that the difference between the two pixel counts isn't enormous, I did not expect it to be too prominent. Boy was I wrong.

9S isn't really a close friends with the protagonist 2B, they're more like acquaintances. 2B is a battle-type android, while 9S is a scanner-type. The way they control when you play them is slightly different due to their abilities. Their movements are about the same, though.

Naval combat is absolutely fantastic. It's a mix of collaboration, tactical thinking and old plain guts. It definitely isn't limited to just shooting your cannons. The helmsman's prowess and the coordination of the men handling the angle of visit the up coming article sails to get the best out of the wind generate an extremely compelling gameplay mechanic.


Fans of the original NieR have always felt that the game was unfairly overlooked, and that 2010’s action RPG is one of the hidden gems of the last console generation. When another game in the franchise in the form of NieR: Automata was revealed at E3 2015, many were excited about what the title would bring when it saw release. Now, publisher Square Enix and developer Platinum Games have perhaps revealed what the sequel may have in store, through videos released in the wake of a new NieR event that took place on April


While some among the easily offended crowd might take issue at the display, a whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B's rear

As usual we encourage you to allow the pictures below load properly, since they're rather big files, and to avoid downloading them on mobile platforms if you're on limited data, since they'll eat it up rather fast.

In order to see the difference, we captured a few screenshots of the same situations within the demo both on a PS4 Pro and on a standard PS4 console, matching camera angles as well as possible and saving the shots in lossless PNG to achieve the best possible comparison.


We do have shorter side quests that are stand-alone: you just go and find an item, or fetch one for a NPC, but then we have other side quests that are a story in itself, and will have multiple chapters, conveying a longer st

The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolution. To help you see the difference (even if I doubt that this is really needed) you can check out a zoomed area on both platforms below, with massive jaggies on standard PS4 and much smoother edges on PS4 Pro.


NieR: Automata  will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one. It's definitely a hotly anticipated game. It won our staff-pick for Most Anticipated Game of 2017 , and it ranked third among our read

On the other hand, Square Enix mentioned better lighting and shadows definition for PS4 Pro, but from what we can see in the comparison screenshots above, and playing the demo, those improvements might not yet be implemented in the demo. That's quite understandable, considering that we're still about two months from release.

The game will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one.

Another Pokémon is coming (well, technically two but...), and the content keeps piling up. From what we have seen so far, it's destined to kick everyone's rear in the fall Japanese charts for the traditional couple of months.

The shooter category was crowded this year, and the competition was very, very close. Ultimately, Battlefiel 1 narrowly came back on top from at least four games that would have been worthy of the award.

They're also rather hellish to descend, because Steep is not an easy game. After all, you're tackling the Alps. It's supposed to be a challenge, and the game definitely doesn't shy away from putting a tree in your flight path.